Java javax.media.j3d Shape3D fields, constructors, methods, implement or subclass

Example usage for Java javax.media.j3d Shape3D fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for javax.media.j3d Shape3D.

The text is from its open source code.

Subclass

javax.media.j3d.Shape3D has subclasses.
Click this link to see all its subclasses.

Field

intALLOW_GEOMETRY_READ
Specifies that the node allows read access to its geometry information.
intALLOW_GEOMETRY_WRITE
Specifies that the node allows write access to its geometry information.
intALLOW_APPEARANCE_READ
Specifies that the node allows read access to its appearance information.
intALLOW_APPEARANCE_WRITE
Specifies that the node allows write access to its appearance information.
intALLOW_APPEARANCE_OVERRIDE_WRITE
Specifies that this node allows writing its appearance override enable flag.

Constructor

Shape3D(Geometry geometry, Appearance appearance)
Constructs and initializes a Shape3D node with the specified geometry and appearance components.
Shape3D(Geometry geometry)
Constructs and initializes a Shape3D node with the specified geometry component and a null appearance component.
Shape3D()
Constructs a Shape3D node with default parameters.

Method

AppearancegetAppearance()
Retrieves the appearance component of this shape node.
BoundsgetBounds()
See parent class for the documentation on getBounds().
GeometrygetGeometry()
Retrieves the geometry component at index 0 from this Shape3D node's list of geometry components.
voidsetAppearance(Appearance appearance)
Sets the appearance component of this Shape3D node.
voidsetBounds(Bounds bounds)
Sets the geometric bounds of a node.
voidsetBoundsAutoCompute(boolean autoCompute)
Turns the automatic calcuation of geometric bounds of a node on/off.
voidsetCapability(int bit)
Sets the specified capability bit.
voidsetGeometry(Geometry geometry)
Replaces the geometry component at index 0 in this Shape3D node's list of geometry components with the specified geometry component.
voidsetUserData(Object userData)
Sets the userData field associated with this scene graph object.