Example usage for Java javax.media.j3d Background fields, constructors, methods, implement or subclass
The text is from its open source code.
int | ALLOW_IMAGE_READ Specifies that the Background allows read access to its image at runtime. |
int | ALLOW_IMAGE_WRITE Specifies that the Background allows write access to its image at runtime. |
int | ALLOW_COLOR_READ Specifies that the Background allows read access to its color at runtime. |
int | ALLOW_COLOR_WRITE Specifies that the Background allows write access to its color at runtime. |
int | ALLOW_IMAGE_SCALE_MODE_READ Specifies that the Background allows read access to its image scale mode at runtime. |
int | ALLOW_IMAGE_SCALE_MODE_WRITE Specifies that the Background allows write access to its image scale mode at runtime. |
int | SCALE_FIT_ALL Indicates that the background image is scaled to fit the window. |
Background(Color3f color) Constructs a Background node with the specified color. | |
Background(ImageComponent2D image) Constructs a Background node with the specified image. | |
Background(BranchGroup branch) Constructs a Background node with the specified geometry. | |
Background() Constructs a Background node with default parameters. | |
Background(float r, float g, float b) Constructs a Background node with the specified color. |
void | setApplicationBounds(Bounds region) Set the Background's application region to the specified bounds. |
void | setColor(float r, float g, float b) Sets the background color to the specified color. |
void | setColor(Color3f color) Sets the background color to the specified color. |
void | setGeometry(BranchGroup branch) Sets the background geometry to the specified BranchGroup node. |