List of usage examples for javax.media.j3d Appearance setCapability
public final void setCapability(int bit)
From source file:TickTockCollision.java
private Group createBox(double scale, Vector3d pos) { // Create a transform group node to scale and position the object. Transform3D t = new Transform3D(); t.set(scale, pos);//from www . j av a2 s .c om TransformGroup objTrans = new TransformGroup(t); // Create a simple shape leaf node and add it to the scene graph Shape3D shape = new Box(0.5, 5.0, 1.0); objTrans.addChild(shape); // Create a new ColoringAttributes object for the shape's // appearance and make it writable at runtime. Appearance app = shape.getAppearance(); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(0.6f, 0.3f, 0.0f); app.setCapability(app.ALLOW_COLORING_ATTRIBUTES_WRITE); app.setColoringAttributes(ca); // Create a new Behavior object that will perform the collision // detection on the specified object, and add it into // the scene graph. CollisionDetector cd = new CollisionDetector(shape); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); cd.setSchedulingBounds(bounds); // Add the behavior to the scene graph objTrans.addChild(cd); return objTrans; }
From source file:edu.uci.ics.jung.visualization3d.VisualizationViewer.java
public BranchGroup createSceneGraph(final Canvas3D canvas) { objRoot = new BranchGroup(); objRoot.setCapability(Group.ALLOW_CHILDREN_EXTEND); objRoot.setCapability(Group.ALLOW_CHILDREN_WRITE); TransformGroup objScale = new TransformGroup(); Transform3D t3d = new Transform3D(); // t3d.setScale(0.05); objScale.setTransform(t3d);/*from ww w. ja v a 2 s.c om*/ objRoot.addChild(objScale); Transform3D tt = new Transform3D(); tt.setScale(.05); tt.setTranslation(new Vector3f(0, 0, -30.f)); objTrans = new TransformGroup(tt); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); objTrans.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND); objScale.addChild(objTrans); // objRoot.addChild(objTrans); // Create Colors, Materials, and Appearances. Appearance look = new Appearance(); Color3f objColor = new Color3f(0.7f, 0.7f, 0.7f); Color3f black = new Color3f(0.f, 0.f, 0.f); Color3f white = new Color3f(1.0f, 1.0f, 0.6f); Color3f gray = new Color3f(.2f, .2f, .2f); Color3f red = new Color3f(1.0f, 0, 0); Color3f yellow = new Color3f(1, 1, 0); Material objMaterial = new Material(objColor, black, objColor, white, 100.0f); Material blackMaterial = new Material(objColor, black, black, objColor, 10.0f); Material whiteMaterial = new Material(white, white, white, white, 100.0f); Material grayMaterial = new Material(gray, black, gray, gray, 100.0f); Material redMaterial = new Material(red, black, red, red, 100.0f); Material yellowMaterial = new Material(yellow, black, yellow, yellow, 100); look.setMaterial(new Material(objColor, black, objColor, white, 100.0f)); Appearance blackLook = new Appearance(); blackLook.setMaterial(blackMaterial); Appearance whiteLook = new Appearance(); whiteLook.setMaterial(whiteMaterial); Appearance grayLook = new Appearance(); grayLook.setMaterial(grayMaterial); grayLook.setCapability(Appearance.ALLOW_MATERIAL_READ); grayLook.setCapability(Appearance.ALLOW_MATERIAL_WRITE); final Appearance redLook = new Appearance(); redLook.setMaterial(redMaterial); // vertexLook = redLook; Appearance objLook = new Appearance(); objLook.setMaterial(objMaterial); grayLook = objLook; final Appearance yellowLook = new Appearance(); yellowLook.setMaterial(yellowMaterial); Bounds bounds = new BoundingSphere(new Point3d(), 300); MouseRotate behavior1 = new MouseRotate(); behavior1.setTransformGroup(objTrans); objTrans.addChild(behavior1); behavior1.setSchedulingBounds(bounds); MouseWheelZoom behavior2 = new MouseWheelZoom(); behavior2.setTransformGroup(objTrans); // behavior2.setFactor(10); objTrans.addChild(behavior2); behavior2.setSchedulingBounds(bounds); MouseTranslate behavior3 = new MouseTranslate(); behavior3.setTransformGroup(objTrans); objTrans.addChild(behavior3); behavior3.setSchedulingBounds(bounds); PickTranslateBehavior ptb = new PickTranslateBehavior(objRoot, canvas, bounds, PickTool.GEOMETRY); ptb.setSchedulingBounds(bounds); // objTrans.addChild(ptb); ptb.setupCallback(new PickingCallback() { public void transformChanged(int type, TransformGroup tg) { if (tg == null) return; Transform3D t3d = new Transform3D(); tg.getTransform(t3d); // System.err.println(tg+" transformChanged \n"+t3d); Point3f p1 = new Point3f(); V v = vertexMap.getKey(tg); // Transform3D lvw = new Transform3D(); // tg.getLocalToVworld(lvw); // System.err.println("lvw = \n"+lvw); // lvw.invert(); // System.err.println("invert lvw = \n"+lvw); Point3f p0 = layout.transform(v); // Transform3D vwip = new Transform3D(); // canvas.getVworldToImagePlate(vwip); // System.err.println("vwip=\n"+vwip); // t3d.mul(lvw); t3d.transform(p1); // scale.transform(p1); System.err.println( "change location for vertex " + v + ", transformGroup " + tg + " from " + p0 + " to " + p1); // p1.set(p1.getX()*2,p1.getY()*2,p1.getZ()*2); // layout.setLocation(v, p1); } }); PickSphereBehavior psb = new PickSphereBehavior(objRoot, canvas, bounds); PickVertexBehavior pvb = new PickVertexBehavior(objRoot, canvas, bounds, renderContext.getPickedVertexState()); objTrans.addChild(pvb); pvb.addChangeListener(new ChangeListener() { public void stateChanged(ChangeEvent e) { for (V v : graph.getVertices()) { VertexGroup<V> vg = vertexMap.get(v); Appearance look = redLook; if (renderContext.getPickedVertexState().isPicked(v)) { look = yellowLook; } Node node = vg.getShape(); if (node instanceof Primitive) { ((Primitive) node).setAppearance(look); } } } }); //Shine it with two colored lights. Color3f lColor1 = new Color3f(.5f, .5f, .5f); Color3f lColor2 = new Color3f(1.0f, 1.0f, 1.0f); Vector3f lDir2 = new Vector3f(-1.0f, 0.0f, -1.0f); DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2); AmbientLight ambient = new AmbientLight(lColor1); lgt2.setInfluencingBounds(bounds); ambient.setInfluencingBounds(bounds); objRoot.addChild(lgt2); objRoot.addChild(ambient); // Let Java 3D perform optimizations on this scene graph. objRoot.compile(); // VisRunner runner = new VisRunner((IterativeContext)elayout); // runner.relax(); return objRoot; }
From source file:TextureByReference.java
public BranchGroup createSceneGraph() { // create the root of the branch group BranchGroup objRoot = new BranchGroup(); // create the transform group node and initialize it // enable the TRANSFORM_WRITE capability so that it can be modified // at runtime. Add it to the root of the subgraph Transform3D rotate = new Transform3D(); TransformGroup objTrans = new TransformGroup(rotate); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objRoot.addChild(objTrans);/*w w w . j a v a2 s .c om*/ // bounds BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); // set up some light Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f); Vector3f lDir1 = new Vector3f(-1.0f, -0.5f, -1.0f); Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f); AmbientLight aLgt = new AmbientLight(alColor); aLgt.setInfluencingBounds(bounds); DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1); lgt1.setInfluencingBounds(bounds); objRoot.addChild(aLgt); objRoot.addChild(lgt1); Appearance appearance = new Appearance(); // enable the TEXTURE_WRITE so we can modify it at runtime appearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); // load the first texture TextureLoader loader = new TextureLoader(urls[0], TextureLoader.BY_REFERENCE | TextureLoader.Y_UP, this); // get the texture from the loader Texture2D tex = (Texture2D) loader.getTexture(); // get the BufferedImage to convert to TYPE_4BYTE_ABGR and flip // get the ImageComponent because we need it anyway ImageComponent2D imageComp = (ImageComponent2D) tex.getImage(0); BufferedImage bImage = imageComp.getImage(); // convert the image bImage = ImageOps.convertImage(bImage, BufferedImage.TYPE_4BYTE_ABGR); // flip the image ImageOps.flipImage(bImage); imageComp.set(bImage); tex.setCapability(Texture.ALLOW_IMAGE_WRITE); tex.setBoundaryModeS(Texture.CLAMP); tex.setBoundaryModeT(Texture.CLAMP); tex.setBoundaryColor(1.0f, 1.0f, 1.0f, 1.0f); // set the image of the texture tex.setImage(0, imageComp); // set the texture on the appearance appearance.setTexture(tex); // set texture attributes TextureAttributes texAttr = new TextureAttributes(); texAttr.setTextureMode(TextureAttributes.MODULATE); appearance.setTextureAttributes(texAttr); // set material properties Color3f black = new Color3f(0.0f, 0.0f, 0.0f); Color3f white = new Color3f(1.0f, 1.0f, 1.0f); appearance.setMaterial(new Material(white, black, white, black, 1.0f)); // create a scale transform Transform3D scale = new Transform3D(); scale.set(.6); TransformGroup objScale = new TransformGroup(scale); objTrans.addChild(objScale); tetra = new Tetrahedron(true); tetra.setAppearance(appearance); objScale.addChild(tetra); // create the behavior animate = new AnimateTexturesBehavior(tex, urls, appearance, this); animate.setSchedulingBounds(bounds); objTrans.addChild(animate); // add a rotation behavior so we can see all sides of the tetrahedron Transform3D yAxis = new Transform3D(); Alpha rotorAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator(rotorAlpha, objTrans, yAxis, 0.0f, (float) Math.PI * 2.0f); rotator.setSchedulingBounds(bounds); objTrans.addChild(rotator); // have java3d perform optimizations on this scene graph objRoot.compile(); return objRoot; }
From source file:ffx.potential.MolecularAssembly.java
/** * <p>//from w w w. ja va 2 s.c o m * createBox</p> */ public void createBox() { int vertices = 8; LineArray la = new LineArray(4 * vertices, GeometryArray.COORDINATES | GeometryArray.COLOR_4 | GeometryArray.NORMALS); la.setCapability(LineArray.ALLOW_COORDINATE_WRITE); la.setCapability(LineArray.ALLOW_COORDINATE_READ); la.setCapability(LineArray.ALLOW_COLOR_WRITE); la.setCapability(LineArray.ALLOW_COUNT_READ); la.setCapability(LineArray.ALLOW_INTERSECT); la.setCapability(LineArray.ALLOW_FORMAT_READ); // Create a normal // for (ListIterator li = bondlist.listIterator(); li.hasNext(); ){ // la.setCoordinate(i, a1); // la.setColor(i, col); // la.setNormal(i++, a1); // } ColoringAttributes cola = new ColoringAttributes(new Color3f(), ColoringAttributes.SHADE_GOURAUD); Appearance app = new Appearance(); lineAttributes = new LineAttributes(); lineAttributes.setLineWidth(RendererCache.bondwidth); lineAttributes.setCapability(LineAttributes.ALLOW_WIDTH_WRITE); lineAttributes.setLineAntialiasingEnable(true); app.setLineAttributes(lineAttributes); app.setCapability(Appearance.ALLOW_LINE_ATTRIBUTES_READ); app.setCapability(Appearance.ALLOW_LINE_ATTRIBUTES_WRITE); RenderingAttributes ra = new RenderingAttributes(); ra.setAlphaTestValue(0.1f); ra.setAlphaTestFunction(RenderingAttributes.GREATER); ra.setDepthBufferEnable(true); ra.setDepthBufferWriteEnable(true); app.setRenderingAttributes(ra); app.setColoringAttributes(cola); Shape3D wireframe = new Shape3D(la, app); // PickTool.setCapabilities(wire, PickTool.INTERSECT_COORD); wireframe.setUserData(this); wireframe.setBounds(new BoundingSphere(new Point3d(0, 0, 0), 10.0)); try { wireframe.setBoundsAutoCompute(false); } catch (Exception e) { e.printStackTrace(); } wireframe.setCapability(Shape3D.ALLOW_GEOMETRY_READ); wireframe.setCapability(Shape3D.ALLOW_APPEARANCE_READ); // return wire; }
From source file:ffx.potential.MolecularAssembly.java
private Shape3D renderWire() { ArrayList<ROLS> bonds = getBondList(); int numbonds = bonds.size(); if (numbonds < 1) { return null; }/* www . j a v a2 s. co m*/ Vector3d bondmidpoint = new Vector3d(); double[] mid = { 0, 0, 0 }; Vector3d v1 = new Vector3d(); Vector3d v2 = new Vector3d(); float[] a1 = { 0, 0, 0 }; float[] a2 = { 0, 0, 0 }; float[] col = new float[4]; Bond bond; Atom atom1, atom2; LineArray la = new LineArray(4 * numbonds, GeometryArray.COORDINATES | GeometryArray.COLOR_4 | GeometryArray.NORMALS); la.setCapability(LineArray.ALLOW_COORDINATE_WRITE); la.setCapability(LineArray.ALLOW_COORDINATE_READ); la.setCapability(LineArray.ALLOW_COLOR_WRITE); la.setCapability(LineArray.ALLOW_COUNT_READ); la.setCapability(LineArray.ALLOW_INTERSECT); la.setCapability(LineArray.ALLOW_FORMAT_READ); atomLookUp = new Atom[4 * numbonds]; int i = 0; col[3] = 0.9f; for (ListIterator li = bonds.listIterator(); li.hasNext();) { bond = (Bond) li.next(); bond.setWire(la, i); atom1 = bond.getAtom(0); atom2 = bond.getAtom(1); atom1.getV3D(v1); atom2.getV3D(v2); a1[0] = (float) v1.x; a1[1] = (float) v1.y; a1[2] = (float) v1.z; a2[0] = (float) v2.x; a2[1] = (float) v2.y; a2[2] = (float) v2.z; // Find the bond center bondmidpoint.add(v1, v2); bondmidpoint.scale(0.5d); bondmidpoint.get(mid); // Atom #1 Atom.AtomColor.get(atom1.getAtomicNumber()).get(col); atomLookUp[i] = atom1; la.setCoordinate(i, a1); la.setColor(i, col); la.setNormal(i, a2); i++; atomLookUp[i] = atom1; la.setCoordinate(i, mid); la.setColor(i, col); la.setNormal(i, a2); i++; // Atom #2 Atom.AtomColor.get(atom2.getAtomicNumber()).get(col); atomLookUp[i] = atom2; la.setCoordinate(i, a2); la.setColor(i, col); la.setNormal(i, a1); i++; atomLookUp[i] = atom2; la.setCoordinate(i, mid); la.setColor(i, col); la.setNormal(i, a1); i++; } ColoringAttributes cola = new ColoringAttributes(new Color3f(), ColoringAttributes.SHADE_GOURAUD); Appearance app = new Appearance(); lineAttributes = new LineAttributes(); lineAttributes.setLineWidth(RendererCache.bondwidth); lineAttributes.setCapability(LineAttributes.ALLOW_WIDTH_WRITE); lineAttributes.setLineAntialiasingEnable(true); app.setLineAttributes(lineAttributes); app.setCapability(Appearance.ALLOW_LINE_ATTRIBUTES_READ); app.setCapability(Appearance.ALLOW_LINE_ATTRIBUTES_WRITE); RenderingAttributes ra = new RenderingAttributes(); ra.setAlphaTestValue(0.1f); ra.setAlphaTestFunction(RenderingAttributes.GREATER); ra.setDepthBufferEnable(true); ra.setDepthBufferWriteEnable(true); app.setRenderingAttributes(ra); app.setColoringAttributes(cola); Shape3D wireframe = new Shape3D(la, app); // PickTool.setCapabilities(wire, PickTool.INTERSECT_COORD); wireframe.setUserData(this); wireframe.setBounds(new BoundingSphere(new Point3d(0, 0, 0), 1000.0)); try { wireframe.setBoundsAutoCompute(false); } catch (Exception e) { e.printStackTrace(); } wireframe.setCapability(Shape3D.ALLOW_GEOMETRY_READ); wireframe.setCapability(Shape3D.ALLOW_APPEARANCE_READ); wireframe.setCapability(Shape3D.ALLOW_LOCAL_TO_VWORLD_READ); return wireframe; }