List of usage examples for java.nio ByteBuffer allocateDirect
public static ByteBuffer allocateDirect(int capacity)
From source file:com.stainlesscode.mediapipeline.audioout.ExperimentalAudioPlayerWithAudioWriter.java
private void allocateBuffers() { if (bytesPerFrame > 0) { if (LogUtil.isDebugEnabled()) { LogUtil.debug("bytesPerFrame is " + bytesPerFrame); LogUtil.debug("Allocating audio buffers " + bufferSizeInFrames + "*" + bytesPerFrame); }/* w w w .ja v a 2 s . c o m*/ bufferSizeInBytes = bufferSizeInFrames * bytesPerFrame; smoothingBuffer = ByteBuffer.allocateDirect(bufferSizeInBytes); playBuffer = ByteBuffer.allocateDirect(bufferSizeInBytes); actualWriterThreadRunnable.setPlayBuffer(playBuffer); } }
From source file:com.stainlesscode.mediapipeline.audioout.TestAudioPlayer.java
private void allocateBuffers() { if (bytesPerFrame > 0) { if (LogUtil.isDebugEnabled()) { LogUtil.debug("bytesPerFrame is " + bytesPerFrame); LogUtil.debug("Allocating audio buffers " + bufferSizeInFrames + "*" + bytesPerFrame); }/*from w w w . j a v a2 s .co m*/ bufferSizeInBytes = bufferSizeInFrames * bytesPerFrame; smoothingBuffer = ByteBuffer.allocateDirect(bufferSizeInBytes); // playBuffer = ByteBuffer.allocateDirect(bufferSizeInBytes); playBuffer = ByteBuffer.allocateDirect(1000000); } }
From source file:com.streamsets.pipeline.lib.generator.wholefile.WholeFileDataGenerator.java
@Override public void write(Record record) throws IOException, DataGeneratorException { validateRecord(record);//from www. j av a2 s. co m FileRef fileRef = record.get(FileRefUtil.FILE_REF_FIELD_PATH).getValueAsFileRef(); int bufferSize = fileRef.getBufferSize(); boolean canUseDirectByteBuffer = fileRef.getSupportedStreamClasses().contains(ReadableByteChannel.class); if (canUseDirectByteBuffer) { //Don't have to close this here, because generate.close will call output stream close WritableByteChannel writableByteChannel = Channels.newChannel(outputStream); //NOSONAR try (ReadableByteChannel readableByteChannel = getReadableStream(fileRef, ReadableByteChannel.class)) { ByteBuffer buffer = ByteBuffer.allocateDirect(bufferSize); while ((readableByteChannel.read(buffer)) > 0) { //Flip to use the buffer from 0 to position. buffer.flip(); while (buffer.hasRemaining()) { writableByteChannel.write(buffer); } //Compact the buffer for reuse. buffer.clear(); } } } else { byte[] b = new byte[bufferSize]; try (InputStream stream = getReadableStream(fileRef, InputStream.class)) { IOUtils.copyLarge(stream, outputStream, b); } } }
From source file:com.bytelightning.opensource.pokerface.BufferIOController.java
/** * Returns the <code>ByteBuffer</code>, lazily obtaining one from the pool if need be. */// w w w . ja va 2s . co m public ByteBuffer getByteBuffer() { if (buffer == null) { try { buffer = bufferPool.borrowObject(); buffer.reset(); // Yes it's redundant with our return code, but it *is* a community pool :-) borrowedBuffer = true; } catch (Exception e) { buffer = ByteBuffer.allocateDirect(1024 * 1024); borrowedBuffer = false; } } return buffer; }
From source file:com.l2jfree.network.mmocore.ReadWriteThread.java
public ReadWriteThread(MMOController<T, RP, SP> mmoController, MMOConfig config, PacketHandler<T, RP, SP> packetHandler) throws IOException { super(mmoController, config); _bufferSize = config.getBufferSize(); _helperBufferCount = config.getHelperBufferCount(); _maxOutgoingPacketsPerPass = config.getMaxOutgoingPacketsPerPass(); _maxIncomingPacketsPerPass = config.getMaxIncomingPacketsPerPass(); _maxOutgoingBytesPerPass = config.getMaxOutgoingBytesPerPass(); _maxIncomingBytesPerPass = config.getMaxIncomingBytesPerPass(); _byteOrder = config.getByteOrder();/* w ww .j a va 2s . co m*/ _directWriteBuffer = ByteBuffer.allocateDirect(getBufferSize()).order(getByteOrder()); _writeBuffer = ByteBuffer.allocate(getBufferSize()).order(getByteOrder()); _readBuffer = ByteBuffer.allocate(getBufferSize()).order(getByteOrder()); _bufferPool = new ArrayDeque<ByteBuffer>(getHelperBufferCount()); for (int i = 0; i < getHelperBufferCount(); i++) getFreeBuffers().addLast(ByteBuffer.allocate(getBufferSize()).order(getByteOrder())); _mmoBuffer = new MMOBuffer(); _dataSizeHolder = new DataSizeHolder(); _packetHandler = packetHandler; _pendingClose = FastList.newInstance(); }
From source file:org.cloudfoundry.caldecott.server.controller.TunnelController.java
@RequestMapping(value = "/{id}/out/{seq}", method = RequestMethod.GET) @ResponseBody//from w ww . j av a 2 s . c o m public ByteBuffer read(@PathVariable TunnelId id, @PathVariable int seq) { // FIXME async // Tunnel tunnel = this.tunnels.get(id); // BlockingCallback<ByteBuffer> callback = BlockingCallback.forClass(ByteBuffer.class); // tunnel.read(seq, callback); // return callback.get(); ByteBuffer buffer = ByteBuffer.allocateDirect(100); buffer.put("hello".getBytes()); buffer.flip(); return buffer; }
From source file:org.apache.hadoop.io.compress.bzip2.Bzip2Compressor.java
/** * Creates a new compressor using the specified block size. * Compressed data will be generated in bzip2 format. * /*from w w w. ja v a 2s. c om*/ * @param blockSize The block size to be used for compression. This is * an integer from 1 through 9, which is multiplied by 100,000 to * obtain the actual block size in bytes. * @param workFactor This parameter is a threshold that determines when a * fallback algorithm is used for pathological data. It ranges from * 0 to 250. * @param directBufferSize Size of the direct buffer to be used. */ public Bzip2Compressor(int blockSize, int workFactor, int directBufferSize) { this.blockSize = blockSize; this.workFactor = workFactor; this.directBufferSize = directBufferSize; stream = init(blockSize, workFactor); uncompressedDirectBuf = ByteBuffer.allocateDirect(directBufferSize); compressedDirectBuf = ByteBuffer.allocateDirect(directBufferSize); compressedDirectBuf.position(directBufferSize); }
From source file:com.stainlesscode.mediapipeline.audioout.DefaultAudioPlayer.java
private void allocateBuffers() { if (bytesPerFrame > 0) { if (LogUtil.isDebugEnabled()) { LogUtil.debug("bytesPerFrame is " + bytesPerFrame); LogUtil.debug("Allocating audio buffers " + bufferSizeInFrames + "*" + bytesPerFrame); }//from w w w . j a va 2s . com bufferSizeInBytes = bufferSizeInFrames * bytesPerFrame; smoothingBuffer = ByteBuffer.allocate(bufferSizeInBytes); playBuffer = ByteBuffer.allocateDirect(bufferSizeInBytes); } }
From source file:com.github.c77.base_driver.KobukiBaseDevice.java
private void updateReceivedData(final byte[] bytes) { int readBytes = bytes.length; packetReader.newPacket(ByteBuffer.allocateDirect(readBytes).put(bytes, 0, readBytes)); baseStatus = packetParser.parseBaseStatus(packetReader.getSensorPacket()); }
From source file:us.ihmc.pubsub.types.ByteBufferPubSubType.java
@Override public ByteBuffer createData() { return ByteBuffer.allocateDirect(maxSize); }