Example usage for java.lang Math round

List of usage examples for java.lang Math round

Introduction

In this page you can find the example usage for java.lang Math round.

Prototype

public static long round(double a) 

Source Link

Document

Returns the closest long to the argument, with ties rounding to positive infinity.

Usage

From source file:Main.java

public static String kelvinToCelcius(double kelvin) {
    return String.valueOf(Math.round(kelvin - 273.15));
}

From source file:Main.java

public static double samplesToMillis(long samples, int sampleRate) {
    return Math.round((float) samples / sampleRate * 1000);
}

From source file:Main.java

private static int getMiddleValue(int prev, int next, float factor) {
    return Math.round((float) prev + (float) (next - prev) * factor);
}

From source file:Main.java

private static String getFileRoundSize(long paramLong) {
    return String.valueOf(Math.round(10.0F * ((float) paramLong / 1024.0F)) / 10.0F);
}

From source file:Main.java

private static String generateBrand() {

    Long result = Math.round(Math.random() * 2);

    switch (result.intValue()) {
    case 0:/*from   ww  w .  j av  a  2  s .  c om*/
        return "Heineken";
    case 1:
        return "Grimbergen";
    case 2:
        return "Kriek";
    default:
        break;
    }

    return null;
}

From source file:Main.java

public static String temperatureConverter(double temp) {
    final long roundedTemp = Math.round(temp);
    return Long.toString(roundedTemp);
}

From source file:Main.java

public static int setAlpha0to1(int color, float alpha) {
    return color & 0x00FFFFFF | Math.round(0xFF * alpha) << 24;
}

From source file:Main.java

public static int devicePixelToMraidPoint(int pixelSize, float scale) {
    int points = Math.round(pixelSize / scale);
    return points;
}

From source file:Main.java

public static long calcBezier(float interpolatedTime, float p0, float p1, float p2) {
    return Math.round((Math.pow((1 - interpolatedTime), 2) * p0)
            + (2 * (1 - interpolatedTime) * interpolatedTime * p1) + (Math.pow(interpolatedTime, 2) * p2));
}

From source file:Main.java

public static int dp2px(Context context, float dp) {
    return Math.round(dp * context.getResources().getDisplayMetrics().density);
}