List of usage examples for java.lang Math round
public static long round(double a)
From source file:Main.java
public static int dpToPx(Context context, int dp) { float density = context.getResources().getDisplayMetrics().density; return Math.round((float) dp * density); }
From source file:Main.java
public static int getDimensionSize(int size) { return Math.round(TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, size, Resources.getSystem().getDisplayMetrics())); }
From source file:Main.java
public static int dpToPx(int dp, Context context) { float density = context.getResources().getDisplayMetrics().density; return Math.round((float) dp * density); }
From source file:Main.java
/** * @return luma value according to to YIQ color space. *//*from w w w . j a v a2 s .co m*/ public static final int calculateYiqLuma(int color) { return Math.round((299 * Color.red(color) + 587 * Color.green(color) + 114 * Color.green(color)) / 1000f); }
From source file:Main.java
private static int dpToPx(int dp, Context context) { float density = context.getResources().getDisplayMetrics().density; return Math.round((float) dp * density); }
From source file:Main.java
public static int calcSampleSize(BitmapFactory.Options options, int targetWidth, int targetHeigth) { final int heightRatio = Math.round((float) options.outHeight / (float) targetHeigth); final int widthRatio = Math.round((float) options.outWidth / (float) targetWidth); int inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio; return inSampleSize; }
From source file:Main.java
public static int dp2px(Context context, float dp) { float density = context.getResources().getDisplayMetrics().density; return Math.round(dp * density); }
From source file:Main.java
public static int convertToDIP(Context context, int pixels) { return Math.round(pixels * context.getResources().getDisplayMetrics().density); // DIP/*from www. ja va 2 s. c o m*/ }
From source file:Main.java
public static int getColor(int baseColor, float alphaPercent) { return (baseColor & 0x00FFFFFF) | (Math.round(Color.alpha(baseColor) * alphaPercent) << 24); }
From source file:Main.java
public static int dpToPx(Context context, float dp) { final float scale = context.getResources().getDisplayMetrics().density; return Math.round(dp * scale); }