Example usage for java.lang Math max

List of usage examples for java.lang Math max

Introduction

In this page you can find the example usage for java.lang Math max.

Prototype

@HotSpotIntrinsicCandidate
public static double max(double a, double b) 

Source Link

Document

Returns the greater of two double values.

Usage

From source file:Main.java

public static Bitmap resizeBitmapToImageView(String path) {
    Bitmap resizedBitmap = null;//www .ja va  2s.  c o  m
    try {
        int inWidth;
        int inHeight;
        int dstWidth = 1000;
        int dstHeight = 1000;

        InputStream in = new FileInputStream(path);

        // decode image size (decode metadata only, not the whole image)
        BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeStream(in, null, options);
        in.close();

        // save width and height
        inWidth = options.outWidth;
        inHeight = options.outHeight;

        // decode full image pre-resized
        in = new FileInputStream(path);
        options = new BitmapFactory.Options();
        // calc rought re-size (this is no exact resize)

        options.inSampleSize = Math.max(inWidth / dstWidth, inHeight / dstHeight);
        // decode full image
        Bitmap roughBitmap = BitmapFactory.decodeStream(in, null, options);

        // calc exact destination size
        Matrix m = new Matrix();
        RectF inRect = new RectF(0, 0, roughBitmap.getWidth(), roughBitmap.getHeight());
        RectF outRect = new RectF(0, 0, dstWidth, dstHeight);
        m.setRectToRect(inRect, outRect, Matrix.ScaleToFit.CENTER);
        float[] values = new float[9];
        m.getValues(values);

        // resize bitmap
        resizedBitmap = Bitmap.createScaledBitmap(roughBitmap, (int) (roughBitmap.getWidth() * values[0]),
                (int) (roughBitmap.getHeight() * values[4]), true);

        // save image
        //            try {
        //                FileOutputStream out = new FileOutputStream(path);
        //                resizedBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
        //            } catch (Exception e) {
        ////                Log.e("Image", e.getMessage(), e);
        //            }
    } catch (IOException e) {
        //            Log.e("Image", e.getMessage(), e);
    }
    return resizedBitmap;
}

From source file:Main.java

/**
 * @deprecated//from www  . j  a v a  2  s .  c om
 */
// TODO optimize this method.
public static Bitmap blur(Bitmap source, int radius) {
    if (source == null) {
        return null;
    }
    Bitmap bitmap = source.copy(source.getConfig(), true);
    if (radius < 1 || bitmap == null) {
        return null;
    }
    int w = bitmap.getWidth();
    int h = bitmap.getHeight();

    int[] pix = new int[w * h];
    bitmap.getPixels(pix, 0, w, 0, 0, w, h);

    int wm = w - 1;
    int hm = h - 1;
    int wh = w * h;
    int div = radius + radius + 1;

    int r[] = new int[wh];
    int g[] = new int[wh];
    int b[] = new int[wh];
    int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
    int vmin[] = new int[Math.max(w, h)];

    int divsum = (div + 1) >> 1;
    divsum = divsum * divsum;
    int dv[] = new int[256 * divsum];
    for (i = 0; i < 256 * divsum; i++) {
        dv[i] = (i / divsum);
    }

    yw = yi = 0;

    int[][] stack = new int[div][3];
    int stackpointer;
    int stackstart;
    int[] sir;
    int rbs;
    int r1 = radius + 1;
    int routsum, goutsum, boutsum;
    int rinsum, ginsum, binsum;

    for (y = 0; y < h; y++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        for (i = -radius; i <= radius; i++) {
            p = pix[yi + Math.min(wm, Math.max(i, 0))];
            sir = stack[i + radius];
            sir[0] = (p & 0xff0000) >> 16;
            sir[1] = (p & 0x00ff00) >> 8;
            sir[2] = (p & 0x0000ff);
            rbs = r1 - Math.abs(i);
            rsum += sir[0] * rbs;
            gsum += sir[1] * rbs;
            bsum += sir[2] * rbs;
            if (i > 0) {
                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];
            } else {
                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];
            }
        }
        stackpointer = radius;

        for (x = 0; x < w; x++) {

            r[yi] = dv[rsum];
            g[yi] = dv[gsum];
            b[yi] = dv[bsum];

            rsum -= routsum;
            gsum -= goutsum;
            bsum -= boutsum;

            stackstart = stackpointer - radius + div;
            sir = stack[stackstart % div];

            routsum -= sir[0];
            goutsum -= sir[1];
            boutsum -= sir[2];

            if (y == 0) {
                vmin[x] = Math.min(x + radius + 1, wm);
            }
            p = pix[yw + vmin[x]];

            sir[0] = (p & 0xff0000) >> 16;
            sir[1] = (p & 0x00ff00) >> 8;
            sir[2] = (p & 0x0000ff);

            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];

            rsum += rinsum;
            gsum += ginsum;
            bsum += binsum;

            stackpointer = (stackpointer + 1) % div;
            sir = stack[(stackpointer) % div];

            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];

            rinsum -= sir[0];
            ginsum -= sir[1];
            binsum -= sir[2];

            yi++;
        }
        yw += w;
    }
    for (x = 0; x < w; x++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        yp = -radius * w;
        for (i = -radius; i <= radius; i++) {
            yi = Math.max(0, yp) + x;

            sir = stack[i + radius];

            sir[0] = r[yi];
            sir[1] = g[yi];
            sir[2] = b[yi];

            rbs = r1 - Math.abs(i);

            rsum += r[yi] * rbs;
            gsum += g[yi] * rbs;
            bsum += b[yi] * rbs;

            if (i > 0) {
                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];
            } else {
                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];
            }

            if (i < hm) {
                yp += w;
            }
        }
        yi = x;
        stackpointer = radius;
        for (y = 0; y < h; y++) {
            // Preserve alpha channel: ( 0xff000000 & pix[yi] )
            pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];

            rsum -= routsum;
            gsum -= goutsum;
            bsum -= boutsum;

            stackstart = stackpointer - radius + div;
            sir = stack[stackstart % div];

            routsum -= sir[0];
            goutsum -= sir[1];
            boutsum -= sir[2];

            if (x == 0) {
                vmin[y] = Math.min(y + r1, hm) * w;
            }
            p = x + vmin[y];

            sir[0] = r[p];
            sir[1] = g[p];
            sir[2] = b[p];

            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];

            rsum += rinsum;
            gsum += ginsum;
            bsum += binsum;

            stackpointer = (stackpointer + 1) % div;
            sir = stack[stackpointer];

            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];

            rinsum -= sir[0];
            ginsum -= sir[1];
            binsum -= sir[2];

            yi += w;
        }
    }

    bitmap.setPixels(pix, 0, w, 0, 0, w, h);

    return bitmap;
}

From source file:Main.java

public static Bitmap scaleCenterCrop(Bitmap source, int newHeight, int newWidth) {
    int sourceWidth = source.getWidth();
    int sourceHeight = source.getHeight();

    // Compute the scaling factors to fit the new height and width, respectively.
    // To cover the final image, the final scaling will be the bigger
    // of these two.
    float xScale = (float) newWidth / sourceWidth;
    float yScale = (float) newHeight / sourceHeight;
    float scale = Math.max(xScale, yScale);

    // Now get the size of the source bitmap when scaled
    float scaledWidth = scale * sourceWidth;
    float scaledHeight = scale * sourceHeight;

    // Let's find out the upper left coordinates if the scaled bitmap
    // should be centered in the new size give by the parameters
    float left = (newWidth - scaledWidth) / 2;
    float top = (newHeight - scaledHeight) / 2;

    // The target rectangle for the new, scaled version of the source bitmap will now
    // be//w  ww . java  2s .c o m
    RectF targetRect = new RectF(left, top, left + scaledWidth, top + scaledHeight);

    // Finally, we create a new bitmap of the specified size and draw our new,
    // scaled bitmap onto it.
    Bitmap dest = Bitmap.createBitmap(newWidth, newHeight, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(dest);
    canvas.drawBitmap(source, null, targetRect, null);

    return dest;
}

From source file:Main.java

public static Bitmap doBlur(Bitmap sentBitmap, int radius, boolean canReuseInBitmap) {

    Bitmap bitmap;//from   w  ww  .j  a v a2 s . c  o  m
    if (canReuseInBitmap) {
        bitmap = sentBitmap;
    } else {
        bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
    }

    if (radius < 1) {
        return (null);
    }

    int w = bitmap.getWidth();
    int h = bitmap.getHeight();

    int[] pix = new int[w * h];
    bitmap.getPixels(pix, 0, w, 0, 0, w, h);

    int wm = w - 1;
    int hm = h - 1;
    int wh = w * h;
    int div = radius + radius + 1;

    int r[] = new int[wh];
    int g[] = new int[wh];
    int b[] = new int[wh];
    int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
    int vmin[] = new int[Math.max(w, h)];

    int divsum = (div + 1) >> 1;
    divsum *= divsum;
    int dv[] = new int[256 * divsum];
    for (i = 0; i < 256 * divsum; i++) {
        dv[i] = (i / divsum);
    }

    yw = yi = 0;

    int[][] stack = new int[div][3];
    int stackpointer;
    int stackstart;
    int[] sir;
    int rbs;
    int r1 = radius + 1;
    int routsum, goutsum, boutsum;
    int rinsum, ginsum, binsum;

    for (y = 0; y < h; y++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        for (i = -radius; i <= radius; i++) {
            p = pix[yi + Math.min(wm, Math.max(i, 0))];
            sir = stack[i + radius];
            sir[0] = (p & 0xff0000) >> 16;
            sir[1] = (p & 0x00ff00) >> 8;
            sir[2] = (p & 0x0000ff);
            rbs = r1 - Math.abs(i);
            rsum += sir[0] * rbs;
            gsum += sir[1] * rbs;
            bsum += sir[2] * rbs;
            if (i > 0) {
                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];
            } else {
                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];
            }
        }
        stackpointer = radius;

        for (x = 0; x < w; x++) {

            r[yi] = dv[rsum];
            g[yi] = dv[gsum];
            b[yi] = dv[bsum];

            rsum -= routsum;
            gsum -= goutsum;
            bsum -= boutsum;

            stackstart = stackpointer - radius + div;
            sir = stack[stackstart % div];

            routsum -= sir[0];
            goutsum -= sir[1];
            boutsum -= sir[2];

            if (y == 0) {
                vmin[x] = Math.min(x + radius + 1, wm);
            }
            p = pix[yw + vmin[x]];

            sir[0] = (p & 0xff0000) >> 16;
            sir[1] = (p & 0x00ff00) >> 8;
            sir[2] = (p & 0x0000ff);

            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];

            rsum += rinsum;
            gsum += ginsum;
            bsum += binsum;

            stackpointer = (stackpointer + 1) % div;
            sir = stack[(stackpointer) % div];

            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];

            rinsum -= sir[0];
            ginsum -= sir[1];
            binsum -= sir[2];

            yi++;
        }
        yw += w;
    }
    for (x = 0; x < w; x++) {
        rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
        yp = -radius * w;
        for (i = -radius; i <= radius; i++) {
            yi = Math.max(0, yp) + x;

            sir = stack[i + radius];

            sir[0] = r[yi];
            sir[1] = g[yi];
            sir[2] = b[yi];

            rbs = r1 - Math.abs(i);

            rsum += r[yi] * rbs;
            gsum += g[yi] * rbs;
            bsum += b[yi] * rbs;

            if (i > 0) {
                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];
            } else {
                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];
            }

            if (i < hm) {
                yp += w;
            }
        }
        yi = x;
        stackpointer = radius;
        for (y = 0; y < h; y++) {
            // Preserve alpha channel: ( 0xff000000 & pix[yi] )
            pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];

            rsum -= routsum;
            gsum -= goutsum;
            bsum -= boutsum;

            stackstart = stackpointer - radius + div;
            sir = stack[stackstart % div];

            routsum -= sir[0];
            goutsum -= sir[1];
            boutsum -= sir[2];

            if (x == 0) {
                vmin[y] = Math.min(y + r1, hm) * w;
            }
            p = x + vmin[y];

            sir[0] = r[p];
            sir[1] = g[p];
            sir[2] = b[p];

            rinsum += sir[0];
            ginsum += sir[1];
            binsum += sir[2];

            rsum += rinsum;
            gsum += ginsum;
            bsum += binsum;

            stackpointer = (stackpointer + 1) % div;
            sir = stack[stackpointer];

            routsum += sir[0];
            goutsum += sir[1];
            boutsum += sir[2];

            rinsum -= sir[0];
            ginsum -= sir[1];
            binsum -= sir[2];

            yi += w;
        }
    }

    bitmap.setPixels(pix, 0, w, 0, 0, w, h);

    return (bitmap);
}

From source file:Main.java

/**
 * Run a slightly modified version of Levenshtein distance algorithm to compute the minimum
 * edit distance between the current and the target text. Unlike the traditional algorithm,
 * we force return all {@link #ACTION_SAME} for inputs that are the same length (so optimize
 * update over insertion/deletion)./*w w w . j  av a2s.com*/
 *
 * @param source the source character array
 * @param target the target character array
 * @return an int array of size min(source.length, target.length) where each index
 *         corresponds to one of {@link #ACTION_SAME}, {@link #ACTION_INSERT},
 *         {@link #ACTION_DELETE} to represent if we update, insert, or delete a character
 *         at the particular index.
 */
public static int[] computeColumnActions(char[] source, char[] target) {
    final int sourceLength = source.length;
    final int targetLength = target.length;
    final int resultLength = Math.max(sourceLength, targetLength);

    final int[] result = new int[resultLength];

    if (sourceLength == targetLength) {
        // No modifications needed if the length of the strings are the same
        return result;
    }

    final int numRows = sourceLength + 1;
    final int numCols = targetLength + 1;

    // Compute the Levenshtein matrix
    final int[][] matrix = new int[numRows][numCols];

    for (int i = 0; i < numRows; i++) {
        matrix[i][0] = i;
    }
    for (int j = 0; j < numCols; j++) {
        matrix[0][j] = j;
    }

    int cost;
    for (int j = 1; j < numCols; j++) {
        for (int i = 1; i < numRows; i++) {
            cost = source[i - 1] == target[j - 1] ? 0 : 1;

            matrix[i][j] = min(matrix[i - 1][j] + 1, matrix[i][j - 1] + 1, matrix[i - 1][j - 1] + cost);
        }
    }

    // Reverse trace the matrix to compute the necessary actions
    int i = numRows - 1;
    int j = numCols - 1;
    int resultIndex = resultLength - 1;
    while (resultIndex >= 0) {
        if (i == 0) {
            // At the top row, can only move left, meaning insert column
            result[resultIndex] = ACTION_INSERT;
            j--;
        } else if (j == 0) {
            // At the left column, can only move up, meaning delete column
            result[resultIndex] = ACTION_DELETE;
            i--;
        } else {
            final int top = matrix[i - 1][j];
            final int left = matrix[i][j - 1];
            final int topLeft = matrix[i - 1][j - 1];

            if (topLeft <= top && topLeft <= left) {
                result[resultIndex] = ACTION_SAME;
                i--;
                j--;
            } else if (top <= left) {
                result[resultIndex] = ACTION_DELETE;
                i--;
            } else {
                result[resultIndex] = ACTION_INSERT;
                j--;
            }
        }
        resultIndex--;
    }

    return result;
}

From source file:Main.java

public static float blendLighten(float cS, float cB) {
    return Math.max(cS, cB);
}

From source file:Main.java

/**
 * Calculates the contrast ratio of two order-independent luminance values.
 * <p>//from  w  w w .  j  a  v a 2 s  .c om
 * Derived from formula at http://gmazzocato.altervista.org/colorwheel/algo.php
 *
 * @param lum1 The first luminance value
 * @param lum2 The second luminance value
 * @return The contrast ratio of the luminance values
 * @throws IllegalArgumentException if luminance values are < 0
 */
public static double calculateContrastRatio(double lum1, double lum2) {
    if ((lum1 < 0.0d) || (lum2 < 0.0d)) {
        throw new IllegalArgumentException("Luminance values may not be negative.");
    }

    return (Math.max(lum1, lum2) + 0.05d) / (Math.min(lum1, lum2) + 0.05d);
}

From source file:Main.java

/**
 * Makes all specified component sizes equal.
 *
 * @param components components to modify
 *///from www .  j  a va2 s. c  o  m
public static void equalizeComponentsSize(final Component... components) {
    final Dimension maxSize = new Dimension(0, 0);
    for (final Component c : components) {
        if (c != null) {
            final Dimension ps = c.getPreferredSize();
            maxSize.width = Math.max(maxSize.width, ps.width);
            maxSize.height = Math.max(maxSize.height, ps.height);
        }
    }
    for (final Component c : components) {
        if (c != null) {
            c.setPreferredSize(maxSize);
        }
    }
}

From source file:Main.java

public static Bitmap emboss(Bitmap bmp) {
    int width = bmp.getWidth();
    int height = bmp.getHeight();
    Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);

    int pixR = 0;
    int pixG = 0;
    int pixB = 0;

    int pixColor = 0;

    int newR = 0;
    int newG = 0;
    int newB = 0;

    int[] pixels = new int[width * height];
    bmp.getPixels(pixels, 0, width, 0, 0, width, height);
    int pos = 0;/*from  w ww .j a v  a2 s. co m*/
    for (int i = 1, length = height - 1; i < length; i++) {
        for (int k = 1, len = width - 1; k < len; k++) {
            pos = i * width + k;
            pixColor = pixels[pos];

            pixR = Color.red(pixColor);
            pixG = Color.green(pixColor);
            pixB = Color.blue(pixColor);

            pixColor = pixels[pos + 1];
            newR = Color.red(pixColor) - pixR + 127;
            newG = Color.green(pixColor) - pixG + 127;
            newB = Color.blue(pixColor) - pixB + 127;

            newR = Math.min(255, Math.max(0, newR));
            newG = Math.min(255, Math.max(0, newG));
            newB = Math.min(255, Math.max(0, newB));

            pixels[pos] = Color.argb(255, newR, newG, newB);
        }
    }

    bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
    return bitmap;
}

From source file:Main.java

public static int dp(int value) {
    return (int) (Math.max(1, density * value));
}