List of usage examples for java.awt.event MouseListener interface-usage
From source file org.eurocarbdb.application.glycoworkbench.plugin.SpectraPanel.java
public class SpectraPanel extends DocumentPanel<SpectraDocument> implements ActionListener, MouseListener, MouseMotionListener { public interface SelectionChangeListener { public void selectionChanged(SelectionChangeEvent e); }
From source file com.jcraft.weirdx.DDXWindowImp.java
@SuppressWarnings("serial") class DDXWindowImp extends Panel implements DDXWindow, MouseListener, MouseMotionListener { private static Log LOG = LogFactory.getLog(DDXWindowImp.class); static boolean clck_toggle = false; private static final byte s = 0; // start
From source file VASSAL.build.module.map.LOS_Thread.java
/**
* A class that allows the user to draw a straight line on a Map (LOS
* = Line Of Sight). No automatic detection of obstacles is
* performed; the user must simply observe the thread against the
* image of the map. However, if the user clicks on a board with a
* {@link Map Grid}, the thread may snap to the grid and report the
From source file game.Clue.ClueGameUI.java
/** * * @author Mario */ public class ClueGameUI extends javax.swing.JFrame implements MouseMotionListener, MouseListener {
From source file ome.formats.importer.gui.ErrorTable.java
/**
* The layout for the ErrorTable used by the importer gui
*
* @author Brian Loranger brain at lifesci.dundee.ac.uk
*
*/
From source file maltcms.ui.fileHandles.csv.CSVTableView.java
/** * * @author Nils Hoffmann */ public final class CSVTableView extends JPanel implements MultiViewElement, ListSelectionListener, MouseListener {
From source file base.BasePlayer.ClusterTable.java
public class ClusterTable extends JPanel implements MouseMotionListener, MouseListener, MouseWheelListener { private static final long serialVersionUID = 1L; BufferedImage bufImage; ListSorter sorter = new ListSorter(); int rowHeight = 15, geneheaderlength = 0;
From source file VrmlPickingTest.java
/**
* This example loads a VRML file, automatically computes the view point to view
* the objects in the file, and then mouse picks. For each pick all the selected
* components of the scene are reported (by their VRML name). The VRML scene can
* be rotates, scaled and translated using the mouse.
*/
From source file org.wandora.application.gui.OccurrenceTableSingleType.java
/** * * @author olli, akivela */ public class OccurrenceTableSingleType extends SimpleTable implements OccurrenceTable, MouseListener, Clipboardable {
From source file org.spoutcraft.launcher.skin.ConsoleFrame.java
/**
* Console dialog for showing console messages.
*
* @author sk89q
*
* This code reused & relicensed as LGPL v 3 with permission.