List of usage examples for java.awt.event MouseEvent MOUSE_PRESSED
int MOUSE_PRESSED
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From source file:SwingGlassExample.java
private void testForDrag(int eventID) { if (eventID == MouseEvent.MOUSE_PRESSED) { inDrag = true; } }
From source file:OrientedTest.java
public void processStimulus(Enumeration criteria) { WakeupCriterion wakeup;/*from w w w. j av a 2 s . co m*/ AWTEvent[] event; int id; int dx; while (criteria.hasMoreElements()) { wakeup = (WakeupCriterion) criteria.nextElement(); if (wakeup instanceof WakeupOnAWTEvent) { event = ((WakeupOnAWTEvent) wakeup).getAWTEvent(); for (int i = 0; i < event.length; i++) { processMouseEvent((MouseEvent) event[i]); if (((buttonPress) && ((flags & MANUAL_WAKEUP) == 0)) || ((wakeUp) && ((flags & MANUAL_WAKEUP) != 0))) { id = event[i].getID(); if ((id == MouseEvent.MOUSE_DRAGGED) && !((MouseEvent) event[i]).isMetaDown() && !((MouseEvent) event[i]).isAltDown()) { x = ((MouseEvent) event[i]).getX(); dx = x - x_last; if (!reset) { y_angle = dx * y_factor; transformY.rotY(y_angle); transformGroup.getTransform(currXform); //Vector3d translation = new Vector3d(); //Matrix3f rotation = new Matrix3f(); Matrix4d mat = new Matrix4d(); // Remember old matrix currXform.get(mat); // Translate to origin currXform.setTranslation(new Vector3d(0.0, 0.0, 0.0)); if (invert) { currXform.mul(currXform, transformX); currXform.mul(currXform, transformY); } else { currXform.mul(transformX, currXform); currXform.mul(transformY, currXform); } // Set old translation back Vector3d translation = new Vector3d(mat.m03, mat.m13, mat.m23); currXform.setTranslation(translation); // Update xform transformGroup.setTransform(currXform); } else { reset = false; } x_last = x; } else if (id == MouseEvent.MOUSE_PRESSED) { x_last = ((MouseEvent) event[i]).getX(); } } } } } wakeupOn(mouseCriterion); }
From source file:IntersectTest.java
public void initialize() { wakeupOn(new WakeupOnAWTEvent(MouseEvent.MOUSE_PRESSED)); }
From source file:IntersectTest.java
public void processStimulus(Enumeration criteria) { WakeupCriterion wakeup;/* w w w . j ava 2s. co m*/ AWTEvent[] event; int eventId; while (criteria.hasMoreElements()) { wakeup = (WakeupCriterion) criteria.nextElement(); if (wakeup instanceof WakeupOnAWTEvent) { event = ((WakeupOnAWTEvent) wakeup).getAWTEvent(); for (int i = 0; i < event.length; i++) { eventId = event[i].getID(); if (eventId == MouseEvent.MOUSE_PRESSED) { int x = ((MouseEvent) event[i]).getX(); int y = ((MouseEvent) event[i]).getY(); pickCanvas.setShapeLocation(x, y); Point3d eyePos = pickCanvas.getStartPosition(); pickResult = pickCanvas.pickAllSorted(); // Use this to do picking benchmarks /* * long start = System.currentTimeMillis(); for (int * l=0;l <3;l++) { if (l == 0) System.out.print * ("BOUNDS: "); if (l == 1) System.out.print * ("GEOMETRY: "); if (l == 2) System.out.print * ("GEOMETRY_INTERSECT_INFO: "); * * for (int k=0;k <1000;k++) { if (l == 0) { * pickCanvas.setMode(PickTool.BOUNDS); pickResult = * pickCanvas.pickAllSorted(); } if (l == 1) { * pickCanvas.setMode(PickTool.GEOMETRY); pickResult = * pickCanvas.pickAllSorted(); } if (l == 2) { * pickCanvas.setMode(PickTool.GEOMETRY_INTERSECT_INFO); * pickResult = pickCanvas.pickAllSorted(); } } long * delta = System.currentTimeMillis() - start; * System.out.println ("\t"+delta+" ms / 1000 picks"); } */ if (pickResult != null) { // Get closest intersection results PickIntersection pi = pickResult[0].getClosestIntersection(eyePos); GeometryArray curGeomArray = pi.getGeometryArray(); // Position sphere at intersection point Vector3d v = new Vector3d(); Point3d intPt = pi.getPointCoordinatesVW(); v.set(intPt); spht3.setTranslation(v); sphTrans[0].setTransform(spht3); // Position sphere at closest vertex Point3d closestVert = pi.getClosestVertexCoordinatesVW(); v.set(closestVert); spht3.setTranslation(v); sphTrans[1].setTransform(spht3); Point3d[] ptw = pi.getPrimitiveCoordinatesVW(); Point3d[] pt = pi.getPrimitiveCoordinates(); int[] coordidx = pi.getPrimitiveCoordinateIndices(); Point3d ptcoord = new Point3d(); for (int k = 0; k < pt.length; k++) { v.set(ptw[k]); spht3.setTranslation(v); sphTrans[k + 2].setTransform(spht3); } // Get interpolated color (if available) Color4f iColor4 = null; Color3f iColor = null; Vector3f iNormal = null; if (curGeomArray != null) { int vf = curGeomArray.getVertexFormat(); if (((vf & (GeometryArray.COLOR_3 | GeometryArray.COLOR_4)) != 0) && (null != (iColor4 = pi.getPointColor()))) { iColor = new Color3f(iColor4.x, iColor4.y, iColor4.z); // Change the point's color redlook.setMaterial(new Material(iColor, new Color3f(0.0f, 0.0f, 0.0f), iColor, new Color3f(1.0f, 1.0f, 1.0f), 50.0f)); } if (((vf & GeometryArray.NORMALS) != 0) && (null != (iNormal = pi.getPointNormal()))) { System.out.println("Interpolated normal: " + iNormal); } } System.out.println("============="); System.out.println("Coordinates of intersection pt:" + intPt); System.out.println("Coordinates of vertices: "); for (int k = 0; k < pt.length; k++) { System.out.println(k + ":" + ptw[k].x + " " + ptw[k].y + " " + ptw[k].z); } System.out.println("Closest vertex: " + closestVert); if (iColor != null) { System.out.println("Interpolated color: " + iColor); } if (iNormal != null) { System.out.println("Interpolated normal: " + iNormal); } } } } } } wakeupOn(new WakeupOnAWTEvent(MouseEvent.MOUSE_PRESSED)); }
From source file:edu.ku.brc.ui.tmanfe.SpreadSheet.java
@Override public void processMouseEvent(MouseEvent ev) { int type = ev.getID(); //int modifiers = ev.getModifiers(); mouseDown = type == MouseEvent.MOUSE_PRESSED; // XXX For Java 5 Bug // I am not sure if we still need this if (mouseDown && UIHelper.getOSType() == UIHelper.OSTYPE.MacOSX) { int rowIndexStart = rowAtPoint(ev.getPoint()); int colIndexStart = columnAtPoint(ev.getPoint()); //System.out.println(isEditing()+" "+rowIndexStart+" "+colIndexStart+" "+prevRowSelInx+" "+prevColSelInx+" "); if (isEditing() && (prevRowSelInx != rowIndexStart || prevColSelInx != colIndexStart)) { getCellEditor().stopCellEditing(); }/*from w w w . jav a 2 s .co m*/ } // Done - For Java 5 Bug if (ev.isPopupTrigger()) { // No matter what, stop editing if we are editing if (isEditing()) { getCellEditor().stopCellEditing(); } // Now check to see if we right clicked on a different rowor column boolean isOnSelectedCell = false; int rowIndexStart = rowAtPoint(ev.getPoint()); int colIndexStart = columnAtPoint(ev.getPoint()); // Check to see if we are in the selection of mulitple rows and cols if (getSelectedRowCount() > 0) { int[] cols = getSelectedColumns(); for (int r : getSelectedRows()) { if (r == rowIndexStart) { for (int c : cols) { if (c == colIndexStart) { isOnSelectedCell = true; break; } } } } } if (!isOnSelectedCell) { setRowSelectionInterval(rowIndexStart, rowIndexStart); setColumnSelectionInterval(colIndexStart, colIndexStart); } if (popupMenu != null) { popupMenu.setVisible(false); } popupMenu = createMenuForSelection(ev.getPoint()); if (popupMenu.isVisible()) { popupMenu.setVisible(false); } else { //popupMenu.setTargetCells(_selection); Point p = getLocationOnScreen(); popupMenu.setLocation(p.x + ev.getX() + 1, p.y + ev.getY() + 1); popupMenu.setVisible(true); } } super.processMouseEvent(ev); }
From source file:MouseNavigateTest.java
/** * Registers which AWT events are of interest to the behaviour *//*from w ww. j a va 2 s. c om*/ //***************************************************************************** public void initialize() { WakeupCriterion[] mouseEvents = new WakeupCriterion[3]; mouseEvents[0] = new WakeupOnAWTEvent(MouseEvent.MOUSE_DRAGGED); mouseEvents[1] = new WakeupOnAWTEvent(MouseEvent.MOUSE_PRESSED); mouseEvents[2] = new WakeupOnAWTEvent(MouseEvent.MOUSE_RELEASED); m_MouseCriterion = new WakeupOr(mouseEvents); wakeupOn(m_MouseCriterion); }
From source file:ExText.java
/** * Respond to a button1 event (press, release, or drag). * // www . ja va 2s. c o m * @param mouseEvent * A MouseEvent to respond to. */ public void onButton1(MouseEvent mev) { if (subjectTransformGroup == null) return; int x = mev.getX(); int y = mev.getY(); if (mev.getID() == MouseEvent.MOUSE_PRESSED) { // Mouse button pressed: record position previousX = x; previousY = y; // Change to a "move" cursor if (parentComponent != null) { savedCursor = parentComponent.getCursor(); parentComponent.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR)); } return; } if (mev.getID() == MouseEvent.MOUSE_RELEASED) { // Mouse button released: do nothing // Switch the cursor back if (parentComponent != null) parentComponent.setCursor(savedCursor); return; } // // Mouse moved while button down: create a rotation // // Compute the delta in X and Y from the previous // position. Use the delta to compute rotation // angles with the mapping: // // positive X mouse delta --> positive Y-axis rotation // positive Y mouse delta --> positive X-axis rotation // // where positive X mouse movement is to the right, and // positive Y mouse movement is **down** the screen. // int deltaX = x - previousX; int deltaY = y - previousY; if (deltaX > UNUSUAL_XDELTA || deltaX < -UNUSUAL_XDELTA || deltaY > UNUSUAL_YDELTA || deltaY < -UNUSUAL_YDELTA) { // Deltas are too huge to be believable. Probably a glitch. // Don't record the new XY location, or do anything. return; } double xRotationAngle = deltaY * XRotationFactor; double yRotationAngle = deltaX * YRotationFactor; // // Build transforms // transform1.rotX(xRotationAngle); transform2.rotY(yRotationAngle); // Get and save the current transform matrix subjectTransformGroup.getTransform(currentTransform); currentTransform.get(matrix); translate.set(matrix.m03, matrix.m13, matrix.m23); // Translate to the origin, rotate, then translate back currentTransform.setTranslation(origin); currentTransform.mul(transform1, currentTransform); currentTransform.mul(transform2, currentTransform); currentTransform.setTranslation(translate); // Update the transform group subjectTransformGroup.setTransform(currentTransform); previousX = x; previousY = y; }
From source file:ExText.java
/** * Respond to a button2 event (press, release, or drag). * /*w w w . java2 s.c o m*/ * @param mouseEvent * A MouseEvent to respond to. */ public void onButton2(MouseEvent mev) { if (subjectTransformGroup == null) return; int x = mev.getX(); int y = mev.getY(); if (mev.getID() == MouseEvent.MOUSE_PRESSED) { // Mouse button pressed: record position previousX = x; previousY = y; // Change to a "move" cursor if (parentComponent != null) { savedCursor = parentComponent.getCursor(); parentComponent.setCursor(Cursor.getPredefinedCursor(Cursor.MOVE_CURSOR)); } return; } if (mev.getID() == MouseEvent.MOUSE_RELEASED) { // Mouse button released: do nothing // Switch the cursor back if (parentComponent != null) parentComponent.setCursor(savedCursor); return; } // // Mouse moved while button down: create a translation // // Compute the delta in Y from the previous // position. Use the delta to compute translation // distances with the mapping: // // positive Y mouse delta --> positive Y-axis translation // // where positive X mouse movement is to the right, and // positive Y mouse movement is **down** the screen. // int deltaY = y - previousY; if (deltaY > UNUSUAL_YDELTA || deltaY < -UNUSUAL_YDELTA) { // Deltas are too huge to be believable. Probably a glitch. // Don't record the new XY location, or do anything. return; } double zTranslationDistance = deltaY * ZTranslationFactor; // // Build transforms // translate.set(0.0, 0.0, zTranslationDistance); transform1.set(translate); // Get and save the current transform subjectTransformGroup.getTransform(currentTransform); // Translate as needed currentTransform.mul(transform1, currentTransform); // Update the transform group subjectTransformGroup.setTransform(currentTransform); previousX = x; previousY = y; }
From source file:ExText.java
/** * Respond to a button3 event (press, release, or drag). * //ww w . j a v a 2s . c o m * @param mouseEvent * A MouseEvent to respond to. */ public void onButton3(MouseEvent mev) { if (subjectTransformGroup == null) return; int x = mev.getX(); int y = mev.getY(); if (mev.getID() == MouseEvent.MOUSE_PRESSED) { // Mouse button pressed: record position previousX = x; previousY = y; // Change to a "move" cursor if (parentComponent != null) { savedCursor = parentComponent.getCursor(); parentComponent.setCursor(Cursor.getPredefinedCursor(Cursor.MOVE_CURSOR)); } return; } if (mev.getID() == MouseEvent.MOUSE_RELEASED) { // Mouse button released: do nothing // Switch the cursor back if (parentComponent != null) parentComponent.setCursor(savedCursor); return; } // // Mouse moved while button down: create a translation // // Compute the delta in X and Y from the previous // position. Use the delta to compute translation // distances with the mapping: // // positive X mouse delta --> positive X-axis translation // positive Y mouse delta --> negative Y-axis translation // // where positive X mouse movement is to the right, and // positive Y mouse movement is **down** the screen. // int deltaX = x - previousX; int deltaY = y - previousY; if (deltaX > UNUSUAL_XDELTA || deltaX < -UNUSUAL_XDELTA || deltaY > UNUSUAL_YDELTA || deltaY < -UNUSUAL_YDELTA) { // Deltas are too huge to be believable. Probably a glitch. // Don't record the new XY location, or do anything. return; } double xTranslationDistance = deltaX * XTranslationFactor; double yTranslationDistance = -deltaY * YTranslationFactor; // // Build transforms // translate.set(xTranslationDistance, yTranslationDistance, 0.0); transform1.set(translate); // Get and save the current transform subjectTransformGroup.getTransform(currentTransform); // Translate as needed currentTransform.mul(transform1, currentTransform); // Update the transform group subjectTransformGroup.setTransform(currentTransform); previousX = x; previousY = y; }
From source file:ExText.java
/** * Initializes the behavior./*from ww w . j a v a 2 s . c o m*/ */ public void initialize() { super.initialize(); savedMouseCriterion = mouseCriterion; // from parent class mouseAndAnimationEvents = new WakeupCriterion[4]; mouseAndAnimationEvents[0] = new WakeupOnAWTEvent(MouseEvent.MOUSE_DRAGGED); mouseAndAnimationEvents[1] = new WakeupOnAWTEvent(MouseEvent.MOUSE_PRESSED); mouseAndAnimationEvents[2] = new WakeupOnAWTEvent(MouseEvent.MOUSE_RELEASED); mouseAndAnimationEvents[3] = new WakeupOnElapsedFrames(0); mouseAndAnimationCriterion = new WakeupOr(mouseAndAnimationEvents); // Don't use the above criterion until a button 1 down event }