List of usage examples for com.google.gwt.core.client JavaScriptObject subclass-usage
From source file com.akjava.gwt.three.client.js.math.Vector3.java
/** * 3D vector. */ public class Vector3 extends JavaScriptObject { protected Vector3() { }
From source file com.akjava.gwt.three.client.js.math.Vector4.java
public class Vector4 extends JavaScriptObject { protected Vector4() { } public final native Vector4 set(double x, double y, double z, double w)/*-{ return this.set(x,y,z,w);
From source file com.akjava.gwt.three.client.js.renderers.WebGLRenderer.java
/** * The WebGL renderer displays your beautifully crafted scenes using WebGL, if your device supports it. This renderer * has way better performance than CanvasRenderer. */ public class WebGLRenderer extends JavaScriptObject {
From source file com.akjava.gwt.three.client.js.scenes.Fog.java
public class Fog extends JavaScriptObject { protected Fog() { } public final native String getName()/*-{ return this.name;
From source file com.akjava.gwt.three.client.js.scenes.FogExp2.java
public class FogExp2 extends JavaScriptObject { protected FogExp2() { } public final native String getName()/*-{ return this.name;
From source file com.akjava.gwt.three.client.materials.LineBasicMaterialBuilder.java
public class LineBasicMaterialBuilder extends JavaScriptObject { protected LineBasicMaterialBuilder() { } public final static LineBasicMaterialBuilder create() { return (LineBasicMaterialBuilder) LineBasicMaterialBuilder.createObject();
From source file com.akjava.gwt.three.client.materials.Material.java
public class Material extends JavaScriptObject { protected Material() { } public final native void setColor(Color c)/*-{ this.color=c;
From source file com.akjava.gwt.three.client.materials.MeshBasicMaterialBuilder.java
public class MeshBasicMaterialBuilder extends JavaScriptObject { protected MeshBasicMaterialBuilder() { } public final static MeshBasicMaterialBuilder create() { return (MeshBasicMaterialBuilder) MeshBasicMaterialBuilder.createObject();
From source file com.akjava.gwt.three.client.materials.MeshLambertMaterialBuilder.java
public class MeshLambertMaterialBuilder extends JavaScriptObject { protected MeshLambertMaterialBuilder() { } public final static MeshLambertMaterialBuilder create() { return (MeshLambertMaterialBuilder) MeshLambertMaterialBuilder.createObject();
From source file com.akjava.gwt.three.client.math.Vector3f.java
public class Vector3f extends JavaScriptObject { protected Vector3f() { }; public native final void set(double x, double y, double z)/*-{ this.set(x,y,z);