List of usage examples for com.badlogic.gdx.graphics.g2d TextureAtlas createSprite
public Sprite createSprite(String name)
From source file:service.resources.ResourceHeros.java
License:Open Source License
private static void loadAnimationsWarrior(TextureAtlas atlas) { heroJump = atlas.createSprite("jump"); heroBegindDamage = atlas.createSprite("behindDamage"); heroFrontDamage = atlas.createSprite("frontDamage"); heroStance = new Animator(7f, atlas.createSprite("stance1"), atlas.createSprite("stance2"), atlas.createSprite("stance3"), atlas.createSprite("stance4")); heroRun = new Animator(7f, atlas.createSprite("run1"), atlas.createSprite("run2"), atlas.createSprite("run3"), atlas.createSprite("run4"), atlas.createSprite("run5"), atlas.createSprite("run6"), atlas.createSprite("run7"), atlas.createSprite("run8")); heroWin = new Animator(7f, atlas.createSprite("win1"), atlas.createSprite("win2"), atlas.createSprite("win3"), atlas.createSprite("win4"), atlas.createSprite("win5"), atlas.createSprite("win6")); heroDead = new Animator(7f, atlas.createSprite("dead1"), atlas.createSprite("dead2"), atlas.createSprite("dead3")); heroGrAttackStance = new Animator(7f, atlas.createSprite("grAttackStance1"), atlas.createSprite("grAttackStance2"), atlas.createSprite("grAttackStance3"), atlas.createSprite("grAttackStance4"), atlas.createSprite("grAttackStance5"), atlas.createSprite("grAttackStance6"), atlas.createSprite("grAttackStance7")); heroAirAttack = new Animator(7f, atlas.createSprite("airAttack1"), atlas.createSprite("airAttack2"), atlas.createSprite("airAttack3"), atlas.createSprite("airAttack4"), atlas.createSprite("airAttack5"), atlas.createSprite("airAttack6"), atlas.createSprite("airAttack7"), atlas.createSprite("airAttack8")); }
From source file:service.resources.ResourceHeros.java
License:Open Source License
private static void loadAnimationsMage(TextureAtlas atlas) { heroJump = atlas.createSprite("jump"); heroBegindDamage = atlas.createSprite("behindDamage"); heroFrontDamage = atlas.createSprite("frontDamage"); heroAirSp1 = new Animator(7f, atlas.createSprite("airSp1-1")); heroStance = new Animator(7f, atlas.createSprite("stance1"), atlas.createSprite("stance2"), atlas.createSprite("stance3"), atlas.createSprite("stance4")); heroRun = new Animator(7f, atlas.createSprite("run1"), atlas.createSprite("run2"), atlas.createSprite("run3"), atlas.createSprite("run4"), atlas.createSprite("run5"), atlas.createSprite("run6")); heroWin = new Animator(7f, atlas.createSprite("win1"), atlas.createSprite("win2"), atlas.createSprite("win3")); heroLose = new Animator(7f, atlas.createSprite("lose1"), atlas.createSprite("lose2"), atlas.createSprite("lose3"), atlas.createSprite("lose4")); heroDead = new Animator(7f, atlas.createSprite("dead1"), atlas.createSprite("dead2"), atlas.createSprite("dead3")); heroGrAttackStance = new Animator(7f, atlas.createSprite("grAttackStance1"), atlas.createSprite("grAttackStance2"), atlas.createSprite("grAttackStance3"), atlas.createSprite("grAttackStance4"), atlas.createSprite("grAttackStance5"), atlas.createSprite("grAttackStance6")); heroGrAttackRun = new Animator(7f, atlas.createSprite("grAttackRun1"), atlas.createSprite("grAttackRun2"), atlas.createSprite("grAttackRun3"), atlas.createSprite("grAttackRun4"), atlas.createSprite("grAttackRun5"), atlas.createSprite("grAttackRun6"), atlas.createSprite("grAttackRun7"), atlas.createSprite("grAttackRun8"), atlas.createSprite("grAttackRun9"), atlas.createSprite("grAttackRun10"), atlas.createSprite("grAttackRun10"), atlas.createSprite("grAttackRun11"), atlas.createSprite("grAttackRun12")); heroAirAttack = new Animator(7f, atlas.createSprite("airAttack1"), atlas.createSprite("airAttack2"), atlas.createSprite("airAttack3"), atlas.createSprite("airAttack4")); heroGrSp1 = new Animator(7f, atlas.createSprite("groundSp1-1"), atlas.createSprite("groundSp1-1"), atlas.createSprite("groundSp1-2"), atlas.createSprite("groundSp1-3"), atlas.createSprite("groundSp1-4"), atlas.createSprite("groundSp1-5"), atlas.createSprite("groundSp1-6"), atlas.createSprite("groundSp1-7"), atlas.createSprite("groundSp1-8"), atlas.createSprite("groundSp1-9"), atlas.createSprite("groundSp1-10"), atlas.createSprite("groundSp1-11"), atlas.createSprite("groundSp1-12")); heroGrSp2 = new Animator(7f, atlas.createSprite("groundSp2-1"), atlas.createSprite("groundSp2-2"), atlas.createSprite("groundSp2-3"), atlas.createSprite("groundSp2-4"), atlas.createSprite("groundSp2-5"), atlas.createSprite("groundSp2-6"), atlas.createSprite("groundSp2-7"), atlas.createSprite("groundSp2-8"), atlas.createSprite("groundSp2-9"), atlas.createSprite("groundSp2-10"), atlas.createSprite("groundSp2-11")); heroAirSp2 = new Animator(7f, atlas.createSprite("airSp2-1"), atlas.createSprite("airSp2-2"), atlas.createSprite("airSp2-3"), atlas.createSprite("airSp2-4"), atlas.createSprite("airSp2-5"), atlas.createSprite("airSp2-6")); heroGrSp3 = new Animator(7f, atlas.createSprite("sp3-1"), atlas.createSprite("sp3-2"), atlas.createSprite("sp3-3"), atlas.createSprite("sp3-4"), atlas.createSprite("sp3-5"), atlas.createSprite("sp3-6"), atlas.createSprite("sp3-7"), atlas.createSprite("sp3-8"), atlas.createSprite("sp3-9"), atlas.createSprite("sp3-10"), atlas.createSprite("sp3-11"), atlas.createSprite("sp3-12"), atlas.createSprite("sp3-13"), atlas.createSprite("sp3-14"), atlas.createSprite("sp3-15"), atlas.createSprite("sp3-16"), atlas.createSprite("sp3-17"), atlas.createSprite("sp3-18"), atlas.createSprite("sp3-19"), atlas.createSprite("sp3-20"), atlas.createSprite("sp3-21"), atlas.createSprite("sp3-22"), atlas.createSprite("sp3-23"), atlas.createSprite("sp3-24"), atlas.createSprite("sp3-25"), atlas.createSprite("sp3-26"), atlas.createSprite("sp3-27"), atlas.createSprite("sp3-28")); // ====================== // EFFECTS (PROYECTILES) // ====================== heroGrAttackStanceEffects = new Animator(0.25f, atlas.createSprite("grAttackEffect1")); heroGrSp1Effects = new Animator(0.55f, atlas.createSprite("grSp1Effect4")); heroAirSp1Effects = new Animator(0.25f, atlas.createSprite("airSp1Effect1")); heroGrSp2Effects = new Animator(0.25f, atlas.createSprite("grSp2Effect1"), atlas.createSprite("grSp2Effect2"), atlas.createSprite("grSp2Effect3"), atlas.createSprite("grSp2Effect4")); heroAirSp2Effects = new Animator(0.1f, atlas.createSprite("airSp2Effect1"), atlas.createSprite("airSp2Effect2"), atlas.createSprite("airSp2Effect3"), atlas.createSprite("airSp2Effect4"), atlas.createSprite("airSp2Effect5"), atlas.createSprite("airSp2Effect6")); }
From source file:service.resources.ResourcesCommos.java
License:Open Source License
/** * Initialized resources.//from w ww . java2 s . c o m */ public static void initResources() { // Create atlas. TextureAtlas elementsAtlas = new TextureAtlas(Gdx.files.internal(COMMONS_ATLAS)); // Sound and Audio. buttonAudioUp = elementsAtlas.createSprite("buttonAudioUp"); buttonAudioDown = elementsAtlas.createSprite("buttonAudioDown"); }
From source file:service.resources.ResourcesHUD.java
License:Open Source License
/** * Initialized resources.//w w w . ja v a2 s. c om * * @param manager * is the asset manager. */ public static void initResources(AssetManager manager) { // Create atlas. TextureAtlas elementsAtlas = manager.get(ResourcesManager.HUD); // load buttons buttonPauseUp = elementsAtlas.createSprite("buttonPauseUp"); buttonPauseDown = elementsAtlas.createSprite("buttonPauseDown"); // Special buttons. buttonSp1Up = elementsAtlas.createSprite("buttonSp1Up"); buttonSp1Down = elementsAtlas.createSprite("buttonSp1Down"); buttonSp2Up = elementsAtlas.createSprite("buttonSp2Up"); buttonSp2Down = elementsAtlas.createSprite("buttonSp2Down"); buttonSp3Up = elementsAtlas.createSprite("buttonSp3Up"); buttonSp3Down = elementsAtlas.createSprite("buttonSp3Down"); // attack and jump buttonAttackUp = elementsAtlas.createSprite("buttonAttackUp"); buttonAttackDown = elementsAtlas.createSprite("buttonAttackDown"); buttonJumpUp = elementsAtlas.createSprite("buttonJumpUp"); buttonJumpDown = elementsAtlas.createSprite("buttonJumpDown"); // Mobile control bakgroundControl = elementsAtlas.createSprite("control"); knobControl = elementsAtlas.createSprite("controlMove"); // Hero avatar = elementsAtlas.createSprite("avatar"); lifeBar = elementsAtlas.createSprite("lifeBar"); magicBar = elementsAtlas.createSprite("magicBar"); creationBar = elementsAtlas.createSprite("creationBar"); // paused, win, lose buttonTutorialsUp = elementsAtlas.createSprite("tutorialUp"); buttonTutorialsDown = elementsAtlas.createSprite("tutorialDown"); buttonHomeUp = elementsAtlas.createSprite("homeUp"); buttonHomeDown = elementsAtlas.createSprite("homeDown"); buttonRetryUp = elementsAtlas.createSprite("retryUp"); buttonRetryDown = elementsAtlas.createSprite("retryDown"); asideBarLeft = elementsAtlas.createSprite("asideBar"); asideBarRight = elementsAtlas.createSprite("asideBar"); asideBarRight.flip(true, false); paused = elementsAtlas.createSprite("paused"); win = elementsAtlas.createSprite("win"); lose = elementsAtlas.createSprite("lose"); star = elementsAtlas.createSprite("star"); noStar = elementsAtlas.createSprite("noStar"); // Backgrounds pausedBackground = elementsAtlas.createSprite("pausedBackground"); winBackground = elementsAtlas.createSprite("winBackground"); loseBackground = elementsAtlas.createSprite("loseBackground"); }
From source file:service.resources.ResourcesMenus.java
License:Open Source License
/** * Initialized resources./*from ww w. j a v a2 s. c om*/ * * @param manager * is the asset manager. */ public static void initResources(AssetManager manager) { // Create atlas. TextureAtlas menuAtlas = manager.get(ResourcesManager.MENU_MENUS); // Load resources // Image of background. mainMenuBackground = menuAtlas.createSprite("menusBackground"); // Title. titleGame = menuAtlas.createSprite("title"); // TESTING // Follow followFacebook = menuAtlas.createSprite("facebook"); // TESTING followGoogle = menuAtlas.createSprite("google+"); // TESTING followTwitter = menuAtlas.createSprite("twitter"); // TESTING // Buttons // Initialized game. buttonSlayerUp = menuAtlas.createSprite("slayerButtonUp"); buttonSlayerDown = menuAtlas.createSprite("slayerButtonDown"); // Play buttonPlayUp = menuAtlas.createSprite("buttonPlayUp"); buttonPlayDown = menuAtlas.createSprite("buttonPlayDown"); // Options buttonOptionsUp = menuAtlas.createSprite("buttonOptionsUp"); buttonOptionsDown = menuAtlas.createSprite("buttonOptionsDown"); // Videos buttonVideosUp = menuAtlas.createSprite("buttonVideoUp"); buttonVideosDown = menuAtlas.createSprite("buttonVideoDown"); // Info buttonInfoUp = menuAtlas.createSprite("buttonInfoUp"); buttonInfoDown = menuAtlas.createSprite("buttonInfoDown"); // Credits swipeUp = menuAtlas.createSprite("swipeDown"); swipeDown = menuAtlas.createSprite("swipeUp"); creditsBackground = menuAtlas.createSprite("credits"); // Tutorials tutSistemGame = menuAtlas.createSprite("sistemGame"); tutBasicControls = menuAtlas.createSprite("basicControls"); tutBasicControlsMobile = menuAtlas.createSprite("basicControlsMobile"); tutSpecialAttacks = menuAtlas.createSprite("specialAttacks"); tutHud = menuAtlas.createSprite("hud"); tutItems = menuAtlas.createSprite("items"); // Arrows to next screen or back screen. buttonArrowBackUp = menuAtlas.createSprite("buttonArrowNextUp"); buttonArrowBackUp.flip(true, false); buttonArrowBackDown = menuAtlas.createSprite("buttonArrowNextDown"); buttonArrowBackDown.flip(true, false); buttonArrowNextUp = menuAtlas.createSprite("buttonArrowNextUp"); buttonArrowNextDown = menuAtlas.createSprite("buttonArrowNextDown"); arrowBackUp = menuAtlas.createSprite("arrowNextUp"); arrowBackUp.flip(true, false); arrowBackDown = menuAtlas.createSprite("arrowNextDown"); arrowBackDown.flip(true, false); arrowNextUp = menuAtlas.createSprite("arrowNextUp"); arrowNextDown = menuAtlas.createSprite("arrowNextDown"); // LEVELS buttonLevelUp = menuAtlas.createSprite("levelUp"); buttonLevelDown = menuAtlas.createSprite("levelDown"); buttonLevelBloqued = menuAtlas.createSprite("levelBloqued"); star = menuAtlas.createSprite("star"); noStar = menuAtlas.createSprite("noStar"); num0 = menuAtlas.createSprite("0"); num1 = menuAtlas.createSprite("1"); num2 = menuAtlas.createSprite("2"); num3 = menuAtlas.createSprite("3"); num4 = menuAtlas.createSprite("4"); num5 = menuAtlas.createSprite("5"); num6 = menuAtlas.createSprite("6"); num7 = menuAtlas.createSprite("7"); num8 = menuAtlas.createSprite("8"); num9 = menuAtlas.createSprite("9"); slash = menuAtlas.createSprite("slash"); // CHARACTERS // Heros buttonHero1Up = menuAtlas.createSprite("buttonHero1Up"); buttonHero1Down = menuAtlas.createSprite("buttonHero1Down"); buttonHero2Up = menuAtlas.createSprite("buttonHero2Up"); buttonHero2Down = menuAtlas.createSprite("buttonHero2Down"); buttonHero3Up = menuAtlas.createSprite("buttonHero3Up"); buttonHero3Down = menuAtlas.createSprite("buttonHero3Down"); buttonHero4Up = menuAtlas.createSprite("buttonHero4Up"); buttonHero4Down = menuAtlas.createSprite("buttonHero4Down"); menuHero1 = menuAtlas.createSprite("menuHero1"); menuHero2 = menuAtlas.createSprite("menuHero2"); menuHero3 = menuAtlas.createSprite("menuHero3"); menuHero4 = menuAtlas.createSprite("menuHero4"); descriptionHero1 = menuAtlas.createSprite("descriptionHero1"); descriptionHero2 = menuAtlas.createSprite("descriptionHero2"); descriptionHero3 = menuAtlas.createSprite("descriptionHero3"); descriptionHero4 = menuAtlas.createSprite("descriptionHero4"); // Allies buttonAllyAttackUp = menuAtlas.createSprite("buttonAllyAttackUp"); buttonAllyAttackDown = menuAtlas.createSprite("buttonAllyAttackDown"); buttonAllyNeutralUp = menuAtlas.createSprite("buttonAllyNeutralUp"); buttonAllyNeutralDown = menuAtlas.createSprite("buttonAllyNeutralDown"); buttonAllyDefenseUp = menuAtlas.createSprite("buttonAllyDefenseUp"); buttonAllyDefenseDown = menuAtlas.createSprite("buttonAllyDefenseDown"); menuAllyAttack = menuAtlas.createSprite("menuAllyAttack"); menuAllyNeutral = menuAtlas.createSprite("menuAllyNeutral"); menuAllyDefense = menuAtlas.createSprite("menuAllyDefense"); descriptionAllyAttack = menuAtlas.createSprite("descriptionAllyAttack"); descriptionAllyNeutral = menuAtlas.createSprite("descriptionAllyNeutral"); descriptionAllyDefense = menuAtlas.createSprite("descriptionAllyDefense"); }
From source file:service.resources.ResourcesWorld.java
License:Open Source License
/** * Initialized resources.//from ww w. j a v a 2 s . c om * * @param manager * is the asset manager. */ public static void initResources(AssetManager manager) { TextureAtlas stages = manager.get(ResourcesManager.WORLD); // Load stage and tower. stage1 = stages.createSprite("stage1"); stage1.setPosition(0, 0); tower = stages.createSprite("tower"); ground = stages.createSprite("ground"); towerIcon = stages.createSprite("towerIcon"); }