List of usage examples for com.badlogic.gdx Application LOG_DEBUG
int LOG_DEBUG
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From source file:es.eucm.ead.editor.demobuilder.EditorDemoBuilder.java
License:Open Source License
/** * Builds the game, saves it to disk, and runs it. *//* w w w . j a va 2s.com*/ public void run() { if (!built) { build(); } save(); EngineDesktop engine = new EngineDesktop((int) gameWidth, (int) gameHeight) { @Override protected void dispose() { EditorDemoBuilder.this.clean(); super.dispose(); } }; engine.run(rootFolder.file().getAbsolutePath(), false, false); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.editor.EditorDesktop.java
License:Open Source License
@Override public void create() { // Setting debug ASAP if (debug) {//from w ww . j a v a 2 s . c o m Gdx.app.setLogLevel(Application.LOG_DEBUG); } super.create(); }
From source file:es.eucm.ead.editor.MokapDesktop.java
License:Open Source License
public static void main(String[] args) { final DesktopDebugConfiguration config = DesktopDebugConfiguration.build(); AbstractPlatform mokapDesktopPlatform = new MokapDesktopPlatform(); mokapDesktopPlatform.setApplicationArguments(args); MokapApplicationListener mokapApplicationListener = new MokapApplicationListener(mokapDesktopPlatform) { @Override//w ww . ja v a2 s .c om protected Controller buildController() { Controller controller = super.buildController(); if (config.editorLanguage != null) { controller.getPreferences().putString(Preferences.EDITOR_LANGUAGE, config.editorLanguage); controller.setLanguage(config.editorLanguage); } return controller; } }; new LwjglApplication(mokapApplicationListener, config); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.editor.nogui.NoGUIEditorDesktop.java
License:Open Source License
@Override public void create() { Gdx.app.setLogLevel(Application.LOG_DEBUG); super.create(); Gdx.gl.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); tooltipManager = new TooltipManager(stage.getRoot(), controller.getApplicationAssets().getSkin().get("tooltip", LabelStyle.class)); }
From source file:es.eucm.ead.engine.demobuilder.ExecutableDemoBuilder.java
License:Open Source License
/** * Builds the game, saves it to disk, and runs it. */// w w w .j av a 2 s . c o m public void run() { final EngineDesktop engine = new EngineDesktop((int) gameWidth, (int) gameHeight) { @Override protected void dispose() { ExecutableDemoBuilder.this.clean(); super.dispose(); } }; prepare(); if (!built) { build(); } save(); engine.setSize((int) gameWidth, (int) gameHeight); engine.run(rootFolder.file().getAbsolutePath(), false); if (debug()) { Gdx.app.postRunnable(new Runnable() { @Override public void run() { Stage stage = engine.getApplicationListener().getStage(); stage.setDebugAll(true); } }); } Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.engine.demos.ConversationDemo.java
License:Open Source License
public static void main(String args[]) { EngineDesktop engine = new EngineDesktop(1066, 600); engine.run("conversationdemo", true); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.engine.demos.EngineTechDemo.java
License:Open Source License
public static void main(String args[]) { EngineDesktop engine = new EngineDesktop(); engine.run("techdemo", true); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.engine.demos.Parity2Demo.java
License:Open Source License
public static void main(String args[]) { EngineDesktop engine = new EngineDesktop(1920, 1080); engine.run("parity2.0", true); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.engine.demos.TransitionsDemo.java
License:Open Source License
public static void main(String args[]) { EngineDesktop engine = new EngineDesktop(640, 360); engine.run("transitionsdemo", true); Gdx.app.setLogLevel(Application.LOG_DEBUG); }
From source file:es.eucm.ead.engine.demos.VideoDemo.java
License:Open Source License
public static void main(String args[]) { EngineDesktop engine = new EngineDesktop(1066, 600); engine.run("videodemo", true); Gdx.app.setLogLevel(Application.LOG_DEBUG); }