Example usage for android.view VelocityTracker obtain

List of usage examples for android.view VelocityTracker obtain

Introduction

In this page you can find the example usage for android.view VelocityTracker obtain.

Prototype

static public VelocityTracker obtain() 

Source Link

Document

Retrieve a new VelocityTracker object to watch the velocity of a motion.

Usage

From source file:com.zhongsou.souyue.ui.UnScrollViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (!isCanScroll) {
        return false;
    }/*from   ww w . ja  va  2  s.  c o  m*/
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.kinth.mmspeed.ui.CustomViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (isScrollable == false) {
        return false;
    }//  w  w w.  j  a v  a  2s. c  om
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.bm.wjsj.View.LazyViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }/*from   w  w  w . j a  v  a2  s.c om*/

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*ww w . j a v a 2 s .co m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.yu.common.widget.ViewPagerLazy.java

@SuppressWarnings("deprecation")
@SuppressLint("ClickableViewAccessibility")
@Override//from ww  w.j  a  v a 2s.  co m
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.p2p.ui.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from  ww w. j  av  a2  s. c  o  m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one_normal view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one_normal's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.ruesga.timelinechart.TimelineChartView.java

/** {@inheritDoc} */
@Override/*from   w  w  w.j  a v a  2 s  .c o  m*/
public boolean onTouchEvent(final MotionEvent event) {
    // Ignore events while performing scrolling animation
    if (mState == STATE_ZOOMING) {
        return true;
    }

    final int action = event.getActionMasked();
    final int index = event.getActionIndex();
    final int pointerId = event.getPointerId(index);
    final long now = System.currentTimeMillis();
    mLastX = event.getX();
    mLastY = event.getY();

    switch (action) {
    case MotionEvent.ACTION_DOWN:
        // Initialize velocity tracker
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        } else {
            mVelocityTracker.clear();
        }
        mVelocityTracker.addMovement(event);
        mScroller.forceFinished(true);
        releaseEdgeEffects();
        mState = STATE_INITIALIZE;

        mLongPressDetector.mLongPressTriggered = false;
        mUiHandler.postDelayed(mLongPressDetector, mLongPressTimeout);

        mInitialTouchOffset = mCurrentOffset;
        mInitialTouchX = event.getX();
        mInitialTouchY = event.getY();
        mLastPressTimestamp = now;
        return true;

    case MotionEvent.ACTION_MOVE:
        // If a long press was detected then we end with the movement
        if (mLongPressDetector.mLongPressTriggered) {
            return true;
        }

        mVelocityTracker.addMovement(event);
        float diffX = event.getX() - mInitialTouchX;
        float diffY = event.getY() - mInitialTouchY;
        if (Math.abs(diffX) > mTouchSlop || mState >= STATE_MOVING) {
            mUiHandler.removeCallbacks(mLongPressDetector);

            mCurrentOffset = mInitialTouchOffset + diffX;
            if (mCurrentOffset < 0) {
                onOverScroll();
                mCurrentOffset = 0;
            } else if (mCurrentOffset > mMaxOffset) {
                onOverScroll();
                mCurrentOffset = mMaxOffset;
            }
            mVelocityTracker.computeCurrentVelocity(1000, mMaxFlingVelocity);
            mState = STATE_MOVING;
            ViewCompat.postInvalidateOnAnimation(this);
        } else if (Math.abs(diffY) > mTouchSlop && mState < STATE_MOVING) {
            mUiHandler.removeCallbacks(mLongPressDetector);
            return false;
        }
        return true;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        mUiHandler.removeCallbacks(mLongPressDetector);
        // If a long press was detected then we end with the movement
        if (mLongPressDetector.mLongPressTriggered) {
            return true;
        }

        if (mState >= STATE_MOVING) {
            final int velocity = (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, pointerId);
            mScroller.forceFinished(true);
            mState = STATE_FLINGING;
            releaseEdgeEffects();
            mScroller.fling((int) mCurrentOffset, 0, velocity, 0, 0, (int) mMaxOffset, 0, 0);
            ViewCompat.postInvalidateOnAnimation(this);
        } else {
            // Reset scrolling state
            mState = STATE_IDLE;

            if (action == MotionEvent.ACTION_UP) {
                // we are in a tap or long press action
                final long timeDiff = (now - mLastPressTimestamp);
                // If diff < 0, that means that time have change. ignore this event
                if (timeDiff >= 0) {
                    if (timeDiff > TAP_TIMEOUT && timeDiff < mLongPressTimeout) {
                        // A tap event happens. Long click are detected outside
                        Message.obtain(mUiHandler, MSG_ON_CLICK_ITEM, computeItemEvent()).sendToTarget();
                    }
                }
            }
        }

        mLastPressTimestamp = -1;
        return true;
    }
    return false;
}

From source file:com.klinker.android.launcher.addons.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from   w  w  w. j  a va2 s  . c  om*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        try {
            if (mDragState == STATE_DRAGGING) {
                final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
                final float x = MotionEventCompat.getX(ev, index);
                final float y = MotionEventCompat.getY(ev, index);
                final int idx = (int) (x - mLastMotionX[mActivePointerId]);
                final int idy = (int) (y - mLastMotionY[mActivePointerId]);

                dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

                saveLastMotion(ev);
            } else {
                // Check to see if any pointer is now over a draggable view.
                final int pointerCount = MotionEventCompat.getPointerCount(ev);
                for (int i = 0; i < pointerCount; i++) {
                    final int pointerId = MotionEventCompat.getPointerId(ev, i);
                    final float x = MotionEventCompat.getX(ev, i);
                    final float y = MotionEventCompat.getY(ev, i);
                    final float dx = x - mInitialMotionX[pointerId];
                    final float dy = y - mInitialMotionY[pointerId];

                    reportNewEdgeDrags(dx, dy, pointerId);
                    if (mDragState == STATE_DRAGGING) {
                        // Callback might have started an edge drag.
                        break;
                    }

                    final View toCapture = findTopChildUnder((int) x, (int) y);
                    if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                        break;
                    }
                }
                saveLastMotion(ev);
            }
        } catch (Exception e) {
            return;
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.cliff.hsj.ui.widget.swipeback.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///w  w  w.ja  v a2 s.  com
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else if (mDragState == STATE_JUDGING) {

            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                int slop = checkTouchSlop(toCapture, dx, dy);
                if (slop == -1)
                    cancel();
                else if (slop > 0 && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }
    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.lansun.qmyo.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events as needed before returning. The parent view's onTouchEvent implementation should call this.
 * /* w  ww.j  a va2  s .c o m*/
 * @param ev
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)
            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            mActivePointerId = mActivePointerId == -1 ? 0 : mActivePointerId;
            index = index == -1 ? 0 : index;
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}