List of usage examples for android.view Gravity LEFT
int LEFT
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From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details.//from www . java 2s . c o m */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { // Generate a cache key by hashing together the inputs, based on the method described in the Effective Java book int cacheKeyHash = baseColor; cacheKeyHash = 31 * cacheKeyHash + numStops; cacheKeyHash = 31 * cacheKeyHash + gravity; Drawable cachedGradient = cubicGradientScrimCache.get(cacheKeyHash); if (cachedGradient != null) { return cachedGradient; } numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); /* float opacity = MathUtil.constrain(0, 1, (float) Math.pow(x, 3)); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue);*/ } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); cubicGradientScrimCache.put(cacheKeyHash, paintDrawable); return paintDrawable; }
From source file:Main.java
/** * This helper method creates a 'nice' scrim or background protection for layering text over * an image. This non-linear scrim is less noticable than a linear or constant one. * * Borrowed from github.com/romannurik/muzei * * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details./*from w w w . j a va 2s.com*/ */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { double x = i * 1f / (numStops - 1); double opacity = Math.max(0, Math.min(1, Math.pow(x, 3))); stopColors[i] = (baseColor & 0x00ffffff) | ((int) (alpha * opacity) << 24); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); return paintDrawable; }
From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. *///w w w.j a va2 s .c om public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { // Generate a cache key by hashing together the inputs, based on the method described in the Effective Java book int cacheKeyHash = baseColor; cacheKeyHash = 31 * cacheKeyHash + numStops; cacheKeyHash = 31 * cacheKeyHash + gravity; Drawable cachedGradient = cubicGradientScrimCache.get(cacheKeyHash); if (cachedGradient != null) { return cachedGradient; } numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); float opacity = constrain(0, 1, (float) Math.pow(x, 3)); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); cubicGradientScrimCache.put(cacheKeyHash, paintDrawable); return paintDrawable; }
From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details.//from w w w .ja va 2 s . c o m */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); float opacity = (float) Math.max(0, Math.min(1, Math.pow(x, 3))); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { LinearGradient linearGradient = new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); return linearGradient; } }); return paintDrawable; }
From source file:Main.java
/** * Creates an approximated cubic gradient using a multi-stop linear gradient. See * <a href="https://plus.google.com/+RomanNurik/posts/2QvHVFWrHZf">this post</a> for more * details./*from www. j a v a 2 s . c om*/ */ public static Drawable makeCubicGradientScrimDrawable(int baseColor, int numStops, int gravity) { // Generate a cache key by hashing together the inputs, based on the method described in the Effective Java book int cacheKeyHash = baseColor; cacheKeyHash = 31 * cacheKeyHash + numStops; cacheKeyHash = 31 * cacheKeyHash + gravity; Drawable cachedGradient = cubicGradientScrimCache.get(cacheKeyHash); if (cachedGradient != null) { return cachedGradient; } numStops = Math.max(numStops, 2); PaintDrawable paintDrawable = new PaintDrawable(); paintDrawable.setShape(new RectShape()); final int[] stopColors = new int[numStops]; int red = Color.red(baseColor); int green = Color.green(baseColor); int blue = Color.blue(baseColor); int alpha = Color.alpha(baseColor); for (int i = 0; i < numStops; i++) { float x = i * 1f / (numStops - 1); float opacity = constrain(0, 1, (float) Math.pow(x, 3)); stopColors[i] = Color.argb((int) (alpha * opacity), red, green, blue); } final float x0, x1, y0, y1; switch (gravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.LEFT: x0 = 1; x1 = 0; break; case Gravity.RIGHT: x0 = 0; x1 = 1; break; default: x0 = 0; x1 = 0; break; } switch (gravity & Gravity.VERTICAL_GRAVITY_MASK) { case Gravity.TOP: y0 = 1; y1 = 0; break; case Gravity.BOTTOM: y0 = 0; y1 = 1; break; default: y0 = 0; y1 = 0; break; } paintDrawable.setShaderFactory(new ShapeDrawable.ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width * x0, height * y0, width * x1, height * y1, stopColors, null, Shader.TileMode.CLAMP); } }); cubicGradientScrimCache.put(cacheKeyHash, paintDrawable); return paintDrawable; }
From source file:com.github.ppamorim.app.BaseActivity.java
@Override protected void onPostCreate(Bundle savedInstanceState) { super.onPostCreate(savedInstanceState); singleSlapBar = new SingleSlapBar(this); singleSlapBar.config().backgroundColor(getResources().getColor(R.color.black_gray)).text("test") .textGravity(Gravity.LEFT).textPadding(16, 16, 16, 16).textColor(R.color.blue).setTension(30) .setFriction(2).setSlapBarCallback(slapBarCallback).initializeView(); }
From source file:com.andryr.musicplayer.utils.ToolbarDrawerToggle.java
private void init(final Context context, DrawerLayout drawerLayout, Toolbar toolbar, int[] gravities) { mDrawerLayout = drawerLayout;//w ww .java 2 s .com mArrowDrawable = new DrawerArrowDrawable(context); mToolbar = toolbar; if (gravities == null) { mGravities = new int[] { Gravity.LEFT, Gravity.TOP, Gravity.RIGHT, Gravity.BOTTOM }; } else { mGravities = gravities; } mToolbar.setNavigationIcon(mArrowDrawable); mToolbar.setNavigationOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { toggleDrawers(); } }); }
From source file:com.manning.androidhacks.hack016.MainActivity.java
public void upperLeft(View v) { Toast toast = Toast.makeText(this, "Upper Left!", Toast.LENGTH_SHORT); toast.setGravity(Gravity.TOP | Gravity.LEFT, 0, 0); toast.show();//from www . j a v a 2s. c o m }
From source file:com.amazonaws.demo.messageboard.MessageQueueAdapter.java
public View getView(int pos, View convertView, ViewGroup parent) { TextView messageText = new TextView(parent.getContext()); messageText.setText(this.getMessageText(pos)); messageText.setGravity(Gravity.LEFT); messageText.setPadding(10, 10, 10, 10); messageText.setMaxWidth(200);//from w w w.java 2 s. c o m messageText.setMinWidth(200); messageText.setTextSize(16); return messageText; }
From source file:com.h6ah4i.android.widget.verticalseekbar.VerticalSeekBarWrapper.java
private void onSizeChangedTraditionalRotation(int w, int h, int oldw, int oldh) { final VerticalSeekBar seekBar = getChildSeekBar(); if (seekBar != null) { final FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) seekBar.getLayoutParams(); lp.width = ViewGroup.LayoutParams.WRAP_CONTENT; lp.height = h;/*from w w w.j a v a 2 s . c o m*/ seekBar.setLayoutParams(lp); seekBar.measure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED); lp.gravity = Gravity.TOP | Gravity.LEFT; lp.leftMargin = (w - seekBar.getMeasuredWidth()) / 2; seekBar.setLayoutParams(lp); } super.onSizeChanged(w, h, oldw, oldh); }