List of usage examples for android.graphics RectF RectF
public RectF(float left, float top, float right, float bottom)
From source file:Main.java
public static Bitmap createRoundedBitmap(Context context, Bitmap bitmap, int radiusDP) { Bitmap bmp;/*from w w w . j av a 2s.c o m*/ bmp = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888); BitmapShader shader = new BitmapShader(bitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); float radius = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, radiusDP, context.getResources().getDisplayMetrics()); Canvas canvas = new Canvas(bmp); Paint paint = new Paint(); paint.setAntiAlias(true); paint.setShader(shader); RectF rect = new RectF(0, 0, bitmap.getWidth(), bitmap.getHeight()); canvas.drawRoundRect(rect, radius, radius, paint); return bmp; }
From source file:Main.java
public static Bitmap roundCorners(final Bitmap bitmap, final int radiusX, final int radiusY) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); Paint paint = new Paint(); paint.setAntiAlias(true);/*from ww w .j ava2s. c o m*/ paint.setColor(Color.WHITE); Bitmap clipped = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(clipped); canvas.drawRoundRect(new RectF(0, 0, width, height), radiusX, radiusY, paint); paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); Bitmap rounded = Bitmap.createBitmap(width, height, Config.ARGB_8888); canvas = new Canvas(rounded); canvas.drawBitmap(bitmap, 0, 0, null); canvas.drawBitmap(clipped, 0, 0, paint); return rounded; }
From source file:Main.java
static private Bitmap smallCoverPostProc(Bitmap smallBitmap) { try {//from w ww.jav a 2s .c o m Bitmap smallBitmapPostProc = Bitmap.createBitmap(smallBitmap.getWidth(), smallBitmap.getHeight(), Bitmap.Config.RGB_565); Canvas canvas = new Canvas(); canvas.setBitmap(smallBitmapPostProc); Paint paint = new Paint(); paint.setAntiAlias(true); Bitmap bitmapToShade = Bitmap.createBitmap(smallBitmap, 2, 2, smallBitmap.getWidth() - 4, smallBitmap.getHeight() - 4); BitmapShader bmShader = new BitmapShader(bitmapToShade, TileMode.CLAMP, TileMode.CLAMP); paint.setShader(bmShader); canvas.drawRoundRect(new RectF(2, 2, smallBitmap.getWidth() - 2, smallBitmap.getHeight() - 2), 4, 4, paint); return smallBitmapPostProc; } catch (Exception e) { e.printStackTrace(); return null; } }
From source file:Main.java
public static Bitmap scale(Bitmap b, int reqWidth, int reqHeight) { Matrix m = new Matrix(); if (b.getWidth() > b.getHeight()) { reqWidth = (int) (reqHeight * (1.0 * b.getWidth() / b.getHeight())); } else {/*from www . j a v a2 s . co m*/ reqHeight = (int) (reqWidth * (1.0 * b.getHeight() / b.getWidth())); } m.setRectToRect(new RectF(0, 0, b.getWidth(), b.getHeight()), new RectF(0, 0, reqWidth, reqHeight), Matrix.ScaleToFit.CENTER); return Bitmap.createBitmap(b, 0, 0, b.getWidth(), b.getHeight(), m, true); }
From source file:Main.java
public static Bitmap getRoundBitmap(Bitmap bmp, float roundDP) { // roundDP *= Constants.screen_density; Bitmap bmpOut = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(), Config.ARGB_8888); Canvas c = new Canvas(bmpOut); final Paint p = new Paint(); final RectF rectF = new RectF(0, 0, bmp.getWidth(), bmp.getHeight()); p.setAntiAlias(true);/*from w ww .ja v a 2 s . co m*/ c.drawARGB(0, 0, 0, 0); p.setColor(Color.BLACK); c.drawRoundRect(rectF, roundDP, roundDP, p); p.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); c.drawBitmap(bmp, 0, 0, p); return bmpOut; }
From source file:Main.java
private static Rect calculateTapArea(float x, float y, int width, int height, float coefficient) { float focusAreaSize = 200; int areaSize = Float.valueOf(focusAreaSize * coefficient).intValue(); int centerX = (int) ((x / width) * 2000 - 1000); int centerY = (int) ((y / height) * 2000 - 1000); int left = clamp(centerX - (areaSize / 2), -1000, 1000); int top = clamp(centerY - (areaSize / 2), -1000, 1000); RectF rectF = new RectF(left, top, left + areaSize, top + areaSize); return new Rect(Math.round(rectF.left), Math.round(rectF.top), Math.round(rectF.right), Math.round(rectF.bottom)); }
From source file:Main.java
public static void drawWallpaperSelectionFrame(Canvas canvas, RectF cropBounds, float spotX, float spotY, Paint p, Paint shadowPaint) { float sx = cropBounds.width() * spotX; float sy = cropBounds.height() * spotY; float cx = cropBounds.centerX(); float cy = cropBounds.centerY(); RectF r1 = new RectF(cx - sx / 2, cy - sy / 2, cx + sx / 2, cy + sy / 2); float temp = sx; sx = sy;/*from w w w .j a v a 2 s. co m*/ sy = temp; RectF r2 = new RectF(cx - sx / 2, cy - sy / 2, cx + sx / 2, cy + sy / 2); canvas.save(); canvas.clipRect(cropBounds); canvas.clipRect(r1, Region.Op.DIFFERENCE); canvas.clipRect(r2, Region.Op.DIFFERENCE); canvas.drawPaint(shadowPaint); canvas.restore(); Path path = new Path(); path.moveTo(r1.left, r1.top); path.lineTo(r1.right, r1.top); path.moveTo(r1.left, r1.top); path.lineTo(r1.left, r1.bottom); path.moveTo(r1.left, r1.bottom); path.lineTo(r1.right, r1.bottom); path.moveTo(r1.right, r1.top); path.lineTo(r1.right, r1.bottom); path.moveTo(r2.left, r2.top); path.lineTo(r2.right, r2.top); path.moveTo(r2.right, r2.top); path.lineTo(r2.right, r2.bottom); path.moveTo(r2.left, r2.bottom); path.lineTo(r2.right, r2.bottom); path.moveTo(r2.left, r2.top); path.lineTo(r2.left, r2.bottom); canvas.drawPath(path, p); }
From source file:Main.java
/** * Creates a mutable bitmap from subset of source bitmap, transformed by the optional matrix. *//* w w w . j av a 2 s . co m*/ private static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height, Matrix m) { // Re-implement Bitmap createBitmap() to always return a mutable bitmap. Canvas canvas = new Canvas(); Bitmap bitmap; Paint paint; if ((m == null) || m.isIdentity()) { bitmap = Bitmap.createBitmap(width, height, source.getConfig()); paint = null; } else { RectF rect = new RectF(0, 0, width, height); m.mapRect(rect); bitmap = Bitmap.createBitmap(Math.round(rect.width()), Math.round(rect.height()), source.getConfig()); canvas.translate(-rect.left, -rect.top); canvas.concat(m); paint = new Paint(Paint.FILTER_BITMAP_FLAG); if (!m.rectStaysRect()) { paint.setAntiAlias(true); } } bitmap.setDensity(source.getDensity()); canvas.setBitmap(bitmap); Rect srcBounds = new Rect(x, y, x + width, y + height); RectF dstBounds = new RectF(0, 0, width, height); canvas.drawBitmap(source, srcBounds, dstBounds, paint); return bitmap; }
From source file:Main.java
public static Bitmap scaleCenterCrop(Bitmap source, int newHeight, int newWidth) { int sourceWidth = source.getWidth(); int sourceHeight = source.getHeight(); // Compute the scaling factors to fit the new height and width, respectively. // To cover the final image, the final scaling will be the bigger // of these two. float xScale = (float) newWidth / sourceWidth; float yScale = (float) newHeight / sourceHeight; float scale = Math.max(xScale, yScale); // Now get the size of the source bitmap when scaled float scaledWidth = scale * sourceWidth; float scaledHeight = scale * sourceHeight; // Let's find out the upper left coordinates if the scaled bitmap // should be centered in the new size give by the parameters float left = (newWidth - scaledWidth) / 2; float top = (newHeight - scaledHeight) / 2; // The target rectangle for the new, scaled version of the source bitmap will now // be/*from w ww. j a va 2 s . c o m*/ RectF targetRect = new RectF(left, top, left + scaledWidth, top + scaledHeight); // Finally, we create a new bitmap of the specified size and draw our new, // scaled bitmap onto it. Bitmap dest = Bitmap.createBitmap(newWidth, newHeight, CONFIG); Canvas canvas = new Canvas(dest); Paint paint = new Paint(); paint.setAntiAlias(true); paint.setFilterBitmap(true); paint.setDither(true); canvas.drawBitmap(source, null, targetRect, paint); return dest; }
From source file:Main.java
/** * Convert touch position x:y to {@link Camera.Area} position -1000:-1000 to 1000:1000. *//*from w ww. j a v a 2 s. com*/ private static Rect calculateTapArea(Camera camera, float x, float y, float coefficient) { float focusAreaSize = 300; int areaSize = Float.valueOf(focusAreaSize * coefficient).intValue(); int centerX = (int) (x / getResolution(camera).width - 1000); int centerY = (int) (y / getResolution(camera).height - 1000); int left = clamp(centerX - areaSize / 2, -1000, 1000); int top = clamp(centerY - areaSize / 2, -1000, 1000); RectF rectF = new RectF(left, top, left + areaSize, top + areaSize); return new Rect(Math.round(rectF.left), Math.round(rectF.top), Math.round(rectF.right), Math.round(rectF.bottom)); }