List of usage examples for android.graphics Rect height
public final int height()
From source file:com.android.utils.traversal.DirectionalTraversalStrategy.java
public AccessibilityNodeInfoCompat findFocus(AccessibilityNodeInfoCompat focused, Rect focusedRect, int direction) { // Using roughly the same algorithm as // frameworks/base/core/java/android/view/FocusFinder.java#findNextFocusInAbsoluteDirection Rect bestCandidateRect = new Rect(focusedRect); switch (direction) { case TraversalStrategy.SEARCH_FOCUS_LEFT: bestCandidateRect.offset(focusedRect.width() + 1, 0); break;// ww w . jav a 2 s .co m case TraversalStrategy.SEARCH_FOCUS_RIGHT: bestCandidateRect.offset(-(focusedRect.width() + 1), 0); break; case TraversalStrategy.SEARCH_FOCUS_UP: bestCandidateRect.offset(0, focusedRect.height() + 1); break; case TraversalStrategy.SEARCH_FOCUS_DOWN: bestCandidateRect.offset(0, -(focusedRect.height() + 1)); break; } AccessibilityNodeInfoCompat closest = null; for (AccessibilityNodeInfoCompat focusable : mFocusables) { // Skip the currently-focused view. if (focusable.equals(focused) || focusable.equals(mRoot)) { continue; } Rect otherRect = new Rect(); getAssumedRectInScreen(focusable, otherRect); if (isBetterCandidate(direction, focusedRect, otherRect, bestCandidateRect)) { bestCandidateRect.set(otherRect); closest = focusable; } } if (closest != null) { return AccessibilityNodeInfoCompat.obtain(closest); } return null; }
From source file:de.madvertise.android.sdk.MadvertiseView.java
/** * Convenience method for a shiny background for text ads * * @param rect// www . ja v a 2 s . c o m * @param backgroundColor * @param mTextColor * @return */ private BitmapDrawable generateBackgroundDrawable(final Rect rect, final int backgroundColor, final int shineColor) { try { Bitmap bitmap = Bitmap.createBitmap(rect.width(), rect.height(), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); drawTextBannerBackground(canvas, rect, backgroundColor, shineColor); return new BitmapDrawable(bitmap); } catch (Throwable t) { return null; } }
From source file:com.orange.ocara.ui.activity.ResultAuditActivity.java
private void scrollTo(final View view) { final Rect scrollBounds = new Rect(); scrollContainer.getHitRect(scrollBounds); scrollBounds.set(scrollBounds.left, scrollBounds.top, scrollBounds.right, scrollBounds.bottom - 200); view.getLocalVisibleRect(scrollBounds); if (scrollBounds.height() >= view.getHeight()) { return; // no scroll need }/* w w w . j a v a 2s .c o m*/ // Determine where to set the scroll-to to by measuring the distance from the top of the scroll view // to the control to focus on by summing the "top" position of each view in the hierarchy. int yDistanceToControlsView = 0; View parentView = (View) view.getParent(); while (true) { if (parentView.equals(scrollContainer)) { break; } yDistanceToControlsView += parentView.getTop(); parentView = (View) parentView.getParent(); } // Compute the final position value for the top and bottom of the control in the scroll view. final int topInScrollView = yDistanceToControlsView + view.getTop(); final int bottomInScrollView = yDistanceToControlsView + view.getBottom(); // Post the scroll action to happen on the scrollView with the UI thread. scrollContainer.post(new Runnable() { @Override public void run() { int height = view.getHeight(); scrollContainer.smoothScrollTo(0, topInScrollView); //((topInScrollView + bottomInScrollView) / 2) - height); view.requestFocus(); } }); }
From source file:de.dreier.mytargets.utils.transitions.FabTransform.java
@Override public Animator createAnimator(@NonNull final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) { return null; }/* w ww . j a va 2 s.c o m*/ final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = new FastOutSlowInInterpolator(); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); } final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) { fabColor.setAlpha(0); } view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) { fabIcon.setAlpha(0); } view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(new FastOutLinearInInterpolator()); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(new LinearOutSlowInInterpolator()); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) { transition.play(elevation); } if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new NoPauseAnimator(transition); }
From source file:onion.chat.MainActivity.java
void showQR() { String name = db.getName();/*w ww.jav a2 s .co m*/ String txt = "Its Ur's " + tor.getID() + " " + name; QRCode qr; try { //qr = Encoder.encode(txt, ErrorCorrectionLevel.H); qr = Encoder.encode(txt, ErrorCorrectionLevel.M); } catch (Exception ex) { throw new Error(ex); } ByteMatrix mat = qr.getMatrix(); int width = mat.getWidth(); int height = mat.getHeight(); int[] pixels = new int[width * height]; for (int y = 0; y < height; y++) { int offset = y * width; for (int x = 0; x < width; x++) { pixels[offset + x] = mat.get(x, y) != 0 ? Color.BLACK : Color.WHITE; } } Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); bitmap.setPixels(pixels, 0, width, 0, 0, width, height); bitmap = Bitmap.createScaledBitmap(bitmap, bitmap.getWidth() * 8, bitmap.getHeight() * 8, false); ImageView view = new ImageView(this); view.setImageBitmap(bitmap); int pad = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 16, getResources().getDisplayMetrics()); view.setPadding(pad, pad, pad, pad); Rect displayRectangle = new Rect(); Window window = getWindow(); window.getDecorView().getWindowVisibleDisplayFrame(displayRectangle); int s = (int) (Math.min(displayRectangle.width(), displayRectangle.height()) * 0.9); view.setMinimumWidth(s); view.setMinimumHeight(s); new AlertDialog.Builder(this) //.setMessage(txt) .setView(view).show(); }
From source file:com.github.takahirom.plaidanimation.transition.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = new FastOutSlowInInterpolator(); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }//w w w .j a va 2 s. c o m final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(new FastOutLinearInInterpolator()); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(new LinearOutSlowInInterpolator()); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:com.amitupadhyay.aboutexample.ui.transitions.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }/* w w w. j a v a2 s . c o m*/ final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:ameircom.keymedia.Activity.transition.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }/*from w ww. j a va2s . c o m*/ final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.width() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.width() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:android.example.com.animationdemos.ZoomActivity.java
/** * "Zooms" in a thumbnail view by assigning the high resolution image to a hidden "zoomed-in" * image view and animating its bounds to fit the entire activity content area. More * specifically:// w ww. j a v a 2 s .c o m * <p/> * <ol> * <li>Assign the high-res image to the hidden "zoomed-in" (expanded) image view.</li> * <li>Calculate the starting and ending bounds for the expanded view.</li> * <li>Animate each of four positioning/sizing properties (X, Y, SCALE_X, SCALE_Y) * simultaneously, from the starting bounds to the ending bounds.</li> * <li>Zoom back out by running the reverse animation on click.</li> * </ol> * * @param thumbView The thumbnail view to zoom in. * @param imageResId The high-resolution version of the image represented by the thumbnail. */ private void zoomImageFromThumb(final View thumbView, int imageResId) { // If there's an animation in progress, cancel it immediately and proceed with this one. if (mCurrentAnimator != null) { mCurrentAnimator.cancel(); } // Load the high-resolution "zoomed-in" image. final ImageView expandedImageView = (ImageView) findViewById(R.id.expanded_image); expandedImageView.setImageResource(imageResId); // Calculate the starting and ending bounds for the zoomed-in image. This step // involves lots of math. Yay, math. final Rect startBounds = new Rect(); final Rect finalBounds = new Rect(); final Point globalOffset = new Point(); // The start bounds are the global visible rectangle of the thumbnail, and the // final bounds are the global visible rectangle of the container view. Also // set the container view's offset as the origin for the bounds, since that's // the origin for the positioning animation properties (X, Y). thumbView.getGlobalVisibleRect(startBounds); findViewById(R.id.container).getGlobalVisibleRect(finalBounds, globalOffset); startBounds.offset(-globalOffset.x, -globalOffset.y); finalBounds.offset(-globalOffset.x, -globalOffset.y); // Adjust the start bounds to be the same aspect ratio as the final bounds using the // "center crop" technique. This prevents undesirable stretching during the animation. // Also calculate the start scaling factor (the end scaling factor is always 1.0). float startScale; if ((float) finalBounds.width() / finalBounds.height() > (float) startBounds.width() / startBounds.height()) { // Extend start bounds horizontally startScale = (float) startBounds.height() / finalBounds.height(); float startWidth = startScale * finalBounds.width(); float deltaWidth = (startWidth - startBounds.width()) / 2; startBounds.left -= deltaWidth; startBounds.right += deltaWidth; } else { // Extend start bounds vertically startScale = (float) startBounds.width() / finalBounds.width(); float startHeight = startScale * finalBounds.height(); float deltaHeight = (startHeight - startBounds.height()) / 2; startBounds.top -= deltaHeight; startBounds.bottom += deltaHeight; } // Hide the thumbnail and show the zoomed-in view. When the animation begins, // it will position the zoomed-in view in the place of the thumbnail. thumbView.setAlpha(0f); expandedImageView.setVisibility(View.VISIBLE); // Set the pivot point for SCALE_X and SCALE_Y transformations to the top-left corner of // the zoomed-in view (the default is the center of the view). expandedImageView.setPivotX(0f); expandedImageView.setPivotY(0f); // Construct and run the parallel animation of the four translation and scale properties // (X, Y, SCALE_X, and SCALE_Y). AnimatorSet set = new AnimatorSet(); set.play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left, finalBounds.left)) .with(ObjectAnimator.ofFloat(expandedImageView, View.Y, startBounds.top, finalBounds.top)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_X, startScale, 1f)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_Y, startScale, 1f)); set.setDuration(mShortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { mCurrentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { mCurrentAnimator = null; } }); set.start(); mCurrentAnimator = set; // Upon clicking the zoomed-in image, it should zoom back down to the original bounds // and show the thumbnail instead of the expanded image. final float startScaleFinal = startScale; expandedImageView.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (mCurrentAnimator != null) { mCurrentAnimator.cancel(); } // Animate the four positioning/sizing properties in parallel, back to their // original values. AnimatorSet set = new AnimatorSet(); set.play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left)) .with(ObjectAnimator.ofFloat(expandedImageView, View.Y, startBounds.top)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_X, startScaleFinal)) .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_Y, startScaleFinal)); set.setDuration(mShortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { thumbView.setAlpha(1f); expandedImageView.setVisibility(View.GONE); mCurrentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { thumbView.setAlpha(1f); expandedImageView.setVisibility(View.GONE); mCurrentAnimator = null; } }); set.start(); mCurrentAnimator = set; } }); }
From source file:com.hitomi.circlemenu.transtion.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it'page_two original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }//from w w w . ja va2 s .com final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element'page_two shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it'page_two better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }