List of usage examples for android.graphics Paint setShader
public Shader setShader(Shader shader)
From source file:Main.java
public static Bitmap getCircularBitmapImage(Bitmap source) { int size = Math.min(source.getWidth(), source.getHeight()); int x = (source.getWidth() - size) / 2; int y = (source.getHeight() - size) / 2; Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size); if (squaredBitmap != source) { source.recycle();//w w w. j a v a 2s.c o m } Bitmap bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); paint.setShader(shader); paint.setAntiAlias(true); float r = size / 2f; canvas.drawCircle(r, r, r, paint); squaredBitmap.recycle(); return bitmap; }
From source file:Main.java
/** * Create a Bitmap that will be used as a mask to create the preview window in the background. * The Bitmap will be the given width and height. The Bitmap will be transparent except for a * gradient on the left and bottom sides. * * @param width Width of the mask./*from ww w . j av a 2 s . com*/ * @param height Height of the mask. * @param gradientSize Size of the gradient. * @return Bitmap mask that will be used to create a preview window. */ private static Bitmap createPreviewWindowMask(int width, int height, int gradientSize) { // Do nothing if the size is invalid if (width <= 0 || height <= 0) { return null; } // Initialize the mask Bitmap mask = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(mask); canvas.drawColor(Color.TRANSPARENT); // If the gradient size is zero, don't draw the gradients if (gradientSize <= 0) { return mask; } // Calculate gradient rects Rect leftGradientRect = new Rect(0, 0, gradientSize, height - gradientSize); Rect bottomGradientRect = new Rect(leftGradientRect.right, height - gradientSize, width, height); Rect cornerGradientRect = new Rect(leftGradientRect.left, leftGradientRect.bottom, bottomGradientRect.left, bottomGradientRect.bottom); // Create left gradient Paint leftGradientPaint = new Paint(); leftGradientPaint.setDither(true); leftGradientPaint.setShader(new LinearGradient(leftGradientRect.left, 0, leftGradientRect.right, 0, Color.BLACK, Color.TRANSPARENT, Shader.TileMode.CLAMP)); // Create right gradient Paint bottomGradientPaint = new Paint(); bottomGradientPaint.setDither(true); bottomGradientPaint.setShader( new LinearGradient(leftGradientRect.right, bottomGradientRect.bottom, leftGradientRect.right, bottomGradientRect.top, Color.BLACK, Color.TRANSPARENT, Shader.TileMode.CLAMP)); // Create corner gradient Paint cornerGradientPaint = new Paint(); cornerGradientPaint.setDither(true); cornerGradientPaint.setShader(new RadialGradient(cornerGradientRect.right, cornerGradientRect.top, gradientSize, Color.TRANSPARENT, Color.BLACK, Shader.TileMode.CLAMP)); // Draw the gradients canvas.drawRect(leftGradientRect, leftGradientPaint); canvas.drawRect(bottomGradientRect, bottomGradientPaint); canvas.drawRect(cornerGradientRect, cornerGradientPaint); return mask; }
From source file:Main.java
public static Bitmap setReflection(Bitmap bitmap, int distance, float ratio) { final int reflectionGap = distance; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from www.j av a 2s .co m*/ Bitmap reflectionBitmap = Bitmap.createBitmap(bitmap, 0, height / 2, width, (int) (height * ratio), matrix, false); Bitmap withReflectionBitmap = Bitmap.createBitmap(width, (height + (int) (height * ratio) + reflectionGap), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(withReflectionBitmap); canvas.drawBitmap(bitmap, 0, 0, null); Paint defaultPaint = new Paint(); defaultPaint.setColor(Color.TRANSPARENT); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); canvas.drawBitmap(reflectionBitmap, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, withReflectionBitmap.getHeight(), 0x70ffffff, 0x00ffffff, Shader.TileMode.MIRROR); paint.setShader(shader); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); canvas.drawRect(0, height, width, withReflectionBitmap.getHeight(), paint); return withReflectionBitmap; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from w w w . j a va 2s . com*/ Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int w = bitmap.getWidth(); int h = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);// w w w . ja va 2 s.c om Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w, h / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, h, w, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap getReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from w ww . ja v a2s . co m*/ Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);// w w w.ja v a 2 s . c o m Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { if (bitmap == null) { return null; }/*from www .j a va2 s. c o m*/ final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1); Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height * 2 / 3, width, height / 3, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 3), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint defaultPaint = new Paint(); defaultPaint.setColor(Color.TRANSPARENT); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x88ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); canvas.drawRect(0, height, width, bitmapWithReflection.getHeight(), paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap applyReflection(Bitmap originalImage) { final int reflectionGap = 4; int width = originalImage.getWidth(); int height = originalImage.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);//from w ww . j av a2s . c o m Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(originalImage, 0, 0, null); Paint defaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); paint.setShader(shader); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from w w w . ja v a2 s .co m*/ Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }