List of usage examples for android.graphics Paint setColor
public void setColor(@ColorInt int color)
From source file:com.silentcircle.contacts.list.ShortcutIntentBuilder.java
/** * Generates a phone number shortcut icon. Adds an overlay describing the type of the phone * number, and if there is a photo also adds the call action icon. *///from www . j a v a2 s. co m private Bitmap generatePhoneNumberIcon(Drawable photo, int phoneType, String phoneLabel, int actionResId) { final Resources r = mContext.getResources(); final float density = r.getDisplayMetrics().density; Bitmap phoneIcon = ((BitmapDrawable) r.getDrawableForDensity(actionResId, mIconDensity)).getBitmap(); Bitmap icon = generateQuickContactIcon(photo); Canvas canvas = new Canvas(icon); // Copy in the photo Paint photoPaint = new Paint(); photoPaint.setDither(true); photoPaint.setFilterBitmap(true); Rect dst = new Rect(0, 0, mIconSize, mIconSize); // Create an overlay for the phone number type CharSequence overlay = Phone.getTypeLabel(r, phoneType, phoneLabel); if (overlay != null) { TextPaint textPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG | Paint.DEV_KERN_TEXT_FLAG); textPaint.setTextSize(r.getDimension(R.dimen.shortcut_overlay_text_size)); textPaint.setColor(ContextCompat.getColor(mContext, R.color.textColorIconOverlay)); textPaint.setShadowLayer(4f, 0, 2f, ContextCompat.getColor(mContext, R.color.textColorIconOverlayShadow)); final FontMetricsInt fmi = textPaint.getFontMetricsInt(); // First fill in a darker background around the text to be drawn final Paint workPaint = new Paint(); workPaint.setColor(mOverlayTextBackgroundColor); workPaint.setStyle(Paint.Style.FILL); final int textPadding = r.getDimensionPixelOffset(R.dimen.shortcut_overlay_text_background_padding); final int textBandHeight = (fmi.descent - fmi.ascent) + textPadding * 2; dst.set(0, mIconSize - textBandHeight, mIconSize, mIconSize); canvas.drawRect(dst, workPaint); overlay = TextUtils.ellipsize(overlay, textPaint, mIconSize, TruncateAt.END); final float textWidth = textPaint.measureText(overlay, 0, overlay.length()); canvas.drawText(overlay, 0, overlay.length(), (mIconSize - textWidth) / 2, mIconSize - fmi.descent - textPadding, textPaint); } // Draw the phone action icon as an overlay Rect src = new Rect(0, 0, phoneIcon.getWidth(), phoneIcon.getHeight()); int iconWidth = icon.getWidth(); dst.set(iconWidth - ((int) (20 * density)), -1, iconWidth, ((int) (19 * density))); canvas.drawBitmap(phoneIcon, src, dst, photoPaint); canvas.setBitmap(null); return icon; }
From source file:com.android.contacts.common.list.ShortcutIntentBuilder.java
/** * Generates a phone number shortcut icon. Adds an overlay describing the type of the phone * number, and if there is a photo also adds the call action icon. */// w w w . ja v a2 s . c o m private Bitmap generatePhoneNumberIcon(Drawable photo, int phoneType, String phoneLabel, int actionResId) { final Resources r = mContext.getResources(); final float density = r.getDisplayMetrics().density; Bitmap phoneIcon = ((BitmapDrawable) r.getDrawableForDensity(actionResId, mIconDensity)).getBitmap(); Bitmap icon = generateQuickContactIcon(photo); Canvas canvas = new Canvas(icon); // Copy in the photo Paint photoPaint = new Paint(); photoPaint.setDither(true); photoPaint.setFilterBitmap(true); Rect dst = new Rect(0, 0, mIconSize, mIconSize); // Create an overlay for the phone number type CharSequence overlay = Phone.getTypeLabel(r, phoneType, phoneLabel); if (overlay != null) { TextPaint textPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG | Paint.DEV_KERN_TEXT_FLAG); textPaint.setTextSize(r.getDimension(R.dimen.shortcut_overlay_text_size)); textPaint.setColor(r.getColor(R.color.textColorIconOverlay)); textPaint.setShadowLayer(4f, 0, 2f, r.getColor(R.color.textColorIconOverlayShadow)); final FontMetricsInt fmi = textPaint.getFontMetricsInt(); // First fill in a darker background around the text to be drawn final Paint workPaint = new Paint(); workPaint.setColor(mOverlayTextBackgroundColor); workPaint.setStyle(Paint.Style.FILL); final int textPadding = r.getDimensionPixelOffset(R.dimen.shortcut_overlay_text_background_padding); final int textBandHeight = (fmi.descent - fmi.ascent) + textPadding * 2; dst.set(0, mIconSize - textBandHeight, mIconSize, mIconSize); canvas.drawRect(dst, workPaint); overlay = TextUtils.ellipsize(overlay, textPaint, mIconSize, TruncateAt.END); final float textWidth = textPaint.measureText(overlay, 0, overlay.length()); canvas.drawText(overlay, 0, overlay.length(), (mIconSize - textWidth) / 2, mIconSize - fmi.descent - textPadding, textPaint); } // Draw the phone action icon as an overlay Rect src = new Rect(0, 0, phoneIcon.getWidth(), phoneIcon.getHeight()); int iconWidth = icon.getWidth(); dst.set(iconWidth - ((int) (20 * density)), -1, iconWidth, ((int) (19 * density))); canvas.drawBitmap(phoneIcon, src, dst, photoPaint); canvas.setBitmap(null); return icon; }
From source file:tw.jwzhuang.ipcamviewer.devices.CaptureActivity.java
/** * Superimpose a line for 1D or dots for 2D to highlight the key features of * the barcode.//www . ja v a 2s. c o m * * @param barcode * A bitmap of the captured image. * @param rawResult * The decoded results which contains the points to draw. */ private void drawResultPoints(Bitmap barcode, Result rawResult) { ResultPoint[] points = rawResult.getResultPoints(); if (points != null && points.length > 0) { Canvas canvas = new Canvas(barcode); Paint paint = new Paint(); paint.setColor(getResources().getColor(R.color.result_image_border)); paint.setStrokeWidth(3.0f); paint.setStyle(Paint.Style.STROKE); Rect border = new Rect(2, 2, barcode.getWidth() - 2, barcode.getHeight() - 2); canvas.drawRect(border, paint); paint.setColor(getResources().getColor(R.color.result_points)); if (points.length == 2) { paint.setStrokeWidth(4.0f); drawLine(canvas, paint, points[0], points[1]); } else if (points.length == 4 && (rawResult.getBarcodeFormat() == BarcodeFormat.UPC_A || rawResult.getBarcodeFormat() == BarcodeFormat.EAN_13)) { // Hacky special case -- draw two lines, for the barcode and // metadata drawLine(canvas, paint, points[0], points[1]); drawLine(canvas, paint, points[2], points[3]); } else { paint.setStrokeWidth(10.0f); for (ResultPoint point : points) { canvas.drawPoint(point.getX(), point.getY(), paint); } } } }
From source file:com.concavenp.artistrymuse.fragments.BaseFragment.java
private BitmapImageViewTarget createBitmapImageViewTarget(final ImageView imageView) { return new BitmapImageViewTarget(imageView) { @Override/* w w w . j a va 2 s . c o m*/ protected void setResource(Bitmap bitmap) { int bitmapWidth = bitmap.getWidth(); int bitmapHeight = bitmap.getHeight(); int borderWidthHalf = 5; int bitmapSquareWidth = Math.min(bitmapWidth, bitmapHeight); int newBitmapSquare = bitmapSquareWidth + borderWidthHalf; Bitmap roundedBitmap = Bitmap.createBitmap(newBitmapSquare, newBitmapSquare, Bitmap.Config.ARGB_8888); // Initialize a new Canvas to draw empty bitmap Canvas canvas = new Canvas(roundedBitmap); // Calculation to draw bitmap at the circular bitmap center position int x = borderWidthHalf + bitmapSquareWidth - bitmapWidth; int y = borderWidthHalf + bitmapSquareWidth - bitmapHeight; canvas.drawBitmap(bitmap, x, y, null); // Initializing a new Paint instance to draw circular border Paint borderPaint = new Paint(); borderPaint.setStyle(Paint.Style.STROKE); borderPaint.setStrokeWidth(borderWidthHalf * 2); borderPaint.setColor(ResourcesCompat.getColor(getResources(), R.color.myApp_accent_700, null)); canvas.drawCircle(canvas.getWidth() / 2, canvas.getWidth() / 2, newBitmapSquare / 2, borderPaint); RoundedBitmapDrawable circularBitmapDrawable = RoundedBitmapDrawableFactory.create(getResources(), roundedBitmap); circularBitmapDrawable.setCircular(true); imageView.setImageDrawable(circularBitmapDrawable); } }; }
From source file:com.clov4r.moboplayer.android.nil.codec.activity.MoboThumbnailTestActivity.java
public Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) { try {/*from w w w .ja va2 s . c o m*/ Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(output); final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight())); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(Color.BLACK); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); final Rect src = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); canvas.drawBitmap(bitmap, src, rect, paint); return output; } catch (Exception e) { return bitmap; } }
From source file:com.richtodd.android.quiltdesign.block.Theme.java
private void draw(Canvas canvas, int width, int height) { canvas.drawColor(Color.WHITE); Paint swatchPaint = new Paint(); swatchPaint.setStyle(Style.FILL); int idx = 0;/* w ww . j a v a2 s . c o m*/ int left = 0; int right = 0; for (Swatch swatch : m_swatches) { idx += 1; left = right; right = width * idx / m_swatches.size(); swatchPaint.setColor(swatch.getColor()); canvas.drawRect(left, 0, right, height, swatchPaint); } }
From source file:com.longle1.facedetection.MainActivity.java
@Override protected void onDraw(Canvas canvas) { Paint paint = new Paint(); paint.setColor(Color.GREEN); paint.setTextSize(20);//from www. j a v a2 s.c o m String s = "FacePreview - This side up."; float textWidth = paint.measureText(s); canvas.drawText(s, (getWidth() - textWidth) / 2, 20, paint); if (faces != null) { paint.setStrokeWidth(5); paint.setStyle(Paint.Style.STROKE); float scaleX = (float) getWidth() / grayImage.width(); float scaleY = (float) getHeight() / grayImage.height(); int total = faces.total(); for (int i = 0; i < total; i++) { CvRect r = new CvRect(cvGetSeqElem(faces, i)); int x = r.x(), y = r.y(), w = r.width(), h = r.height(); canvas.drawRect(x * scaleX, y * scaleY, (x + w) * scaleX, (y + h) * scaleY, paint); } } }
From source file:com.gruporaido.tasker_library.util.Helper.java
/** * @param drawableId/*from w w w . jav a2 s . c o m*/ * @param text * @param textSize * @param offsetX * @param offsetY * @return */ public Bitmap drawTextOnDrawable(int drawableId, String text, int textSize, int offsetX, int offsetY) { Bitmap bm = BitmapFactory.decodeResource(mContext.getResources(), drawableId).copy(Bitmap.Config.ARGB_8888, true); Typeface tf = Typeface.create("Helvetica", Typeface.BOLD); Paint paint = new Paint(); paint.setStyle(Paint.Style.FILL); paint.setColor(Color.WHITE); paint.setTypeface(tf); paint.setTextAlign(Paint.Align.CENTER); paint.setTextSize(dpToPx(textSize)); Rect textRect = new Rect(); paint.getTextBounds(text, 0, text.length(), textRect); Canvas canvas = new Canvas(bm); //If the text is bigger than the canvas , reduce the font size if (textRect.width() >= (canvas.getWidth() - 4)) //the padding on either sides is considered as 4, so as to appropriately fit in the text paint.setTextSize(dpToPx(textSize / 2)); //Scaling needs to be used for different dpi's //Calculate the positions int xPos = (canvas.getWidth() / 2) - 2 + dpToPx(offsetX); //-2 is for regulating the x position offset //"- ((paint.descent() + paint.ascent()) / 2)" is the distance from the baseline to the center. int yPos = (int) ((canvas.getHeight() / 2) - ((paint.descent() + paint.ascent()) / 2)) + dpToPx(offsetY); canvas.drawText(text, xPos, yPos, paint); return bm; }
From source file:com.forrestguice.suntimeswidget.LightMapView.java
/** * @param data an instance of SuntimesRiseSetDataset */// w w w. jav a 2 s . c o m public void updateViews(SuntimesRiseSetDataset data) { this.data = data; int w = getWidth(); int h = getHeight(); if (mainView != null && w > 0 && h > 0) { long bench_start = System.nanoTime(); Bitmap b = Bitmap.createBitmap(w, h, Bitmap.Config.RGB_565); Canvas c = new Canvas(b); Paint p = new Paint(Paint.ANTI_ALIAS_FLAG); boolean layer_astro, layer_nautical, layer_civil; // draw background (night) p.setColor(colorNight); drawRect(c, p); if (data != null) { // draw astro twilight p.setColor(colorAstro); if (!(layer_astro = drawRect(data.dataAstro, c, p))) { if (data.dataNautical.hasSunriseTimeToday() || data.dataNautical.hasSunsetTimeToday()) { drawRect(c, p); } } // draw nautical twilight p.setColor(colorNautical); if (!(layer_nautical = drawRect(data.dataNautical, c, p))) { if (data.dataCivil.hasSunriseTimeToday() || data.dataCivil.hasSunsetTimeToday()) { drawRect(c, p); } } // draw civil twilight p.setColor(colorCivil); if (!(layer_civil = drawRect(data.dataCivil, c, p))) { if (data.dataActual.hasSunriseTimeToday() || data.dataActual.hasSunsetTimeToday()) { drawRect(c, p); } } // draw foreground (day) p.setColor(colorDay); if (!drawRect(data.dataActual, c, p)) { boolean noLayers = !layer_astro && !layer_nautical && !layer_civil; if (noLayers && data.isDay()) { drawRect(c, p); } } // draw now marker drawPoint(data.now(), pointRadius, c, p); } mainView.setImageBitmap(b); lastUpdate = System.currentTimeMillis(); long bench_end = System.nanoTime(); Log.d("DEBUG", "lightmap updated in " + ((bench_end - bench_start) / 1000000.0) + "ms :: " + w + "," + h + " :: hasView: " + (mainView != null) + " :: hasData " + (data != null)); } }
From source file:com.android.contacts.ShortcutIntentBuilder.java
/** * Generates a phone number shortcut icon. Adds an overlay describing the type of the phone * number, and if there is a photo also adds the call action icon. *//*from www . j ava2 s . c om*/ private Bitmap generatePhoneNumberIcon(Drawable photo, int phoneType, String phoneLabel, int actionResId) { final Resources r = mContext.getResources(); final float density = r.getDisplayMetrics().density; final Drawable phoneDrawable = r.getDrawableForDensity(actionResId, mIconDensity); // These icons have the same height and width so either is fine for the size. final Bitmap phoneIcon = BitmapUtil.drawableToBitmap(phoneDrawable, phoneDrawable.getIntrinsicHeight()); Bitmap icon = generateQuickContactIcon(photo); Canvas canvas = new Canvas(icon); // Copy in the photo Paint photoPaint = new Paint(); photoPaint.setDither(true); photoPaint.setFilterBitmap(true); Rect dst = new Rect(0, 0, mIconSize, mIconSize); // Create an overlay for the phone number type if we're pre-O. O created shortcuts have the // app badge which overlaps the type overlay. CharSequence overlay = Phone.getTypeLabel(r, phoneType, phoneLabel); if (!BuildCompat.isAtLeastO() && overlay != null) { TextPaint textPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG | Paint.DEV_KERN_TEXT_FLAG); textPaint.setTextSize(r.getDimension(R.dimen.shortcut_overlay_text_size)); textPaint.setColor(r.getColor(R.color.textColorIconOverlay)); textPaint.setShadowLayer(4f, 0, 2f, r.getColor(R.color.textColorIconOverlayShadow)); final FontMetricsInt fmi = textPaint.getFontMetricsInt(); // First fill in a darker background around the text to be drawn final Paint workPaint = new Paint(); workPaint.setColor(mOverlayTextBackgroundColor); workPaint.setStyle(Paint.Style.FILL); final int textPadding = r.getDimensionPixelOffset(R.dimen.shortcut_overlay_text_background_padding); final int textBandHeight = (fmi.descent - fmi.ascent) + textPadding * 2; dst.set(0, mIconSize - textBandHeight, mIconSize, mIconSize); canvas.drawRect(dst, workPaint); overlay = TextUtils.ellipsize(overlay, textPaint, mIconSize, TruncateAt.END); final float textWidth = textPaint.measureText(overlay, 0, overlay.length()); canvas.drawText(overlay, 0, overlay.length(), (mIconSize - textWidth) / 2, mIconSize - fmi.descent - textPadding, textPaint); } // Draw the phone action icon as an overlay int iconWidth = icon.getWidth(); if (BuildCompat.isAtLeastO()) { // On O we need to calculate where the phone icon goes slightly differently. The whole // canvas area is 108dp, a centered circle with a diameter of 66dp is the "safe zone". // So we start the drawing the phone icon at // 108dp - 21 dp (distance from right edge of safe zone to the edge of the canvas) // - 24 dp (size of the phone icon) on the x axis (left) // The y axis is simply 21dp for the distance to the safe zone (top). // See go/o-icons-eng for more details and a handy picture. final int left = (int) (mIconSize - (45 * density)); final int top = (int) (21 * density); canvas.drawBitmap(phoneIcon, left, top, photoPaint); } else { dst.set(iconWidth - ((int) (20 * density)), -1, iconWidth, ((int) (19 * density))); canvas.drawBitmap(phoneIcon, null, dst, photoPaint); } canvas.setBitmap(null); return icon; }