List of usage examples for android.graphics Matrix Matrix
public Matrix()
From source file:Main.java
public static Drawable scaleImage(Drawable paramDrawable, float paramFloat1, float paramFloat2) { BitmapDrawable localBitmapDrawable = null; if (paramDrawable != null) { Bitmap localBitmap = ((BitmapDrawable) paramDrawable).getBitmap(); int i = localBitmap.getWidth(); int j = localBitmap.getHeight(); Matrix localMatrix = new Matrix(); localMatrix.postScale(paramFloat1, paramFloat2); localBitmapDrawable = new BitmapDrawable( Bitmap.createBitmap(localBitmap, 0, 0, i, j, localMatrix, true)); }//w w w .j a va 2s . co m return localBitmapDrawable; }
From source file:Main.java
public static Bitmap setReflection(Bitmap bitmap, int distance, float ratio) { final int reflectionGap = distance; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*w w w. ja v a 2 s . c o m*/ Bitmap reflectionBitmap = Bitmap.createBitmap(bitmap, 0, height / 2, width, (int) (height * ratio), matrix, false); Bitmap withReflectionBitmap = Bitmap.createBitmap(width, (height + (int) (height * ratio) + reflectionGap), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(withReflectionBitmap); canvas.drawBitmap(bitmap, 0, 0, null); Paint defaultPaint = new Paint(); defaultPaint.setColor(Color.TRANSPARENT); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); canvas.drawBitmap(reflectionBitmap, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, withReflectionBitmap.getHeight(), 0x70ffffff, 0x00ffffff, Shader.TileMode.MIRROR); paint.setShader(shader); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); canvas.drawRect(0, height, width, withReflectionBitmap.getHeight(), paint); return withReflectionBitmap; }
From source file:Main.java
public static Bitmap getMatrixBitmap(Bitmap bm, int w, int h, boolean needRecycle) { int width = bm.getWidth(); int height = bm.getHeight(); boolean isCompress = (width > w && height > h) && (w != 0 && h != 0); if (isCompress) { float scaleWidth = ((float) w) / width; float scaleHeight = ((float) h) / height; float scale = Math.max(scaleWidth, scaleHeight); Matrix matrix = new Matrix(); matrix.postScale(scale, scale);// w ww. j a va2s. com Bitmap bitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, true); if (needRecycle && bm != null && bm != bitmap) { bm.recycle(); } return bitmap; } else { return bm; } }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from ww w .j a va2 s .com*/ Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);//from w w w .j a v a2s .c o m Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap getReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);/*from w w w . j a va 2 s. c om*/ Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap scaleWithRatio(Context c, int res, int max) { Bitmap bmp = imageResourceToBitmap(c, res, max); int width = bmp.getWidth(); int height = bmp.getHeight(); // calculate the scale - in this case = 0.4f float scaleHeight = ((float) max) / height; float scaleWidth = ((float) max) / width; // createa matrix for the manipulation Matrix matrix = new Matrix(); // resize the bit map matrix.postScale(scaleWidth, scaleHeight); // recreate the new Bitmap and return it return Bitmap.createBitmap(bmp, 0, 0, width, height, matrix, true); }
From source file:Main.java
public static Bitmap BITMAP_RESIZER(Bitmap bitmap, int newWidth, int newHeight) { Bitmap scaledBitmap = Bitmap.createBitmap(newWidth, newHeight, Bitmap.Config.ARGB_8888); float ratioX = newWidth / (float) bitmap.getWidth(); float ratioY = newHeight / (float) bitmap.getHeight(); float middleX = newWidth / 2.0f; float middleY = newHeight / 2.0f; Matrix scaleMatrix = new Matrix(); scaleMatrix.setScale(ratioX, ratioY, middleX, middleY); Canvas canvas = new Canvas(scaledBitmap); canvas.setMatrix(scaleMatrix);/*from w w w. j av a 2 s. c o m*/ canvas.drawBitmap(bitmap, middleX - bitmap.getWidth() / 2, middleY - bitmap.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG)); return scaledBitmap; }
From source file:Main.java
public static Bitmap resizeBitmap(Bitmap bm, int w, int h) { Bitmap BitmapOrg = bm;/* www . j a v a2 s. c o m*/ int width = BitmapOrg.getWidth(); int height = BitmapOrg.getHeight(); float scaleWidth = ((float) w) / width; float scaleHeight = ((float) h) / height; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); return Bitmap.createBitmap(BitmapOrg, 0, 0, width, height, matrix, true); }
From source file:Main.java
public static Drawable getDrawableImage(Context context, Bitmap source, int row, int col, int rowTotal, int colTotal, float multiple) { Bitmap temp = getBitmap(source, (col - 1) * source.getWidth() / colTotal, (row - 1) * source.getHeight() / rowTotal, source.getWidth() / colTotal, source.getHeight() / rowTotal); if (multiple != 1.0) { Matrix matrix = new Matrix(); matrix.postScale(multiple, multiple); temp = Bitmap.createBitmap(temp, 0, 0, temp.getWidth(), temp.getHeight(), matrix, true); }/*from w w w .j a v a 2 s. com*/ Drawable d = new BitmapDrawable(context.getResources(), temp); return d; }