List of usage examples for android.graphics Canvas drawBitmap
public void drawBitmap(@NonNull Bitmap bitmap, @Nullable Rect src, @NonNull Rect dst, @Nullable Paint paint)
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }//from w w w. java 2s . c o m int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2; top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); if (null != bitmap) { bitmap.recycle(); bitmap = null; } return output; }
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }// w w w . j av a2s. c om int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2; top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }
From source file:Main.java
/** * Creates a <tt>Bitmap</tt> with rounded corners. * @param bitmap the bitmap that will have it's corners rounded. * @param factor factor used to calculate corners radius based on width * and height of the image. * @return a <tt>Bitmap</tt> with rounded corners created from given * <tt>bitmap</tt>.//from w ww .j a v a 2s. co m */ public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float factor) { Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); float rX = ((float) bitmap.getWidth()) * factor; float rY = ((float) bitmap.getHeight()) * factor; //float r = (rX+rY)/2; canvas.drawRoundRect(rectF, rX, rY, paint); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; }
From source file:Main.java
/** * Transform source Bitmap to targeted width and height. *///from w ww. j a va2s . c om private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) { boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0; boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0; int deltaX = source.getWidth() - targetWidth; int deltaY = source.getHeight() - targetHeight; if (!scaleUp && (deltaX < 0 || deltaY < 0)) { /* * In this case the bitmap is smaller, at least in one dimension, * than the target. Transform it by placing as much of the image * as possible into the target and leaving the top/bottom or * left/right (or both) black. */ Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b2); int deltaXHalf = Math.max(0, deltaX / 2); int deltaYHalf = Math.max(0, deltaY / 2); Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()), deltaYHalf + Math.min(targetHeight, source.getHeight())); int dstX = (targetWidth - src.width()) / 2; int dstY = (targetHeight - src.height()) / 2; Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY); c.drawBitmap(source, src, dst, null); if (recycle) { source.recycle(); } c.setBitmap(null); return b2; } float bitmapWidthF = source.getWidth(); float bitmapHeightF = source.getHeight(); float bitmapAspect = bitmapWidthF / bitmapHeightF; float viewAspect = (float) targetWidth / targetHeight; if (bitmapAspect > viewAspect) { float scale = targetHeight / bitmapHeightF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } else { float scale = targetWidth / bitmapWidthF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } Bitmap b1; if (scaler != null) { // this is used for minithumb and crop, so we want to filter here. b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true); } else { b1 = source; } if (recycle && b1 != source) { source.recycle(); } int dx1 = Math.max(0, b1.getWidth() - targetWidth); int dy1 = Math.max(0, b1.getHeight() - targetHeight); Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, 0, targetWidth, targetHeight); if (b2 != b1) { if (recycle || b1 != source) { b1.recycle(); } } return b2; }
From source file:Main.java
public static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, boolean scaleUp, boolean recycle) { int deltaX = source.getWidth() - targetWidth; int deltaY = source.getHeight() - targetHeight; if (!scaleUp && (deltaX < 0 || deltaY < 0)) { /*/* w w w .j a va2s . com*/ * In this case the bitmap is smaller, at least in one dimension, * than the target. Transform it by placing as much of the image * as possible into the target and leaving the top/bottom or * left/right (or both) black. */ Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b2); int deltaXHalf = Math.max(0, deltaX / 2); int deltaYHalf = Math.max(0, deltaY / 2); Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()), deltaYHalf + Math.min(targetHeight, source.getHeight())); int dstX = (targetWidth - src.width()) / 2; int dstY = (targetHeight - src.height()) / 2; Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY); c.drawBitmap(source, src, dst, null); if (recycle) { source.recycle(); } return b2; } float bitmapWidthF = source.getWidth(); float bitmapHeightF = source.getHeight(); float bitmapAspect = bitmapWidthF / bitmapHeightF; float viewAspect = (float) targetWidth / targetHeight; if (bitmapAspect > viewAspect) { float scale = targetHeight / bitmapHeightF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } else { float scale = targetWidth / bitmapWidthF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } Bitmap b1; if (scaler != null) { // this is used for minithumb and crop, so we want to filter here. b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true); } else { b1 = source; } if (recycle && b1 != source) { source.recycle(); } int dx1 = Math.max(0, b1.getWidth() - targetWidth); int dy1 = Math.max(0, b1.getHeight() - targetHeight); Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, dy1 / 2, targetWidth, targetHeight); if (b2 != b1) { if (recycle || b1 != source) { b1.recycle(); } } return b2; }
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap, int round) { if (bitmap == null) return null; int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { if (round != 0) roundPx = round;/*ww w.j a v a 2 s . c o m*/ else roundPx = width / 2; top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { if (round != 0) roundPx = round; else roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }
From source file:Main.java
/** * Transform source Bitmap to targeted width and height. */// ww w . ja va 2s .c om private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) { boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0; boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0; int deltaX = source.getWidth() - targetWidth; int deltaY = source.getHeight() - targetHeight; if (!scaleUp && (deltaX < 0 || deltaY < 0)) { /* * In this case the bitmap is smaller, at least in one dimension, * than the target. Transform it by placing as much of the image as * possible into the target and leaving the top/bottom or left/right * (or both) black. */ Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b2); int deltaXHalf = Math.max(0, deltaX / 2); int deltaYHalf = Math.max(0, deltaY / 2); Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()), deltaYHalf + Math.min(targetHeight, source.getHeight())); int dstX = (targetWidth - src.width()) / 2; int dstY = (targetHeight - src.height()) / 2; Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY); c.drawBitmap(source, src, dst, null); if (recycle) { source.recycle(); } c.setBitmap(null); return b2; } float bitmapWidthF = source.getWidth(); float bitmapHeightF = source.getHeight(); float bitmapAspect = bitmapWidthF / bitmapHeightF; float viewAspect = (float) targetWidth / targetHeight; if (bitmapAspect > viewAspect) { float scale = targetHeight / bitmapHeightF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } else { float scale = targetWidth / bitmapWidthF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } Bitmap b1; if (scaler != null) { // this is used for minithumb and crop, so we want to filter here. b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true); } else { b1 = source; } if (recycle && b1 != source) { source.recycle(); } int dx1 = Math.max(0, b1.getWidth() - targetWidth); int dy1 = Math.max(0, b1.getHeight() - targetHeight); Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, dy1 / 2, targetWidth, targetHeight); if (b2 != b1) { if (recycle || b1 != source) { b1.recycle(); } } return b2; }
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2;/*from w w w. j a va 2 s. co m*/ top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = null; try { output = Bitmap.createBitmap(width, height, Config.ARGB_8888); } catch (Exception e) { return output; } Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }
From source file:Main.java
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) { try {//from w ww . ja v a 2s . c o m Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight())); final float roundPx = 15; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(Color.BLACK); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); final Rect src = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); canvas.drawBitmap(bitmap, src, rect, paint); return output; } catch (Exception e) { return bitmap; } }
From source file:Main.java
public static Bitmap GetRoundedCornerBitmap(Bitmap bitmap) { try {/*w w w . jav a2 s. co m*/ Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight())); final float roundPx = 14; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(Color.BLACK); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); final Rect src = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); canvas.drawBitmap(bitmap, src, rect, paint); return output; } catch (Exception e) { return bitmap; } }