List of usage examples for android.graphics BitmapFactory decodeResource
public static Bitmap decodeResource(Resources res, int id, Options opts)
From source file:Main.java
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId, float reqWidthInDip, float reqHeightInDip) { int reqWidthInPixel = (int) dipToPixels(res, reqWidthInDip); int reqHeightInPixel = (int) dipToPixels(res, reqHeightInDip); // First decode with inJustDecodeBounds=true to check dimensions final BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true;//from w ww.ja v a 2 s. co m BitmapFactory.decodeResource(res, resId, options); // Calculate inSampleSize options.inSampleSize = calculateInSampleSize(options, reqWidthInPixel, reqHeightInPixel); // Decode bitmap with inSampleSize set options.inJustDecodeBounds = false; return BitmapFactory.decodeResource(res, resId, options); }
From source file:Main.java
public static Bitmap createJustBoundsBitmap(Resources res, int resId) { Bitmap bm = null;// w ww .jav a 2s. co m try { bm = BitmapFactory.decodeResource(res, resId, getJustBoundsOptions()); } catch (OutOfMemoryError e) { System.gc(); } return bm; }
From source file:Main.java
/** * Decodes <tt>Bitmap</tt> identified by given <tt>resId</tt> scaled to * requested width and height./* ww w .ja v a 2 s .c om*/ * @param res the <tt>Resources</tt> object. * @param resId bitmap resource id. * @param reqWidth requested width. * @param reqHeight requested height. * @return <tt>Bitmap</tt> identified by given <tt>resId</tt> scaled to * requested width and height. */ public static Bitmap scaledBitmapFromResource(Resources res, int resId, int reqWidth, int reqHeight) { // First decode with inJustDecodeBounds=true to check dimensions final BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeResource(res, resId, options); // Calculate inSampleSize options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight); // Decode bitmap with inSampleSize set options.inJustDecodeBounds = false; return BitmapFactory.decodeResource(res, resId, options); }
From source file:Main.java
public static BitmapFactory.Options getBounds(Resources res, int resourceId) { BitmapFactory.Options bounds = new BitmapFactory.Options(); bounds.inJustDecodeBounds = true;//from w ww. j a v a 2 s. com BitmapFactory.decodeResource(res, resourceId, bounds); return bounds; }
From source file:Main.java
/** * Loads a texture from a resource ID, returning the OpenGL ID for that * texture. Returns 0 if the load failed. * /* w ww. java 2s . c o m*/ * @param context * @param resourceId * @return */ public static int loadTexture(Context context, int resourceId) { final int[] textureObjectIds = new int[1]; glGenTextures(1, textureObjectIds, 0); if (textureObjectIds[0] == 0) { Log.w(TAG, "Could not generate a new OpenGL texture object."); return 0; } final BitmapFactory.Options options = new BitmapFactory.Options(); options.inScaled = false; // Read in the resource final Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), resourceId, options); if (bitmap == null) { Log.w(TAG, "Resource ID " + resourceId + " could not be decoded."); glDeleteTextures(1, textureObjectIds, 0); return 0; } // Bind to the texture in OpenGL glBindTexture(GL_TEXTURE_2D, textureObjectIds[0]); // Set filtering: a default must be set, or the texture will be // black. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Load the bitmap into the bound texture. texImage2D(GL_TEXTURE_2D, 0, bitmap, 0); // Note: Following code may cause an error to be reported in the // ADB log as follows: E/IMGSRV(20095): :0: HardwareMipGen: // Failed to generate texture mipmap levels (error=3) // No OpenGL error will be encountered (glGetError() will return // 0). If this happens, just squash the source image to be // square. It will look the same because of texture coordinates, // and mipmap generation will work. glGenerateMipmap(GL_TEXTURE_2D); // Recycle the bitmap, since its data has been loaded into // OpenGL. bitmap.recycle(); // Unbind from the texture. glBindTexture(GL_TEXTURE_2D, 0); return textureObjectIds[0]; }
From source file:Main.java
private static Bitmap loadPlaceholderPhoto(int placeholderImageResource, Context context, BitmapFactory.Options options) { if (placeholderImageResource == 0) { return null; }/* ww w. j a va 2s . com*/ return BitmapFactory.decodeResource(context.getResources(), placeholderImageResource, options); }
From source file:Main.java
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId, int reqWidth, int reqHeight) { // First decode with inJustDecodeBounds=true to check dimensions final BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true;/*from ww w. j av a 2 s. c o m*/ BitmapFactory.decodeResource(res, resId, options); // Calculate inSampleSize options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight); // Decode bitmap with inSampleSize set options.inJustDecodeBounds = false; return BitmapFactory.decodeResource(res, resId, options); }
From source file:Main.java
/** * Decode a given drawable resource with the specified dimensions * * @param res the app resources// ww w .j a v a 2 s. c om * @param resId the drawable resource ID * @param reqWidth the required width * @param reqHeight the required height * @return the bitmap */ public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId, int reqWidth, int reqHeight) { // First decode with inJustDecodeBounds=true to check dimensions final BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeResource(res, resId, options); // Calculate inSampleSize options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight); // Decode bitmap with inSampleSize set options.inJustDecodeBounds = false; return BitmapFactory.decodeResource(res, resId, options); }
From source file:Main.java
public static Bitmap decodeScaleImage(Context context, int resId, int targetWidth, int targetHeight) { BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true;/*w w w . j av a2 s . co m*/ BitmapFactory.decodeResource(context.getResources(), resId, options); options.inSampleSize = calculateInSampleSize(options, targetWidth, targetHeight); options.inJustDecodeBounds = false; Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), resId, options); return bitmap; }
From source file:Main.java
public static Bitmap resIdToBitmap(Resources res, int resId) { BitmapFactory.Options options = new BitmapFactory.Options(); options.inScaled = false;//w w w .j ava2 s .c om options.inDither = false; options.inPreferredConfig = Bitmap.Config.ARGB_8888; options.inPreferQualityOverSpeed = true; try { return BitmapFactory.decodeResource(res, resId, options); } catch (OutOfMemoryError e1) { e1.printStackTrace(); return null; } }