List of usage examples for android.graphics Bitmap createScaledBitmap
public static Bitmap createScaledBitmap(@NonNull Bitmap src, int dstWidth, int dstHeight, boolean filter)
From source file:Main.java
public static Bitmap resizeBitmap(Bitmap original, int width, int height) { return Bitmap.createScaledBitmap(original, width, height, false); }
From source file:Main.java
/** * Draw the favicon with dominant color. * @param context Context used to create the intent. * @param favicon favicon bitmap./* ww w. j a va 2 s.co m*/ * @param canvas Canvas that holds the favicon. */ private static void drawFaviconToCanvas(Context context, Bitmap favicon, Canvas canvas) { Rect iconBounds = new Rect(0, 0, canvas.getWidth(), canvas.getHeight()); int faviconSize = iconBounds.width() / 3; Bitmap scaledFavicon = Bitmap.createScaledBitmap(favicon, faviconSize, faviconSize, true); canvas.drawBitmap(scaledFavicon, iconBounds.exactCenterX() - scaledFavicon.getWidth() / 2.0f, iconBounds.exactCenterY() - scaledFavicon.getHeight() / 2.0f, null); }
From source file:Main.java
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Bitmap blurBitmap(Bitmap bitmap, Context context) { int width = bitmap.getWidth(), height = bitmap.getHeight(); Bitmap b = Bitmap.createScaledBitmap( Bitmap.createScaledBitmap(bitmap, (int) (width / SCALE_RATIO), (int) (height / SCALE_RATIO), false), width, height, false);/*from ww w . j a v a2s . c o m*/ return blurBitmap(b, DEFAULT_BLUR_RADIUS, context); }
From source file:Main.java
public static Bitmap fastblur(Bitmap sentBitmap, int radius) { int width = Math.round(sentBitmap.getWidth()); int height = Math.round(sentBitmap.getHeight()); sentBitmap = Bitmap.createScaledBitmap(sentBitmap, width, height, false); Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); if (radius < 1) { return (null); }//from www . j ava2 s. com int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; bitmap.getPixels(pix, 0, w, 0, 0, w, h); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int a[] = new int[wh]; int rsum, gsum, bsum, asum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[] = new int[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][4]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius + 1; int routsum, goutsum, boutsum, aoutsum; int rinsum, ginsum, binsum, ainsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = ainsum = routsum = goutsum = boutsum = aoutsum = rsum = gsum = bsum = asum = 0; for (i = -radius; i <= radius; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); sir[3] = 0xff & (p >> 24); rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; asum += sir[3] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; ainsum += sir[3]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; aoutsum += sir[3]; } } stackpointer = radius; for (x = 0; x < w; x++) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; a[yi] = dv[asum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; asum -= aoutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; aoutsum -= sir[3]; if (y == 0) { vmin[x] = Math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); sir[3] = 0xff & (p >> 24); rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; ainsum += sir[3]; rsum += rinsum; gsum += ginsum; bsum += binsum; asum += ainsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; aoutsum += sir[3]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; ainsum -= sir[3]; yi++; } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = ainsum = routsum = goutsum = boutsum = aoutsum = rsum = gsum = bsum = asum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; sir[3] = a[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; asum += a[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; ainsum += sir[3]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; aoutsum += sir[3]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { pix[yi] = (dv[asum] << 24) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; asum -= aoutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; aoutsum -= sir[3]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; sir[3] = a[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; ainsum += sir[3]; rsum += rinsum; gsum += ginsum; bsum += binsum; asum += ainsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; aoutsum += sir[3]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; ainsum -= sir[3]; yi += w; } } bitmap.setPixels(pix, 0, w, 0, 0, w, h); return (bitmap); }
From source file:Main.java
/** Returns a scaled version of the given Bitmap. One of the returned Bitmap's width and height will be equal to size, and the other * dimension will be equal or less.//from w w w . j av a 2 s . co m */ public static Bitmap createScaledBitmap(Bitmap bitmap, int size) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); int scaledWidth = size, scaledHeight = size; if (height < width) { scaledHeight = (int) (size * 1.0f * height / width); } else if (width < height) { scaledWidth = (int) (size * 1.0f * width / height); } Bitmap scaledBitmap = Bitmap.createScaledBitmap(bitmap, scaledWidth, scaledHeight, false); return scaledBitmap; }
From source file:Main.java
public static Bitmap scaleBitmap(Bitmap srcBmp, int iWidth, int iHeight) { float fWidth = srcBmp.getWidth(); float fHeight = srcBmp.getHeight(); if (fWidth > iWidth) { float mWidth = (float) (fWidth / 100); float fScale = (float) (iWidth / mWidth); fWidth *= (fScale / 100);//ww w . jav a2 s.c o m fHeight *= (fScale / 100); } else if (fHeight > iHeight) { float mHeight = (float) (fHeight / 100); float fScale = (float) (iHeight / mHeight); fWidth *= (fScale / 100); fHeight *= (fScale / 100); } return Bitmap.createScaledBitmap(srcBmp, (int) fWidth, (int) fHeight, true); }
From source file:Main.java
/** * Scale down the bitmap in order to make color analysis faster. Taken from Palette. */// w w w .j a v a 2s .com private static Bitmap scaleBitmapDown(@NonNull Bitmap bitmap) { final int CALCULATE_BITMAP_MIN_DIMENSION = 100; final int minDimension = Math.min(bitmap.getWidth(), bitmap.getHeight()); if (minDimension <= CALCULATE_BITMAP_MIN_DIMENSION) { // If the bitmap is small enough already, just return it return bitmap; } final float scaleRatio = CALCULATE_BITMAP_MIN_DIMENSION / (float) minDimension; return Bitmap.createScaledBitmap(bitmap, Math.round(bitmap.getWidth() * scaleRatio), Math.round(bitmap.getHeight() * scaleRatio), false); }
From source file:Main.java
public static Bitmap resize(Bitmap src, int max, boolean isKeep) { if (!isKeep)/*from ww w. j a v a2s .co m*/ return resizeBitmap(src, max); int width = src.getWidth(); int height = src.getHeight(); float rate = 0.0f; if (width > height) { if (max > width) { rate = max / (float) width; height = (int) (height * rate); width = max; } } else { if (max > height) { rate = max / (float) height; width = (int) (width * rate); height = max; } } return Bitmap.createScaledBitmap(src, width, height, true); }
From source file:Main.java
public static Bitmap resizeImage(Bitmap image, int maxWidth, int maxHeight) { Log.d(TAG, "[AirImagePickerUtils] Entering resizeImage: " + String.valueOf(maxWidth) + " x " + String.valueOf(maxHeight)); Bitmap result = image;// www . j a v a 2 s.c om // make sure that the image has the correct height if (image.getWidth() > maxWidth || image.getHeight() > maxHeight && maxWidth != -1 && maxHeight != -1) { float reductionFactor = Math.max(Float.valueOf(image.getWidth()) / maxWidth, Float.valueOf(image.getHeight()) / maxHeight); result = Bitmap.createScaledBitmap(image, (int) (image.getWidth() / reductionFactor), (int) (image.getHeight() / reductionFactor), true); Log.d(TAG, "[AirImagePickerUtils] resized image to: " + String.valueOf(result.getWidth()) + " x " + String.valueOf(result.getHeight())); } Log.d(TAG, "[AirImagePickerUtils] Exiting resizeImage"); return result; }
From source file:Main.java
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Bitmap blur(Context context, Bitmap image) { int width = Math.round(image.getWidth() * BITMAP_SCALE); int height = Math.round(image.getHeight() * BITMAP_SCALE); Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false); Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap); RenderScript rs = RenderScript.create(context); ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap); Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap); theIntrinsic.setRadius(BLUR_RADIUS); theIntrinsic.setInput(tmpIn);//from w w w . j av a2 s .co m theIntrinsic.forEach(tmpOut); tmpOut.copyTo(outputBitmap); return outputBitmap; }