Android examples for Graphics:Bitmap Blur
blur Bitmap with renderscript
//package com.java2s; import android.annotation.TargetApi; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.os.Build; import android.renderscript.Allocation; import android.renderscript.RenderScript; import android.renderscript.ScriptIntrinsicBlur; import android.view.View; public class Main { @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static void blur(Context context, Bitmap bkg, View view, float radius) { Bitmap overlay = Bitmap.createBitmap(view.getMeasuredWidth(), view.getMeasuredHeight(), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(overlay); RectF rectF = new RectF(view.getLeft(), view.getTop(), view.getRight(), view.getBottom()); canvas.drawBitmap(bkg, null, rectF, null); RenderScript rs = RenderScript.create(context); Allocation overlayAlloc = Allocation.createFromBitmap(rs, overlay); ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, overlayAlloc.getElement()); blur.setInput(overlayAlloc);//from w ww . j av a 2 s . c o m blur.setRadius(radius); blur.forEach(overlayAlloc); overlayAlloc.copyTo(overlay); view.setBackground(new BitmapDrawable(context.getResources(), overlay)); rs.destroy(); } }