Android examples for android.opengl:OpenGL
opengl gles Type To String
//package com.java2s; import android.opengl.GLES20; public class Main { public static String gles20TypeToString(int gles20Type) { String typeString = "unknown"; switch (gles20Type) { case GLES20.GL_FLOAT: typeString = "GL_FLOAT"; break; case GLES20.GL_FLOAT_VEC2: typeString = "GL_FLOAT_VEC2"; break; case GLES20.GL_FLOAT_VEC3: typeString = "GL_FLOAT_VEC3"; break; case GLES20.GL_FLOAT_VEC4: typeString = "GL_FLOAT_VEC4"; break; case GLES20.GL_INT: typeString = "GL_INT"; break; case GLES20.GL_INT_VEC2: typeString = "GL_INT_VEC2"; break; case GLES20.GL_INT_VEC3: typeString = "GL_INT_VEC3"; break; case GLES20.GL_INT_VEC4: typeString = "GL_INT_VEC4"; break; case GLES20.GL_BOOL: typeString = "GL_BOOL"; break; case GLES20.GL_BOOL_VEC2: typeString = "GL_BOOL_VEC2"; break; case GLES20.GL_BOOL_VEC3: typeString = "GL_BOOL_VEC3"; break; case GLES20.GL_BOOL_VEC4: typeString = "GL_BOOL_VEC4"; break; case GLES20.GL_FLOAT_MAT2: typeString = "GL_FLOAT_MAT2"; break; case GLES20.GL_FLOAT_MAT3: typeString = "GL_FLOAT_MAT3"; break; case GLES20.GL_FLOAT_MAT4: typeString = "GL_FLOAT_MAT4"; break; case GLES20.GL_SAMPLER_2D: typeString = "GL_SAMPLER_2D"; break; case GLES20.GL_SAMPLER_CUBE: typeString = "GL_SAMPLER_CUBE"; break; default:/* ww w . j a va 2 s .com*/ break; } return typeString; } }