Here you can find the source of fastblur(Bitmap sentBitmap)
Parameter | Description |
---|---|
sentBitmap | the sent bitmap |
public static Bitmap fastblur(Bitmap sentBitmap)
//package com.java2s; import java.io.BufferedOutputStream; import java.io.IOException; import java.io.InputStream; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Matrix; public class Main { /**/*from www . j a va 2s .c o m*/ * Fastblur in bitmap. * * @param sentBitmap * the sent bitmap * @param radius * the radius * @return the bitmap * @author siddhesh */ public static Bitmap fastblur(Bitmap sentBitmap, int radius) { Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); Bitmap origBitmap = sentBitmap.copy(sentBitmap.getConfig(), true); if (radius < 1) { return (null); } int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; int[] opix = new int[w * h]; // Log.e("pix", w + " " + h + " " + pix.length); bitmap.getPixels(pix, 0, w, 0, 0, w, h); origBitmap.getPixels(opix, 0, w, 0, 0, w, h); final int width = sentBitmap.getWidth(); final int height = sentBitmap.getHeight(); final float xc = width / 2; final float yc = height / 2; final float a1 = width / 6; final float b1 = height / 2; final double a1Square = Math.pow(a1, 2); final double b1Square = Math.pow(b1, 2); final double area = Math.PI * a1 * b1; // / area of Ellipse to calculate // no of pixels this ellipse can // hold // int[] intArrEllipsePosition = new int[(int) area]; int[] intArrEllipseData = new int[(int) area]; int[] overlayBmp = new int[width * height]; for (int i = 0; i < overlayBmp.length; i++) { overlayBmp[i] = -1; } // Log.d(TAG, overlayBmp+""); sentBitmap.getPixels(overlayBmp, 0, width, 0, 0, width, height); int noOfPixelsInEllipse = 0; int currPosition = 0; for (int currY = 0; currY < height; currY++) { for (int currX = 0; currX < width; currX++) { double computeEllipseEqn = (Math.pow(currX - xc, 2) / a1Square) + (Math.pow(currY - yc, 2) / b1Square); // ///// // computation // to check if // current (x,y) // pixel lies in // or on ellipse // region/// if (computeEllipseEqn <= 1) { currPosition = (currY * width) + currX + 1; // // mapping // between // current x,y // pixel wrt // pixel array // /// intArrEllipsePosition[noOfPixelsInEllipse] = currPosition; if (computeEllipseEqn > 0.90) { // Log.d("PIX ", "" + computeEllipseEqn); intArrEllipseData[noOfPixelsInEllipse] = Color .argb(0x26, Color.red(pix[currPosition]), Color.green(pix[currPosition]), Color.blue(pix[currPosition]));// pix[currPosition]; } else if (computeEllipseEqn > 0.70 && computeEllipseEqn < 0.90) { // Log.d("PIX 0.70", "" + computeEllipseEqn); intArrEllipseData[noOfPixelsInEllipse] = Color .argb(0x10, Color.red(pix[currPosition]), Color.green(pix[currPosition]), Color.blue(pix[currPosition]));// pix[currPosition]; } else if (computeEllipseEqn > 0.65 && computeEllipseEqn < 0.70) { // Log.d("PIX 0.70", "" + computeEllipseEqn); intArrEllipseData[noOfPixelsInEllipse] = Color .argb(0x10, Color.red(pix[currPosition]), Color.green(pix[currPosition]), Color.blue(pix[currPosition]));// pix[currPosition]; } else if (computeEllipseEqn > 0.63 && computeEllipseEqn < 0.65) { // Log.d("PIX 0.70", "" + computeEllipseEqn); intArrEllipseData[noOfPixelsInEllipse] = Color .argb(0x01, Color.red(pix[currPosition]), Color.green(pix[currPosition]), Color.blue(pix[currPosition]));// pix[currPosition]; } else { intArrEllipseData[noOfPixelsInEllipse] = pix[currPosition]; } // intArrEllipseData[noOfPixelsInEllipse] = // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x00, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition])); noOfPixelsInEllipse++; } } } // Log.d("Check: ", // "chk: intArrElipsePosition"+intArrElipsePosition.length + // " noOfPixelsInEllipse: "+noOfPixelsInEllipse); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int rsum, gsum, bsum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[] = new int[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][3]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius; i <= radius; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); // sir[0] = p>>16; // sir[1] = p>>8; // sir[2] = p; rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } // radius = radius + 1; } stackpointer = radius; for (x = 0; x < w; x++) { { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = Math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); // // sir[0] = p>>16; // sir[1] = p>>8; // sir[2] = p; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi++; } } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { { // Preserve alpha channel: ( 0xff000000 & pix[yi] ) pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } } // Log.e("pix", w + " " + h + " " + pix.length); for (int k = 0; k < width * height; k++) { // Log.d(TAG, "PIXEL FOUND "+overlayBmp[k]); overlayBmp[k] = Color.argb(0x000000, Color.red(pix[currPosition]), Color.green(pix[currPosition]), Color.blue(pix[currPosition])); } // /// update pixels in blurred array with the pixels picked from // original pixels intersecting the ellipse region /// for (int tmpEllipsePixel = 0; tmpEllipsePixel < noOfPixelsInEllipse; tmpEllipsePixel++) { // pix[intArrEllipsePosition[tmpEllipsePixel]] = // intArrEllipseData[tmpEllipsePixel]; overlayBmp[intArrEllipsePosition[tmpEllipsePixel]] = intArrEllipseData[tmpEllipsePixel]; } // Log.d(TAG, overlayBmp+""); // pix[intArrEllipsePosition[tmpEllipsePixel]] = // intArrEllipseData[tmpEllipsePixel]; // bitmap.setPixels(pix, 0, w, 0, 0, w, h); // Bitmap canvasOverlay = Bitmap.createBitmap(origBitmap.getWidth(), origBitmap.getHeight(), origBitmap.getConfig()); canvasOverlay.setPixels(overlayBmp, 0, w, 0, 0, w, h); // canvasOverlay.setHasMipMap(true); // Canvas canvas = new Canvas(bitmap); canvas.drawBitmap(canvasOverlay, new Matrix(), null); return (bitmap); } /** * Fastblur. * * @param sentBitmap the sent bitmap * @return the bitmap */ public static Bitmap fastblur(Bitmap sentBitmap) { int[] radius = new int[] { 1, 2, 3, 6 }; int[] ellipseWidth = new int[] { 6, 4, 3, 2 }; Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); // Bitmap origBitmap = sentBitmap.copy(sentBitmap.getConfig(), true); int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; final int width = sentBitmap.getWidth(); final int height = sentBitmap.getHeight(); final float xc = width / 2; final float yc = height / 2; // int[] opix = new int[w * h]; // Log.e("pix", w + " " + h + " " + pix.length); for (int index = 0; index < 2; index++) { if (radius[index] < 1) { return (null); } bitmap.getPixels(pix, 0, w, 0, 0, w, h); // origBitmap.getPixels(opix, 0, w, 0, 0, w, h); final float a1 = width / ellipseWidth[index]; final float b1 = height / 2; final double a1Square = Math.pow(a1, 2); final double b1Square = Math.pow(b1, 2); final double area = Math.PI * a1 * b1; // / area of Ellipse to calculate // no of pixels this ellipse can // hold // int[] intArrEllipsePosition = new int[(int) area]; int[] intArrEllipseData = new int[(int) area]; int noOfPixelsInEllipse = 0; int currPosition = 0; for (int currY = 0; currY < height; currY++) { for (int currX = 0; currX < width; currX++) { double computeEllipseEqn = (Math.pow(currX - xc, 2) / a1Square) + (Math.pow(currY - yc, 2) / b1Square); // ///// // computation // to check if // current (x,y) // pixel lies in // or on ellipse // region/// if (computeEllipseEqn <= 1) { currPosition = (currY * width) + currX + 1; // // mapping // between // current x,y // pixel wrt // pixel array // /// intArrEllipsePosition[noOfPixelsInEllipse] = currPosition; // if (computeEllipseEqn > 0.90) { // // Log.d("PIX ", "" + computeEllipseEqn); // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x26, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition]));// pix[currPosition]; // } // else if (computeEllipseEqn > 0.70 && computeEllipseEqn < // 0.90) { // // Log.d("PIX 0.70", "" + computeEllipseEqn); // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x10, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition]));// pix[currPosition]; // } // else if (computeEllipseEqn > 0.65 && computeEllipseEqn < // 0.70) { // // Log.d("PIX 0.70", "" + computeEllipseEqn); // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x10, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition]));// pix[currPosition]; // } // else if (computeEllipseEqn > 0.63 && computeEllipseEqn < // 0.65) { // // Log.d("PIX 0.70", "" + computeEllipseEqn); // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x01, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition]));// pix[currPosition]; // } // else // { intArrEllipseData[noOfPixelsInEllipse] = pix[currPosition]; // } // intArrEllipseData[noOfPixelsInEllipse] = // intArrEllipseData[noOfPixelsInEllipse] = Color.argb(0x00, // Color.red(pix[currPosition]), // Color.green(pix[currPosition]), // Color.blue(pix[currPosition])); noOfPixelsInEllipse++; } } } int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius[index] + radius[index] + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int rsum, gsum, bsum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[] = new int[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][3]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius[index] + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius[index]; i <= radius[index]; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius[index]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); // sir[0] = p>>16; // sir[1] = p>>8; // sir[2] = p; rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } // radius = radius + 1; } stackpointer = radius[index]; for (x = 0; x < w; x++) { { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius[index] + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = Math.min(x + radius[index] + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); // // sir[0] = p>>16; // sir[1] = p>>8; // sir[2] = p; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi++; } } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius[index] * w; for (i = -radius[index]; i <= radius[index]; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius[index]]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius[index]; for (y = 0; y < h; y++) { { // Preserve alpha channel: ( 0xff000000 & pix[yi] ) pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius[index] + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } } for (int tmpEllipsePixel = 0; tmpEllipsePixel < noOfPixelsInEllipse; tmpEllipsePixel++) { pix[intArrEllipsePosition[tmpEllipsePixel]] = intArrEllipseData[tmpEllipsePixel]; // overlayBmp[intArrEllipsePosition[tmpEllipsePixel]] = // intArrEllipseData[tmpEllipsePixel]; } bitmap.setPixels(pix, 0, w, 0, 0, w, h); } return (bitmap); } /** * Copy. * * @param in the in * @param out the out * @throws IOException Signals that an I/O exception has occurred. */ private static void copy(InputStream in, BufferedOutputStream out) throws IOException { int byte_; while ((byte_ = in.read()) != -1) out.write(byte_); } }