GraphicsEnvironment.getAvailableFontFamilyNames() has the following syntax.
public abstract String [] getAvailableFontFamilyNames()
In the following code shows how to use GraphicsEnvironment.getAvailableFontFamilyNames() method.
//from w ww . j a v a 2 s.c om import java.awt.GraphicsEnvironment; public class Main { public static void main(String[] args) { GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); String[] fontnames = e.getAvailableFontFamilyNames(); System.out.println("\nFonts available on this platform: "); for (int i = 0; i < fontnames.length; i++) System.out.println(fontnames[i]); return; } }
The code above generates the following result.