W3C Event Capture and Bubble : Target « Event « JavaScript Tutorial






<html> 

<head> 
<title>W3C DOM Event Propagation</title> 
<script type="text/javascript"> 
function init() { 
    window.onclick = winEvent; 
    document.onclick = docEvent; 
    document.body.onclick = docBodEvent; 
    document.addEventListener("click", docEvent, true); 
    document.forms[0].addEventListener("click", formCaptureEvent, true); 
    document.forms[0].addEventListener("click", formBubbleEvent, false); 
} 
function winEvent(evt) { 
    alert("window object level (" + getPhase(evt) + ")."); 
} 
function docEvent(evt) { 
    alert("Document level (" + getPhase(evt) + ")."); 
} 
function docBodEvent(evt) { 
    alert("BODY level (" + getPhase(evt) + ")."); 
} 
function formCaptureEvent(evt) { 
    alert("FORM only on CAPTURE."); 
} 
function formBubbleEvent(evt) { 
    alert("FORM only on BUBBLE."); 
} 
function getPhase(evt) { 
    switch (evt.eventPhase) { 
        case 1: 
        return "CAPTURING"; 
            break; 
        case 2: 
        return "AT TARGET"; 
            break; 
        case 3: 
        return "BUBBLING"; 
            break; 
        default: 
        return ""; 
    } 
} 
</script> 
</head> 
<body onload="init()"> 
<form> 
<input type="button" value="Button 'main1'" name="main1" onclick="alert('button (' + getPhase(event) + ').')" /> 
</form> 
</body> 
</html>








15.6.Target
15.6.1.Get key event target element id
15.6.2.Get mouse event target
15.6.3.Event Bubbling Demonstration
15.6.4.W3C Event Capture and Bubble