Call constructor from base class : class hierarchy « Class « C++ Tutorial






#include <iostream>
using namespace std;

class MyType {

protected:
       float value;

public:
         float subtract(float);
         float add(float);
         void display();
         MyType(float);
         MyType();
};

MyType::MyType(float num)
{
   value = num;
}
MyType::MyType()
{
   value = 1000;
}

float MyType::subtract(float amount)
{

    value -= amount;
       return value;
}
float MyType::add(float amount)
{
    value += amount;
       return value;
}

void MyType::display()
{
  cout << "Your value is " << value << endl;
}

class DerivedType:public MyType
{

public:
       DerivedType(float);
};

DerivedType::DerivedType(float num):MyType(num)
{

}



DerivedType myType(1200);

int main()
{

  float amount, balance;

  myType.display();
  cout << endl;
  cout << "Please enter the amount to deposit \n";
  cin>> amount;
  balance = myType.add(amount);
  cout << "New balance is " << balance << endl;
  cout << endl;

  cout << "Please enter the amount to withdraw \n";
  cin >> amount;
  balance = myType.subtract(amount);
  cout << "New balance is " << balance << endl;
  cout << endl;

  return 0;
}
Your value is 1200

Please enter the amount to deposit
123
New balance is 1323

Please enter the amount to withdraw
123
New balance is 1200








9.7.class hierarchy
9.7.1.A simple class hierarchy.
9.7.2.A multilevel hierarchy
9.7.3.Deriving ADTs from other ADTs
9.7.4.Use typeid to test type equality
9.7.5.Multiple base class constructing and destructing
9.7.6.Three level inheritance
9.7.7.Overload across class hiearchy
9.7.8.Shadow base class function in its two children classes
9.7.9.Reference another class in member function
9.7.10.Shadow function with the same name in base class
9.7.11.Inherit protected fields
9.7.12.Call constructor from base class