1. JTextFields on top of active drawing on JPanel, threading problems stackoverflow.comHas anyone ever tried to use Swing to construct a proper multi-buffered rendering environment on top of which Swing user interface elements can be added? In this case I have an ... |
2. Swing active rendering efficiency or how to combine active rendering with gui widgets stackoverflow.comContinuing from a previous question, I keep searching for the optimal way to combine active rendering with textfields in Java. I tried several options, using BufferStrategy, VolatileImage or overriding update() ... |