Image paint « Icon Image « Java Swing Q&A





1. How do I get the image paint/paintComponent generates?    stackoverflow.com

I have a quick question. How do I get the image generated by a JComponent.paint or paintComponent? I have a JComponent which I use as a 'workspace' and where I have overwritten ...

2. Component painted to image renders with ugly fonts    stackoverflow.com

When I'm rendering a Swing component to an image the fonts are different then when the component is rendered on screen. Here is an image showing the difference: enter image ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>3. <a href='http://www.coderanch.com/t/332609/GUI/java/Painting-over-image'>Painting over a image</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>Hello, Is it possible to paint over a background image? What I am trying to do is have a background image and only paint over a certain part (like a 5x5 pixel square) when an event happens. Also, the new painted over I would like to have a mouse over and display some information. Or, should i create the main background ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>4. <a href='http://www.coderanch.com/t/335449/GUI/java/painting-image'>painting an image</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>I've to change colour of five images. I've already setted up the chain that get the user able to choose the colour and generate the output with the desired colours of other html elements. Now I need to change the colour of gif images. In other words I need to load in memory a gif image change the colour and write ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>5. <a href='http://www.coderanch.com/t/336231/GUI/java/Image-not-getting-painted'>Image not getting painted.</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>Tried that. Actually I tried revalidate() but now I tried validate() and invalidate() and it doesn't seem to help. I changed the alignment of the icon to the top left because I discovered that it was getting painted it was just getting painted in part of the frame that isn't showing on the screen apparently. Even so, most of the image ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>6. <a href='http://www.coderanch.com/t/336331/GUI/java/dynamic-component-invalidate-validate-painting'>dynamic component invalidate/validate painting issue (image examples included)</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>I have a panel that is dynamic. The contents are rendered depending on what the user selects in a ComboBox (occurance combo box) as seen in this image When I select a different value from the occurance combo box, I generate a remove the old panel, generate the new panel and add it to the component, then I invalidate and re-validate ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>7. <a href='http://www.coderanch.com/t/338061/GUI/java/paint-java-awt-Image-JScollPane'>How to paint a java.awt.Image in a JScollPane?</a><span class='articleProductElementHost'>    coderanch.com</span></h3></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>8. <a href='http://www.coderanch.com/t/339210/GUI/java/Painting-components-over-images'>Painting components over images</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>Swing will paint all of a containers components for you. All you have to do is render your background image to a component and then add the child components as usual. Here's the recommended way: import java.awt.*; import java.awt.image.BufferedImage; import java.io.*; import java.net.*; import javax.imageio.ImageIO; import javax.swing.*; public class BackgroundImage { public BackgroundImage() { BufferedImage[] images = loadImages(); JPanel cougar = ...</p></div></td></tr><tr><td><div class='articleProductElement'><h3 class='articleProductElementTitle'>9. <a href='http://www.coderanch.com/t/482667/GUI/java/Images-don-painting'>Images don't painting</a><span class='articleProductElementHost'>    coderanch.com</span></h3><p class='articleProductElementParagraph'>Hello! This is my first post, and I need your help! I'm trying to display five images, but I can't. I don't have any error message, any warning! I have two classes: Class 1: import java.awt.*; import javax.swing.JFrame; /** The SimpleScreenManager class manages initializing and displaying full screen graphics modes. */ public class SimpleScreenManager { private GraphicsDevice device; /** Creates a ...</p></div></td></tr><tr><td><br/><br/><style>.example_responsive_1 { width: 320px; height: 100px; }@media(min-width: 500px) { .example_responsive_1 { width: 468px; height: 60px; } }@media(min-width: 800px) { .example_responsive_1 { width: 468px; height: 60px; } }</style><script async src=

10. Painting and erasing over image    coderanch.com

Hello, i am trying to make an application, where i can draw to an image, but i stucked. My problem is: A have an image and i need to write something in to with my tablet. But I need not to modify the image itself. And sometimes, i need to clear what i have written before, but also i do not ...

11. Why is this Image being painted?    coderanch.com

I am working on making a Tic-Tac-Toe game, and I can not figure out why an 'X' is painted in the top left spot every time the program is run. It would probably help if you compiled and ran the program. I believe the problem lies somewhere in the for loop on lines 53 - 72, but I have looked at ...