An MVC game framework for Java |
Framework and some demos for java applications concerning the sport of curling. Possible topics: Games, statistics and archiving, coaching, strategy and analysis tools, Scientific simulation of rock dynamics ( physics ) |
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A catchall repo for many years of old Java work (including my Tile-based game framework) |
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Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. |
Official download page: The Movie DudeThis project is a framework for creating Greasemonkey scripts that cross-link sites.Included are 'The Movie Dude' and 'The Game Dude'.Email suggestions... |
Thousand Parsec is a framework for turn based space empire building games. Thousand Parsec includes everything you need to play running games, set up your own games and build your own space empire gam... |
Thousand Parsec is a small but vibrant Open Source Game development project. Thousand Parsec aims to be a framework for building space empire strategy games (often called 4x games). The framework is b... |
Thousand Parsec is a bunch of games based on a common framework for building turn based space empire building games. Some of the games, such as our first demo game MiniSec, are developed by the Thousa... |
9. p/rugl code.google.comIt's Ryan's (useful|unoriginal|unkempt) game library.A hopefully helpful framework that (so far) provides rendering batching, texture packing, font rendering, simple sound synthesis and a drop-down ... |
GWEN.Net is a .Net port of GWEN. GWEN is a lightweight GUI library aimed at games. It contains rich widget collection and most functionality you'd expect from a GUI framework. See and for details.... |
11. p/doodled code.google.comA XNA framework graphical user interface application designed to reduce the time it takes to create interfaces in xna game studio. |
12. p/tsiu code.google.coma simple app/game framework |
13. p/entnet code.google.comEntNet is a game networking library for the .net framework that provides automatic entity replication and interpolation, input prediction, and lag compensation. It is built on top of the lidgren netw... |
Videoventure is an exercise in using modern techniques to achieve old-school gaming satisfaction. The application framework is built around component database system that encourages a flexible, data-... |
15. p/awe6 code.google.comawe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of DeveloperGallery quality games.Adopting an inversion-of-control + entity-component concept awe6 com... |
16. p/r-c4d3 code.google.comprovide simple, useful tools for video game development, deployment, and play make - use the light-weight framework to skip the small stuff and focus on the game. easily deploy stand-alone ... |