Back to project page fullScreenApp.
The source code is released under:
MIT License
If you think the Android project fullScreenApp listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
package com.example.fullscreen; /* w ww . j ava 2 s . co m*/ import com.example.fullscreen.util.SystemUiHider; import android.annotation.TargetApi; import android.os.Build; import android.os.Bundle; import android.os.Handler; import android.view.MotionEvent; import android.view.View; import android.view.Window; import android.support.v7.app.ActionBar; import android.support.v7.app.ActionBarActivity; /** * An example full-screen activity that shows and hides the system UI (i.e. * status bar and navigation/system bar) with user interaction. * * @see SystemUiHider */ public class FullscreenActivity extends ActionBarActivity { /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds. */ private static final boolean AUTO_HIDE = true; /** * If {@link #AUTO_HIDE} is set, the number of milliseconds to wait after * user interaction before hiding the system UI. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000; /** * If set, will toggle the system UI visibility upon interaction. Otherwise, * will show the system UI visibility upon interaction. */ private static final boolean TOGGLE_ON_CLICK = false; /** * The flags to pass to {@link SystemUiHider#getInstance}. */ private static final int HIDER_FLAGS = SystemUiHider.FLAG_HIDE_NAVIGATION; /** * The instance of the {@link SystemUiHider} for this activity. */ private SystemUiHider mSystemUiHider; @Override protected void onCreate( Bundle savedInstanceState ) { super.onCreate( savedInstanceState ); if( Build.VERSION.SDK_INT < Build.VERSION_CODES.HONEYCOMB ) requestWindowFeature( Window.FEATURE_NO_TITLE ); setContentView( R.layout.activity_fullscreen ); final View controlsView = findViewById( R.id.fullscreen_content_controls ); final View contentView = findViewById( R.id.fullscreen_content ); // Set up an instance of SystemUiHider to control the system UI for // this activity. mSystemUiHider = SystemUiHider.getInstance( this, contentView, HIDER_FLAGS ); mSystemUiHider.setup( ); mSystemUiHider .setOnVisibilityChangeListener( new SystemUiHider.OnVisibilityChangeListener( ) { // Cached values. int mControlsHeight; int mShortAnimTime; @Override @TargetApi(Build.VERSION_CODES.HONEYCOMB_MR2) public void onVisibilityChange( boolean visible ) { if( Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2 ) { // If the ViewPropertyAnimator API is available // (Honeycomb MR2 and later), use it to animate the // in-layout UI controls at the bottom of the // screen. if( mControlsHeight == 0 ) { mControlsHeight = controlsView.getHeight( ); } if( mShortAnimTime == 0 ) { mShortAnimTime = getResources( ).getInteger( android.R.integer.config_shortAnimTime ); } controlsView .animate( ) .translationY( visible ? 0 : mControlsHeight ) .setDuration( mShortAnimTime ); } else { // If the ViewPropertyAnimator APIs aren't // available, simply show or hide the in-layout UI // controls. controlsView.setVisibility( visible ? View.VISIBLE : View.GONE ); } if( visible && AUTO_HIDE ) { // Schedule a hide(). delayedHide( AUTO_HIDE_DELAY_MILLIS ); } } } ); // Set up the user interaction to manually show or hide the system UI. contentView.setOnClickListener( new View.OnClickListener( ) { @Override public void onClick( View view ) { if( TOGGLE_ON_CLICK ) { mSystemUiHider.toggle( ); } else { mSystemUiHider.show( ); } } } ); // Set up action bar. final ActionBar actionBar = getSupportActionBar( ); // Specify that the Home button should show an "Up" caret, indicating // that touching the // button will take the user one step up in the application's hierarchy. actionBar.setDisplayHomeAsUpEnabled( false ); // Upon interacting with UI controls, delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI. findViewById( R.id.dummy_button ).setOnTouchListener( mDelayHideTouchListener ); } @Override protected void onPostCreate( Bundle savedInstanceState ) { super.onPostCreate( savedInstanceState ); // Trigger the initial hide() shortly after the activity has been // created, to briefly hint to the user that UI controls // are available. delayedHide( 100 ); } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI. This is to prevent the jarring behavior of controls going away * while interacting with activity UI. */ View.OnTouchListener mDelayHideTouchListener = new View.OnTouchListener( ) { @Override public boolean onTouch( View view, MotionEvent motionEvent ) { if( AUTO_HIDE ) { delayedHide( AUTO_HIDE_DELAY_MILLIS ); } return false; } }; Handler mHideHandler = new Handler( ); Runnable mHideRunnable = new Runnable( ) { @Override public void run( ) { mSystemUiHider.hide( ); } }; /** * Schedules a call to hide() in [delay] milliseconds, canceling any * previously scheduled calls. */ private void delayedHide( int delayMillis ) { mHideHandler.removeCallbacks( mHideRunnable ); mHideHandler.postDelayed( mHideRunnable, delayMillis ); } }