Back to project page AndroidSweetPlayer.
The source code is released under:
Apache License
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/* * Copyright (C) 2013 Ronny Yabar Aizcorbe <ronnycontacto@gmail.com> */*w w w . j a va2s. c o m*/ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.streaming.sweetplayer.utils; import android.graphics.Bitmap; import java.lang.ref.SoftReference; import java.util.Collections; import java.util.HashMap; import java.util.Map; /** * Class responsible to do the caching for images. */ public class MemoryCache { private Map<String, SoftReference<Bitmap>> mMemCache = Collections.synchronizedMap(new HashMap<String, SoftReference<Bitmap>>()); public Bitmap get(String id) { if (!mMemCache.containsKey(id)) { return null; } SoftReference<Bitmap> reference = mMemCache.get(id); return reference.get(); } public void put(String id, Bitmap bitmap) { mMemCache.put(id, new SoftReference<Bitmap>(bitmap)); } public void clear() { mMemCache.clear(); } }