Back to project page AndroidSweetPlayer.
The source code is released under:
Apache License
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/* * Copyright (C) 2013 Ronny Yabar Aizcorbe <ronnycontacto@gmail.com> *// ww w . j a v a 2s .com * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.streaming.sweetplayer.utils; import android.content.Context; import android.net.ConnectivityManager; import android.net.NetworkInfo; /** * Class to check if the user has Internet Connection. * It's extremely important to check this, because if there is no connection, we don't need to parse JSON files and * also notify the user about the problem. */ public class CheckInternetConnection { private Context mContext; public CheckInternetConnection(Context context) { this.mContext = context; } /** * Returns true or false, depending of the current Internet connection. */ public boolean isConnectingToInternet() { ConnectivityManager connectivity = (ConnectivityManager) mContext.getSystemService(Context.CONNECTIVITY_SERVICE); if (connectivity != null) { NetworkInfo activeNetwork = connectivity.getActiveNetworkInfo(); if (activeNetwork != null) { if(activeNetwork.isConnectedOrConnecting()) return true; } } return false; } }