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Apache License
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package com.jcxavier.android.opengl.engine; // w w w . j a va2s.co m import android.graphics.Bitmap; import com.jcxavier.android.opengl.math.Vector3; /** * Created on 11/03/2014. * * @author Joo Xavier <jcxavier@jcxavier.com> */ public interface RendererOptions { void setBackgroundColor(Vector3 backgroundColor); void setStencilBufferSize(int size); void setDepthBufferSize(int size); void setBitmapConfig(Bitmap.Config bitmapConfig); void setSamples(int numberOfSamples); void setBlendingEnabled(boolean enabled); void setBackfaceCullingEnabled(boolean enabled); }