Android Open Source - gdx-vr Cardboard Distortion






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Back to project page gdx-vr.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

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Java Source Code

/*******************************************************************************
 * Copyright 2011 See AUTHORS file./*from w  w  w.j av a2 s .  c  o m*/
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.vr;

import com.badlogic.gdx.graphics.Mesh;

/**
 * @author Daniel Holderbaum
 */
public class CardboardDistortion implements Distortion {

  private com.google.vrtoolkit.cardboard.Distortion distortion;

  public CardboardDistortion(com.google.vrtoolkit.cardboard.Distortion distortion) {
    this.distortion = distortion;
  }

  @Override
  public float distort(float radius) {
    return distortion.distort(radius);
  }

  @Override
  public float distortInverse(float radius) {
    return distortion.distortInverse(radius);
  }

  @Override
  public float distortionFactor(float radius) {
    return distortion.distortionFactor(radius);
  }

  @Override
  public float[] getCoefficients() {
    return distortion.getCoefficients();
  }

  @Override
  public void setCoefficients(float[] coefficients) {
    distortion.setCoefficients(coefficients);
  }

  @Override
  public Mesh getAntiDistortionMesh() {
    // TODO Auto-generated method stub
    return null;
  }

}




Java Source Code List

com.badlogic.gdx.vr.Body.java
com.badlogic.gdx.vr.CardboardDistortionRenderer.java
com.badlogic.gdx.vr.CardboardDistortion.java
com.badlogic.gdx.vr.CardboardHMD.java
com.badlogic.gdx.vr.CardboardImplementation.java
com.badlogic.gdx.vr.CardboardMetaInformation.java
com.badlogic.gdx.vr.CardboardOpticsInformation.java
com.badlogic.gdx.vr.CardboardScreenInformation.java
com.badlogic.gdx.vr.DeviceMetaInformation.java
com.badlogic.gdx.vr.DeviceOpticsInformation.java
com.badlogic.gdx.vr.DeviceScreenInformation.java
com.badlogic.gdx.vr.DistortionRenderer.java
com.badlogic.gdx.vr.Distortion.java
com.badlogic.gdx.vr.HeadMountedDisplay.java
com.badlogic.gdx.vr.Head.java
com.badlogic.gdx.vr.MeshBuilder.java
com.badlogic.gdx.vr.OculusDistortionRenderer.java
com.badlogic.gdx.vr.OculusHMD.java
com.badlogic.gdx.vr.OculusImplementation.java
com.badlogic.gdx.vr.OculusMetaInformation.java
com.badlogic.gdx.vr.OculusOpticsInformation.java
com.badlogic.gdx.vr.OculusScreenInformation.java
com.badlogic.gdx.vr.SoftwareAntiDistortionRenderer.java
com.badlogic.gdx.vr.SplitViewport.java
com.badlogic.gdx.vr.Stage3D.java
com.badlogic.gdx.vr.TypeTransformer.java
com.badlogic.gdx.vr.TypeTransformer.java
com.badlogic.gdx.vr.VirtualRealityDeviceListener.java
com.badlogic.gdx.vr.VirtualRealityImplementation.java
com.badlogic.gdx.vr.VirtualRealityRenderListener.java
com.badlogic.gdx.vr.VirtualRealityRenderer.java
com.badlogic.gdx.vr.VirtualReality.java
com.badlogic.gdx.vr.simpleroom.IOSLauncher.java
com.badlogic.gdx.vr.simpleroom.SimpleRoom.java
com.badlogic.gdx.vr.simpleroom.android.AndroidLauncher.java
com.badlogic.gdx.vr.simpleroom.desktop.DesktopLauncher.java