Back to project page BlastWords.
The source code is released under:
Apache License
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/** * BlastWords/* w ww . j av a 2 s. co m*/ * AbstractScreen.java * * Created by Lou Foster * Copyright Studio332 2013. All rights reserved. */ package com.studio332.blastwords.screens; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.scenes.scene2d.Stage; import com.studio332.blastwords.BlastWords; public class AbstractScreen implements Screen { protected final Stage stage; protected final BlastWords game; public AbstractScreen(BlastWords game) { this.game = game; this.stage = new Stage(800,1205, false); } protected String getName() { return getClass().getSimpleName(); } @Override public void render(float delta) { Gdx.gl.glClearColor(0f, 0f, 0f, 1f); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // update and draw the stage actors stage.act( delta ); stage.draw(); } @Override public void resize(int width, int height) { } public Stage getStage() { return this.stage; } @Override public void show() { // let this screen pocess events (like touch) Gdx.input.setInputProcessor( this.stage ); } @Override public void hide() { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { this.stage.dispose(); } }