Android Open Source - tetris-android Android Music






From Project

Back to project page tetris-android.

License

The source code is released under:

MIT License

If you think the Android project tetris-android listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.badlogic.androidgames.framework.impl;
//from  www .  j  a v a  2s . co  m
import java.io.IOException;

import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnCompletionListener;

import com.badlogic.androidgames.framework.Music;

public class AndroidMusic implements Music, OnCompletionListener {
    MediaPlayer mediaPlayer;
    boolean isPrepared = false;

    public AndroidMusic(AssetFileDescriptor assetDescriptor) {
        mediaPlayer = new MediaPlayer();
        try {
            mediaPlayer.setDataSource(assetDescriptor.getFileDescriptor(),
                    assetDescriptor.getStartOffset(),
                    assetDescriptor.getLength());
            mediaPlayer.prepare();
            isPrepared = true;
            mediaPlayer.setOnCompletionListener(this);
        } catch (Exception e) {
            throw new RuntimeException("Couldn't load music");
        }
    }

    @Override
    public void dispose() {
        if (mediaPlayer.isPlaying())
            mediaPlayer.stop();
        mediaPlayer.release();
    }

    @Override
    public boolean isLooping() {
        return mediaPlayer.isLooping();
    }

    @Override
    public boolean isPlaying() {
        return mediaPlayer.isPlaying();
    }

    @Override
    public boolean isStopped() {
        return !isPrepared;
    }

    @Override
    public void pause() {
        if (mediaPlayer.isPlaying())
            mediaPlayer.pause();
    }

    @Override
    public void play() {
        if (mediaPlayer.isPlaying())
            return;

        try {
            synchronized (this) {
                if (!isPrepared)
                    mediaPlayer.prepare();
                mediaPlayer.start();
            }
        } catch (IllegalStateException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    @Override
    public void setLooping(boolean isLooping) {
        mediaPlayer.setLooping(isLooping);
    }

    @Override
    public void setVolume(float volume) {
        mediaPlayer.setVolume(volume, volume);
    }

    @Override
    public void stop() {
        mediaPlayer.stop();
        synchronized (this) {
            isPrepared = false;
        }
    }

    @Override
    public void onCompletion(MediaPlayer arg0) {
        synchronized (this) {
            isPrepared = false;
        }
    }
}




Java Source Code List

com.badlogic.androidgames.framework.Audio.java
com.badlogic.androidgames.framework.Color.java
com.badlogic.androidgames.framework.DynamicGameObject.java
com.badlogic.androidgames.framework.FileIOInternal.java
com.badlogic.androidgames.framework.FileIO.java
com.badlogic.androidgames.framework.GameObject.java
com.badlogic.androidgames.framework.Game.java
com.badlogic.androidgames.framework.Graphics.java
com.badlogic.androidgames.framework.Input.java
com.badlogic.androidgames.framework.Music.java
com.badlogic.androidgames.framework.Pixmap.java
com.badlogic.androidgames.framework.Pool.java
com.badlogic.androidgames.framework.Screen.java
com.badlogic.androidgames.framework.Sound.java
com.badlogic.androidgames.framework.TestScreen.java
com.badlogic.androidgames.framework.gl.Animation.java
com.badlogic.androidgames.framework.gl.BTMPFont.java
com.badlogic.androidgames.framework.gl.Camera2D.java
com.badlogic.androidgames.framework.gl.Font.java
com.badlogic.androidgames.framework.gl.SpatialHashGrid.java
com.badlogic.androidgames.framework.gl.SpriteBatcher.java
com.badlogic.androidgames.framework.gl.TextureRegion.java
com.badlogic.androidgames.framework.gl.Texture.java
com.badlogic.androidgames.framework.gl.Vertices.java
com.badlogic.androidgames.framework.helper.DebugDraw.java
com.badlogic.androidgames.framework.helper.FPSCounter.java
com.badlogic.androidgames.framework.helper.Logger.java
com.badlogic.androidgames.framework.impl.AccelerometerHandler.java
com.badlogic.androidgames.framework.impl.AndroidAudio.java
com.badlogic.androidgames.framework.impl.AndroidFastRenderView.java
com.badlogic.androidgames.framework.impl.AndroidFileIOInternal.java
com.badlogic.androidgames.framework.impl.AndroidFileIO.java
com.badlogic.androidgames.framework.impl.AndroidGame.java
com.badlogic.androidgames.framework.impl.AndroidGraphics.java
com.badlogic.androidgames.framework.impl.AndroidInput.java
com.badlogic.androidgames.framework.impl.AndroidMusic.java
com.badlogic.androidgames.framework.impl.AndroidPixmap.java
com.badlogic.androidgames.framework.impl.AndroidSound.java
com.badlogic.androidgames.framework.impl.GLGame.java
com.badlogic.androidgames.framework.impl.GLGraphics.java
com.badlogic.androidgames.framework.impl.GLScreen.java
com.badlogic.androidgames.framework.impl.KeyboardHandler.java
com.badlogic.androidgames.framework.impl.MultiTouchHandler.java
com.badlogic.androidgames.framework.impl.SingleTouchHandler.java
com.badlogic.androidgames.framework.impl.TouchHandler.java
com.badlogic.androidgames.framework.math.Circle.java
com.badlogic.androidgames.framework.math.OverlapTester.java
com.badlogic.androidgames.framework.math.Rectangle.java
com.badlogic.androidgames.framework.math.Vector2.java
com.ultimate39.android.games.tetris.Assets.java
com.ultimate39.android.games.tetris.FactoryShape.java
com.ultimate39.android.games.tetris.GameScreen.java
com.ultimate39.android.games.tetris.MainMenuScreen.java
com.ultimate39.android.games.tetris.Settings.java
com.ultimate39.android.games.tetris.Shape.java
com.ultimate39.android.games.tetris.Square.java
com.ultimate39.android.games.tetris.Tetris.java
com.ultimate39.android.games.tetris.World.java