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The source code is released under:
GNU General Public License
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/* This file is part of Dragon Wars. *//w w w. j av a 2s.c o m * Dragon Wars is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dragon Wars is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Dragon Wars. If not, see <http://www.gnu.org/licenses/>. */ package com.group7.dragonwars; import java.util.Map; import org.json.JSONException; import com.group7.dragonwars.engine.GameMap; import com.group7.dragonwars.engine.GameState; import com.group7.dragonwars.engine.Logic; import com.group7.dragonwars.engine.MapReader; import com.group7.dragonwars.engine.Statistics; import com.group7.dragonwars.engine.Database.Database; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; import android.view.Window; import android.view.WindowManager; import android.widget.Button; public class GameActivity extends Activity { private static final String TAG = "GameActivity"; private GameState state = null; @Override protected final void onCreate(final Bundle savedInstanceState) { super.onCreate(savedInstanceState); // remove the title bar requestWindowFeature(Window.FEATURE_NO_TITLE); // remove the status bar getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); Log.d(TAG, "in onCreate"); //setContentView(R.layout.loading_screen); Log.d(TAG, "on inCreate"); } @Override protected final void onStart() { super.onStart(); Bundle b = getIntent().getExtras(); String mapFileName = b.getString("mapFileName"); boolean[] isAi = b.getBooleanArray("isAi"); GameMap map = null; try { map = MapReader.readMapFromFile(mapFileName, this, isAi); } catch (JSONException e) { Log.d(TAG, "Failed to load the map: " + e.getMessage()); } if (map == null) { Log.d(TAG, "map is null"); System.exit(1); } setContentView(R.layout.activity_game); GameView gameView = (GameView) this.findViewById(R.id.gameView); state = new GameState(map, new Logic(), map.getPlayers(), gameView); Button menuButton = (Button) this.findViewById(R.id.menuButton); menuButton.setOnClickListener(gameView); gameView.setState(state, this); } @Override public final boolean onKeyDown(final int keyCode, final KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_MENU) { GameView gameView = (GameView) this.findViewById(R.id.gameView); gameView.showMenu(); return true; } return super.onKeyDown(keyCode, event); } public final void endGame() { setContentView(R.layout.loading_screen); Intent intent = new Intent(this, Results.class); Bundle b = new Bundle(); b.putString("winnerName", state.getWinner().getName()); b.putInt("turns", state.getTurns()); Statistics stats = state.getStatistics(); Double damageDealt = stats.getStatistic("Damage dealt"); Double damageReceived = stats.getStatistic("Damage received"); Double distanceTravelled = stats.getStatistic("Distance travelled"); Integer goldCollected = stats.getStatistic("Gold received").intValue(); Integer unitsKilled = stats.getStatistic("Units killed").intValue(); Integer unitsMade = stats.getStatistic("Units produced").intValue(); Database db = new Database(getApplicationContext()); db.AddEntry(damageDealt, damageReceived, distanceTravelled, goldCollected, unitsKilled, unitsMade); db.Close(); for (Map.Entry<String, Double> ent : stats.getEntrySet()) { b.putDouble(ent.getKey(), ent.getValue().doubleValue()); } intent.putExtras(b); startActivity(intent); finish(); } }