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The source code is released under:
MIT License
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package com.gustavoparreira.realtimetile; /*w ww .j ava 2 s . com*/ import java.util.LinkedHashMap; import co.realtime.storage.ItemAttribute; import co.realtime.storage.ItemSnapshot; import co.realtime.storage.TableRef; import co.realtime.storage.ext.OnError; import co.realtime.storage.ext.OnItemSnapshot; public class Tile { int state; String value, gameID, coordinate, playerID; int atomicCounter; public Tile() { gameID = ""; coordinate = ""; state = 0; value = ""; playerID = ""; atomicCounter = 0; } public Tile(String _gameID, String _coordinate, int _state, String _value, String _playerID, int _atomicCounter) { gameID = _gameID; coordinate = _coordinate; state = _state; value = _value; playerID = _playerID; atomicCounter = _atomicCounter; } public void update(TableRef tableRef, final OnItemSnapshot onFinished) { System.out.println(String.format("Tile.update state=%d coordinate=%s", state, coordinate)); ItemAttribute primaryKey = new ItemAttribute(gameID); ItemAttribute secondaryKey = new ItemAttribute(coordinate); OnError onError = new OnError() { @Override public void run(Integer integer, String s) { // we really should try to recover from this error, like retrying, // but we are too lazy atm ... if(onFinished != null) onFinished.run(null); } }; LinkedHashMap<String, ItemAttribute> tile = new LinkedHashMap<String, ItemAttribute>(); tile.put("state", new ItemAttribute(state)); tile.put("playerID", new ItemAttribute(playerID)); if(atomicCounter == 1) tile.put("atomicCounter", new ItemAttribute(atomicCounter)); tableRef.item(primaryKey, secondaryKey).set(tile, onFinished, onError); } }