Back to project page memorygame.
The source code is released under:
MIT License
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package com.gustavoparreira.realtimetile; //from www .jav a 2s. c o m import java.util.LinkedHashMap; import co.realtime.storage.ItemAttribute; import co.realtime.storage.ItemRef; import co.realtime.storage.StorageRef; import co.realtime.storage.TableRef; import co.realtime.storage.ext.OnError; import co.realtime.storage.ext.OnItemSnapshot; public class Player { public String gameID; public String playerID; public String name; public int score; TableRef gameTableRef; public Player(StorageRef storage, String _gameID, String _playerID, String _name, int _score) { gameID= _gameID; playerID = _playerID; name = _name; score = _score; gameTableRef = storage.table("Game").equals("gameID", new ItemAttribute(gameID)); } public void update(final OnItemSnapshot finish) { ItemAttribute primaryKey = new ItemAttribute(gameID); ItemAttribute secondaryKey = new ItemAttribute(playerID); LinkedHashMap<String, ItemAttribute> playerInfo = new LinkedHashMap<String, ItemAttribute>(); playerInfo.put("gameID", primaryKey); playerInfo.put("playerID", secondaryKey); playerInfo.put("playerName", new ItemAttribute(name)); playerInfo.put("score", new ItemAttribute(score)); gameTableRef.push(playerInfo, finish, new OnError() { @Override public void run(Integer code, String errorMessage) { System.out.println(String.format("Player update:: error %d (%s)", code, errorMessage)); if(finish != null) { finish.run(null); } } }); } public void leaveGame() { ItemAttribute primaryKey = new ItemAttribute(gameID); ItemAttribute secondaryKey = new ItemAttribute(playerID); ItemRef player = gameTableRef.item(primaryKey, secondaryKey); player.del(null, null); } }