Back to project page magicAnnotator.
The source code is released under:
GNU General Public License
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/* * Magic Annotator - The only thing you need to write down whatever you want. * Copyright (C) 2013 Nahuel Barrios <barrios.nahuel@gmail.com>. */* w w w.j a v a2 s.c om*/ * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** * Team.java Created by: Nahuel Barrios: 16/03/2012, 04:41:55. */ package com.nbempire.android.magicannotator.domain; import java.io.Serializable; import java.util.ArrayList; import java.util.List; /** * Entity type to represent a team. * * @author Nahuel Barrios. * @since 1 */ public class Team implements Serializable { /** * The serialVersionUID of this type. */ private static final long serialVersionUID = 4246802248640324830L; /** * The team's label. */ private final String label; /** * Team's players. */ private final List<Player> players = new ArrayList<Player>(); /** * A constructor method for the type. * * @param label * The team's label. * * @since 1 */ public Team(String label) { this.label = label; } /** * Adds the specified Player to this team's players. * * @param aPlayer * A player to add to this team. * * @since 1 */ public void addPlayer(Player aPlayer) { players.add(aPlayer); } /** * Accessor for the attribute of the entity. * * @return String the label. * * @since 1 */ public String getLabel() { return label; } /** * Accessor for the attribute of the entity. * * @return List<Player> the players. * * @since 1 */ public List<Player> getPlayers() { return players; } }