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package org.allbinary.media.audio; /*from w w w.j av a2 s.c om*/ import org.allbinary.media.audio.BaseSoundsFactory; import org.allbinary.media.audio.Sound; public class TestGameDemoSoundsFactory extends BaseSoundsFactory { public Sound[] getSoundInterfaceArray() throws Exception { Sound[] soundInterfaceArray = new Sound[1]; int index = 0; soundInterfaceArray[index++] = TestSound.getInstance(); return soundInterfaceArray; } }