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AllBinary Open License Version 1.0 Copyright (c) 2011 AllBinary. By agreeing to this license you and any business entity you represent are legally bound to this legal agreement. You may transmit, m...
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/* * AllBinary Open License Version 1/*w w w . j a v a 2 s. c om*/ * Copyright (c) 2011 AllBinary * * By agreeing to this license you and any business entity you represent are * legally bound to the AllBinary Open License Version 1 legal agreement. * * You may obtain the AllBinary Open License Version 1 legal agreement from * AllBinary or the root directory of AllBinary's AllBinary Platform repository. * * Created By: Travis Berthelot * */ package org.allbinary.game.testgamedemo.init; import org.allbinary.game.init.BasicBuildGameInitializerFactory; import org.allbinary.game.init.GameInitializationInterface; import org.allbinary.game.resource.ResourceInitialization; import org.allbinary.game.testgamedemo.resource.TestGameDemoJ2MEEarlyResourceInitialization; /** * * @author Berthelot, Travis * @version 1.0 */ public class TestGameDemoStaticInitializerFactory extends BasicBuildGameInitializerFactory { private static GameInitializationInterface STATIC = new J2METestGameDemoStaticInitializer( new ResourceInitialization[]{ new TestGameDemoJ2MEEarlyResourceInitialization(), new TestGameDemoResourceInitialization(), new TestGameDemoJ2MEAnimationInterfaceFactoryEarlyResourceInitialization(), new TestGameDemoJ2MEAnimationInterfaceFactoryResourceInitialization(), }, 15); public GameInitializationInterface getInstance() { return STATIC; } }