Back to project page acceptableLosses.
The source code is released under:
MIT License
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package acceptableLosses.components; /*w w w .j ava2 s . co m*/ import com.artemis.PooledComponent; import com.badlogic.gdx.graphics.g2d.TextureRegion; public class Appearance extends PooledComponent { //TODO: add some appearance stuff public TextureRegion textureRegion; @Override protected void reset() { textureRegion = null; } public Appearance set(TextureRegion textureRegion) { this.textureRegion = textureRegion; return this; } }