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The source code is released under:
Apache License
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/* * Ninja Trials is an old school style Android Game developed for OUYA & using * AndEngine. It features several minigames with simple gameplay. * Copyright 2013 Mad Gear Games <madgeargames@gmail.com> *//from w ww .j a va2s. c o m * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.madgear.ninjatrials; import org.andengine.entity.Entity; import org.andengine.entity.primitive.Rectangle; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.EntityBackground; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.text.Text; import org.andengine.entity.text.TextOptions; import org.andengine.util.adt.align.HorizontalAlign; import com.madgear.ninjatrials.managers.GameManager; import com.madgear.ninjatrials.managers.ResourceManager; import com.madgear.ninjatrials.managers.SceneManager; import com.madgear.ninjatrials.test.TestingScene; /** * Controller option screen. * @author Madgear Games * */ public class ControllerOptionsScene extends GameScene { private final static float WIDTH = ResourceManager.getInstance().cameraWidth; private final static float HEIGHT = ResourceManager.getInstance().cameraHeight; Sprite controllerSprite; Sprite marksSprite; /** * ControllerOptionsScene constructor. * Disabled loading screen. */ public ControllerOptionsScene() { super(0f); } /** * This class is not used (loading scene is disabled). */ @Override public Scene onLoadingScreenLoadAndShown() { return null; } /** * This class is not used (loading scene is disabled). */ @Override public void onLoadingScreenUnloadAndHidden() {} @Override public void onLoadScene() { ResourceManager.getInstance().loadControllerOptionResources(); } @Override public void onShowScene() { // Background: // Crate the background Pattern Sprite: ResourceManager.getInstance().controllerOptionsPattern.setTextureSize(WIDTH, HEIGHT); Sprite patternSprite = new Sprite(WIDTH/2, HEIGHT/2, ResourceManager.getInstance().controllerOptionsPattern, ResourceManager.getInstance().engine.getVertexBufferObjectManager()); // Add pattern sprite to a new entity: Entity backgroundEntity = new Entity(); backgroundEntity.attachChild(patternSprite); // Create a new background from the entity (): EntityBackground background = new EntityBackground(0.3f, 0.2f, 0.2f, backgroundEntity); setBackground(background); // Options tittle: Text tittle = new Text(WIDTH/3, 0, ResourceManager.getInstance().fontMedium, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_type_old_school), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); tittle.setY(HEIGHT - tittle.getHeight()/2 - 50); attachChild(tittle); // Controller: controllerSprite = new Sprite(WIDTH / 3, HEIGHT / 2 - 100, ResourceManager.getInstance().controllerOuya, ResourceManager.getInstance().engine.getVertexBufferObjectManager()); attachChild(controllerSprite); // Marks: marksSprite = new Sprite(WIDTH / 3 + 215, HEIGHT / 2 - 35, ResourceManager.getInstance().controllerMarks, ResourceManager.getInstance().engine.getVertexBufferObjectManager()); attachChild(marksSprite); // Rectangle: Rectangle r = new Rectangle(0, 0, 550, 200, ResourceManager.getInstance().engine.getVertexBufferObjectManager()); r.setX(WIDTH - r.getWidth() / 2 - 100); r.setY(HEIGHT - r.getHeight() / 2 - 100); r.setColor(android.graphics.Color.BLUE); r.setAlpha(0.5f); attachChild(r); // Texts: // Menu / In game Text menu = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_menu), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); menu.setColor(android.graphics.Color.YELLOW); Text ingame = new Text(0, 0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_ingame), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); menu.setX(r.getX() - 0.5f * ingame.getWidth()); ingame.setX(r.getX() + 0.5f * menu.getWidth()); menu.setY(r.getY() + menu.getHeight()/2 + 5f); ingame.setY(menu.getY()); attachChild(menu); attachChild(ingame); // Used / Not used Text used = new Text(0,0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_used), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); used.setColor(android.graphics.Color.GREEN); Text notused = new Text(0,0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_not_used), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); notused.setColor(android.graphics.Color.RED); used.setX(r.getX() - 0.5f * notused.getWidth()); notused.setX(r.getX() + 0.5f * used.getWidth()); used.setY(r.getY() - used.getHeight()/2 - 5); notused.setY(used.getY()); attachChild(used); attachChild(notused); // Action Text action1 = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_action), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); action1.setX(controllerSprite.getX() + 950); action1.setY(controllerSprite.getY() + 220); attachChild(action1); // Cancel / Action Text cancel = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_cancel), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); cancel.setColor(android.graphics.Color.YELLOW); Text action2 = new Text(0, 0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_action), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); cancel.setX(action1.getX() - 0.5f * action2.getWidth()); action2.setX(action1.getX() + 0.5f * cancel.getWidth()); cancel.setY(action1.getY()- action1.getHeight() - 5f); action2.setY(cancel.getY()); attachChild(cancel); attachChild(action2); // Accept / Action Text accept = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_accept), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); accept.setColor(android.graphics.Color.YELLOW); Text action3 = new Text(0, 0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_action), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); accept.setX(action1.getX() - 0.5f * action3.getWidth()); action3.setX(action1.getX() + 0.5f * accept.getWidth()); accept.setY(action2.getY()- action3.getHeight() - 5f); action3.setY(accept.getY()); attachChild(accept); attachChild(action3); // Action Text action4 = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_action), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); action4.setX(action1.getX()); action4.setY(action3.getY() - action4.getHeight() - 5f); attachChild(action4); // D-Pad / D-Pad Text dpad1 = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_d_pad), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); dpad1.setColor(android.graphics.Color.YELLOW); Text dpad2 = new Text(0, 0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_d_pad), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); dpad1.setX(controllerSprite.getX() - 250 - 0.5f * dpad2.getWidth()); dpad1.setY(controllerSprite.getY() - 270); dpad2.setX(controllerSprite.getX() - 250 + 0.5f * dpad1.getWidth()); dpad2.setY(dpad1.getY()); attachChild(dpad1); attachChild(dpad2); // Up / Down / Left / Right Text updownleftright = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_up)+" / "+ ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_down)+" / "+ ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_left)+" / "+ ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_right), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); updownleftright.setX(controllerSprite.getX() - 250); updownleftright.setY(dpad1.getY() - updownleftright.getHeight()); attachChild(updownleftright); // Skip sequence / Pause Game Text skip = new Text(0, 0, ResourceManager.getInstance().fontSmall, ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_skip_sequence), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); skip.setColor(android.graphics.Color.YELLOW); Text pause = new Text(0, 0, ResourceManager.getInstance().fontSmall, " / "+ResourceManager.getInstance().loadAndroidRes().getString(R.string.control_menu_pause_game), new TextOptions(HorizontalAlign.CENTER), ResourceManager.getInstance().engine.getVertexBufferObjectManager()); skip.setX(controllerSprite.getX() + 650 - 0.5f * pause.getWidth()); skip.setY(controllerSprite.getY() - 350); pause.setX(controllerSprite.getX() + 650 + 0.5f * skip.getWidth()); pause.setY(skip.getY()); attachChild(skip); attachChild(pause); } @Override public void onHideScene() {} @Override public void onUnloadScene() { ResourceManager.getInstance().unloadControllerOptionResources(); } /** * Returns to the main options screen when menu button is pressed. */ @Override public void onPressButtonMenu() { if (ResourceManager.getInstance().engine != null) if(GameManager.DEBUG_MODE) SceneManager.getInstance().showScene(new TestingScene()); else SceneManager.getInstance().showScene(new MainOptionsScene()); } }