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Android Gesture Detectors Framework Licence =================================== Copyright (c) 2012, Almer Thie All rights reserved. Redistribution and use in source and binary forms, with or withou...
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package com.almeros.android.multitouch; /*from ww w . j av a 2 s.com*/ import android.content.Context; import android.util.DisplayMetrics; import android.util.FloatMath; import android.view.MotionEvent; import android.view.ViewConfiguration; /** * @author Almer Thie (code.almeros.com) * Copyright (c) 2013, Almer Thie (code.almeros.com) * * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. */ public abstract class TwoFingerGestureDetector extends BaseGestureDetector { private final float mEdgeSlop; private float mRightSlopEdge; private float mBottomSlopEdge; protected float mPrevFingerDiffX; protected float mPrevFingerDiffY; protected float mCurrFingerDiffX; protected float mCurrFingerDiffY; private float mCurrLen; private float mPrevLen; public TwoFingerGestureDetector(Context context) { super(context); ViewConfiguration config = ViewConfiguration.get(context); mEdgeSlop = config.getScaledEdgeSlop(); } @Override protected abstract void handleStartProgressEvent(int actionCode, MotionEvent event); @Override protected abstract void handleInProgressEvent(int actionCode, MotionEvent event); protected void updateStateByEvent(MotionEvent curr){ super.updateStateByEvent(curr); final MotionEvent prev = mPrevEvent; mCurrLen = -1; mPrevLen = -1; // Previous final float px0 = prev.getX(0); final float py0 = prev.getY(0); final float px1 = prev.getX(1); final float py1 = prev.getY(1); final float pvx = px1 - px0; final float pvy = py1 - py0; mPrevFingerDiffX = pvx; mPrevFingerDiffY = pvy; // Current final float cx0 = curr.getX(0); final float cy0 = curr.getY(0); final float cx1 = curr.getX(1); final float cy1 = curr.getY(1); final float cvx = cx1 - cx0; final float cvy = cy1 - cy0; mCurrFingerDiffX = cvx; mCurrFingerDiffY = cvy; } /** * Return the current distance between the two pointers forming the * gesture in progress. * * @return Distance between pointers in pixels. */ public float getCurrentSpan() { if (mCurrLen == -1) { final float cvx = mCurrFingerDiffX; final float cvy = mCurrFingerDiffY; mCurrLen = FloatMath.sqrt(cvx*cvx + cvy*cvy); } return mCurrLen; } /** * Return the previous distance between the two pointers forming the * gesture in progress. * * @return Previous distance between pointers in pixels. */ public float getPreviousSpan() { if (mPrevLen == -1) { final float pvx = mPrevFingerDiffX; final float pvy = mPrevFingerDiffY; mPrevLen = FloatMath.sqrt(pvx*pvx + pvy*pvy); } return mPrevLen; } /** * MotionEvent has no getRawX(int) method; simulate it pending future API approval. * @param event * @param pointerIndex * @return */ protected static float getRawX(MotionEvent event, int pointerIndex) { float offset = event.getX() - event.getRawX(); if(pointerIndex < event.getPointerCount()){ return event.getX(pointerIndex) + offset; } return 0f; } /** * MotionEvent has no getRawY(int) method; simulate it pending future API approval. * @param event * @param pointerIndex * @return */ protected static float getRawY(MotionEvent event, int pointerIndex) { float offset = event.getY() - event.getRawY(); if(pointerIndex < event.getPointerCount()){ return event.getY(pointerIndex) + offset; } return 0f; } /** * Check if we have a sloppy gesture. Sloppy gestures can happen if the edge * of the user's hand is touching the screen, for example. * * @param event * @return */ protected boolean isSloppyGesture(MotionEvent event){ // As orientation can change, query the metrics in touch down DisplayMetrics metrics = mContext.getResources().getDisplayMetrics(); mRightSlopEdge = metrics.widthPixels - mEdgeSlop; mBottomSlopEdge = metrics.heightPixels - mEdgeSlop; final float edgeSlop = mEdgeSlop; final float rightSlop = mRightSlopEdge; final float bottomSlop = mBottomSlopEdge; final float x0 = event.getRawX(); final float y0 = event.getRawY(); final float x1 = getRawX(event, 1); final float y1 = getRawY(event, 1); boolean p0sloppy = x0 < edgeSlop || y0 < edgeSlop || x0 > rightSlop || y0 > bottomSlop; boolean p1sloppy = x1 < edgeSlop || y1 < edgeSlop || x1 > rightSlop || y1 > bottomSlop; if (p0sloppy && p1sloppy) { return true; } else if (p0sloppy) { return true; } else if (p1sloppy) { return true; } return false; } }