Android Open Source - Gamework Sound Reaction






From Project

Back to project page Gamework.

License

The source code is released under:

Apache License

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Java Source Code

package cz.robyer.gamework.scenario.reaction;
/*from   www . ja  v  a2 s .  c o  m*/
import java.io.IOException;

import android.content.res.AssetFileDescriptor;
import android.util.Log;
import cz.robyer.gamework.scenario.Scenario;

/**
 * Game reaction which play sound sample.
 * @author Robert P?sel
 */
public class SoundReaction extends Reaction {
  protected String value;
  protected int soundId = -1;
  protected float volume = 1.0f;
  protected float pitch = 1.0f;
  
  /**
   * Class constructor.
   * @param id Identificator of this reaction.
   * @param value Filename of sound name from assets folder to be played.
   */
  public SoundReaction(String id, String value) {
    super(id);
    this.value = value;
  }
  
  /* (non-Javadoc)
   * @see cz.robyer.gamework.scenario.BaseObject#setScenario(cz.robyer.gamework.scenario.Scenario)
   */
  @Override
  public void setScenario(Scenario scenario) {
    super.setScenario(scenario);
    
    if (soundId == -1) {
      AssetFileDescriptor descriptor = null;
      try {
        descriptor = getContext().getAssets().openFd(value);
        soundId = getScenario().getSoundPool().load(descriptor, 1);
      } catch (IOException e) {
        Log.e(TAG, String.format("Can't load sound '%s'", value));
      } finally {
        try {
              if (descriptor != null)
                descriptor.close();
            } catch (IOException ioe) {
              Log.e(TAG, ioe.getMessage(), ioe);
            }
      }
    }
  }
  
  /* (non-Javadoc)
   * @see cz.robyer.gamework.scenario.reaction.Reaction#action()
   */
  @Override
  public void action() {
    if (soundId == -1) {
      Log.e(TAG, String.format("Sound '%s' is not loaded", value));
      return;
    }
    
    getScenario().getSoundPool().play(soundId, volume, volume, 1, 0, pitch);
  }

}




Java Source Code List

cz.robyer.gamework.app.activity.BaseActivity.java
cz.robyer.gamework.app.activity.BaseGameActivity.java
cz.robyer.gamework.app.activity.GameInventoryActivity.java
cz.robyer.gamework.app.activity.GameMapActivity.java
cz.robyer.gamework.app.activity.GameMessagesActivity.java
cz.robyer.gamework.app.activity.GameObjectivesActivity.java
cz.robyer.gamework.app.activity.GameToolsActivity.java
cz.robyer.gamework.app.activity.HelpActivity.java
cz.robyer.gamework.app.activity.MainActivity.java
cz.robyer.gamework.app.activity.MessageActivity.java
cz.robyer.gamework.app.game.GameService.java
cz.robyer.gamework.app.service.JavaScriptHandler.java
cz.robyer.gamework.app.service.MessageAdapter.java
cz.robyer.gamework.constants.Constants.java
cz.robyer.gamework.game.GameEventBroadcaster.java
cz.robyer.gamework.game.GameEventListener.java
cz.robyer.gamework.game.GameEvent.java
cz.robyer.gamework.game.GameHandler.java
cz.robyer.gamework.game.GameService.java
cz.robyer.gamework.game.GameStatus.java
cz.robyer.gamework.scenario.BaseObject.java
cz.robyer.gamework.scenario.HookableObject.java
cz.robyer.gamework.scenario.IdentificableObject.java
cz.robyer.gamework.scenario.ScenarioInfo.java
cz.robyer.gamework.scenario.Scenario.java
cz.robyer.gamework.scenario.area.Area.java
cz.robyer.gamework.scenario.area.MultiPointArea.java
cz.robyer.gamework.scenario.area.PointArea.java
cz.robyer.gamework.scenario.area.SoundArea.java
cz.robyer.gamework.scenario.helper.EventHookable.java
cz.robyer.gamework.scenario.helper.ScannerHookable.java
cz.robyer.gamework.scenario.helper.TimeHookable.java
cz.robyer.gamework.scenario.hook.Condition.java
cz.robyer.gamework.scenario.hook.Hook.java
cz.robyer.gamework.scenario.message.Message.java
cz.robyer.gamework.scenario.parser.XmlScenarioParser.java
cz.robyer.gamework.scenario.reaction.ActivityReaction.java
cz.robyer.gamework.scenario.reaction.EventReaction.java
cz.robyer.gamework.scenario.reaction.MessageReaction.java
cz.robyer.gamework.scenario.reaction.MultiReaction.java
cz.robyer.gamework.scenario.reaction.Reaction.java
cz.robyer.gamework.scenario.reaction.ReferenceReaction.java
cz.robyer.gamework.scenario.reaction.SoundReaction.java
cz.robyer.gamework.scenario.reaction.VariableReaction.java
cz.robyer.gamework.scenario.reaction.VibrateReaction.java
cz.robyer.gamework.scenario.variable.BooleanVariable.java
cz.robyer.gamework.scenario.variable.DecimalVariable.java
cz.robyer.gamework.scenario.variable.Variable.java
cz.robyer.gamework.utils.GPoint.java
cz.robyer.gamework.utils.Log.java
cz.robyer.gamework.utils.Utils.java