Android Open Source - Gamework Multi Reaction






From Project

Back to project page Gamework.

License

The source code is released under:

Apache License

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Java Source Code

package cz.robyer.gamework.scenario.reaction;
// ww  w  . j a v a  2 s. c  o  m
import java.util.ArrayList;
import java.util.List;

import cz.robyer.gamework.scenario.Scenario;
import cz.robyer.gamework.utils.Log;

/**
 * Game reaction as container with other game reactions.
 * @author Robert P?sel
 */
public class MultiReaction extends Reaction {

  protected List<Reaction> reactions = new ArrayList<Reaction>();
  
  /**
   * Class constructor.
   * @param id Identificator of this reaction.
   */
  public MultiReaction(String id) {
    super(id);
  }
  
  /* (non-Javadoc)
   * @see cz.robyer.gamework.scenario.BaseObject#setScenario(cz.robyer.gamework.scenario.Scenario)
   */
  @Override
  public void setScenario(Scenario scenario) {
    super.setScenario(scenario);
  
    for (Reaction r : reactions) {
      r.setScenario(scenario);
    }
  }
  
  /* (non-Javadoc)
   * @see cz.robyer.gamework.scenario.BaseObject#onScenarioLoaded()
   */
  @Override
  public boolean onScenarioLoaded() {
    // help variable as onScenarioLoaded() must be call'd for all reactions
    boolean ok = true;
    for (Reaction r : reactions) {
      if (!r.onScenarioLoaded())
        ok = false;
    }
    return ok;
  }
  
  /**
   * Returns list of reactions.
   * @return list of reactions.
   */
  public List<Reaction> getReactions() {
    return reactions;
  }
    
  /**
   * Add child reaction into this container.
   * @param reaction Reaction to be added. It CAN'T be another MultiReaction.
   */
  public void addReaction(Reaction reaction) {
    if (reaction == null) {
      Log.w(TAG, "addReaction() with null reaction");
      return;
    } else if (reaction instanceof MultiReaction) {
      Log.e(TAG, "addReaction() can't add another MultiReaction");
      return;
    }
    
    if (isAttached())
      reaction.setScenario(scenario);
    
    reactions.add(reaction);
  }

  /* (non-Javadoc)
   * @see cz.robyer.gamework.scenario.reaction.Reaction#action()
   */
  @Override
  public void action() {
    for (Reaction reaction : reactions) {
      reaction.action();
    }
  }

}




Java Source Code List

cz.robyer.gamework.app.activity.BaseActivity.java
cz.robyer.gamework.app.activity.BaseGameActivity.java
cz.robyer.gamework.app.activity.GameInventoryActivity.java
cz.robyer.gamework.app.activity.GameMapActivity.java
cz.robyer.gamework.app.activity.GameMessagesActivity.java
cz.robyer.gamework.app.activity.GameObjectivesActivity.java
cz.robyer.gamework.app.activity.GameToolsActivity.java
cz.robyer.gamework.app.activity.HelpActivity.java
cz.robyer.gamework.app.activity.MainActivity.java
cz.robyer.gamework.app.activity.MessageActivity.java
cz.robyer.gamework.app.game.GameService.java
cz.robyer.gamework.app.service.JavaScriptHandler.java
cz.robyer.gamework.app.service.MessageAdapter.java
cz.robyer.gamework.constants.Constants.java
cz.robyer.gamework.game.GameEventBroadcaster.java
cz.robyer.gamework.game.GameEventListener.java
cz.robyer.gamework.game.GameEvent.java
cz.robyer.gamework.game.GameHandler.java
cz.robyer.gamework.game.GameService.java
cz.robyer.gamework.game.GameStatus.java
cz.robyer.gamework.scenario.BaseObject.java
cz.robyer.gamework.scenario.HookableObject.java
cz.robyer.gamework.scenario.IdentificableObject.java
cz.robyer.gamework.scenario.ScenarioInfo.java
cz.robyer.gamework.scenario.Scenario.java
cz.robyer.gamework.scenario.area.Area.java
cz.robyer.gamework.scenario.area.MultiPointArea.java
cz.robyer.gamework.scenario.area.PointArea.java
cz.robyer.gamework.scenario.area.SoundArea.java
cz.robyer.gamework.scenario.helper.EventHookable.java
cz.robyer.gamework.scenario.helper.ScannerHookable.java
cz.robyer.gamework.scenario.helper.TimeHookable.java
cz.robyer.gamework.scenario.hook.Condition.java
cz.robyer.gamework.scenario.hook.Hook.java
cz.robyer.gamework.scenario.message.Message.java
cz.robyer.gamework.scenario.parser.XmlScenarioParser.java
cz.robyer.gamework.scenario.reaction.ActivityReaction.java
cz.robyer.gamework.scenario.reaction.EventReaction.java
cz.robyer.gamework.scenario.reaction.MessageReaction.java
cz.robyer.gamework.scenario.reaction.MultiReaction.java
cz.robyer.gamework.scenario.reaction.Reaction.java
cz.robyer.gamework.scenario.reaction.ReferenceReaction.java
cz.robyer.gamework.scenario.reaction.SoundReaction.java
cz.robyer.gamework.scenario.reaction.VariableReaction.java
cz.robyer.gamework.scenario.reaction.VibrateReaction.java
cz.robyer.gamework.scenario.variable.BooleanVariable.java
cz.robyer.gamework.scenario.variable.DecimalVariable.java
cz.robyer.gamework.scenario.variable.Variable.java
cz.robyer.gamework.utils.GPoint.java
cz.robyer.gamework.utils.Log.java
cz.robyer.gamework.utils.Utils.java