Back to project page AndroidGameDev.
The source code is released under:
Apache License
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package cc.rafazz.framework.implementation; // w w w .j av a 2 s. c om import java.util.List; import android.content.Context; import android.os.Build.VERSION; import android.view.View; import cc.rafazz.framework.Input; public class AndroidInput implements Input { TouchHandler touchHandler; public AndroidInput(Context context, View view, float scaleX, float scaleY) { if (Integer.parseInt(VERSION.SDK) < 5) touchHandler = new SingleTouchHandler(view, scaleX, scaleY); else touchHandler = new MultiTouchHandler(view, scaleX, scaleY); } @Override public boolean isTouchDown(int pointer) { return touchHandler.isTouchDown(pointer); } @Override public int getTouchX(int pointer) { return touchHandler.getTouchX(pointer); } @Override public int getTouchY(int pointer) { return touchHandler.getTouchY(pointer); } @Override public List<TouchEvent> getTouchEvents() { return touchHandler.getTouchEvents(); } }